GGbond
20a986519d
Fix Aqua Ring reuse failure check and add Aqua Ring/Ingrain tests ( #9174 )
2026-02-10 10:00:42 +01:00
Eduardo Quezada
32d1777b7a
Use direct config names instead of enum names ( #8824 )
2026-02-06 11:57:33 +01:00
hedara90
83be28dc37
Fix migration script output from move anim documentation ( #9140 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2026-02-06 11:53:41 +01:00
Hedara
e758d55a03
Merge remote-tracking branch 'pret/master' into pret-merge
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Manual cleanups to the Magma Storm animation and AnimTask_InvertScreenColor
Conflicts:
asm/macros/battle_anim_script.inc
data/battle_anim_scripts.s
include/constants/battle_anim.h
src/battle_anim_bug.c
src/battle_anim_dragon.c
src/battle_anim_effects_1.c
src/battle_anim_normal.c
2026-01-31 19:20:54 +01:00
Alex
c8eb55969e
Add accuracy check to BattleScript_EffectNightmare ( #9032 )
2026-01-27 16:17:25 +01:00
GGbond
aafc581460
Fix Psych Up wrong battler message and Gen 6+ crit ratio copying ( #9015 )
2026-01-27 15:44:42 +01:00
GGbond
21492e0f23
Fix Foresight/Miracle Eye repeated-use behavior ( #9025 )
2026-01-26 14:48:39 +01:00
Eduardo Quezada
89da62b02d
Remove trailing whitespace - Master ( #9011 )
2026-01-25 10:12:41 +01:00
GGbond
e871913e22
Fix Magnetic Flux target handling in singles ( #9007 )
2026-01-24 08:45:19 +01:00
GGbond
128beb39e1
Fixed several issues with Parting Shot ( #8928 )
2026-01-20 22:06:50 +01:00
hedara90
f9c826ca57
Merge pull request #2228 from hedara90/fix-spaces
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Fix spaces instead of tabs in battle_anim_scripts.s
2026-01-20 11:13:48 +00:00
Martin Griffin
22eed3f4bf
Partially document battle_anim_effects_1.c
2026-01-19 09:16:37 +00:00
Martin Griffin
0e415dde46
Document battle_anim_dragon.c
2026-01-19 09:16:37 +00:00
Martin Griffin
5d713ad9bb
Document battle_anim_dark.c
2026-01-19 09:16:37 +00:00
Martin Griffin
050a9415c7
Document battle_anim_bug.c
2026-01-19 09:16:37 +00:00
Martin Griffin
e09423fadf
Document battle_anim_normal.c
2026-01-19 09:16:37 +00:00
GGbond
b671adf85f
Fixes Nightmare not affecting Comatose and adds various missing tests ( #8859 )
2026-01-11 15:02:41 +00:00
Bassoonian
eba17e6860
Remove credits from code ( #8748 )
2026-01-03 18:21:13 +01:00
moostoet
0e33bf916e
Fix berry activation timing for Yawn sleep and Leech Seed damage ( #8776 )
2026-01-03 08:50:17 +01:00
grintoul
e82ed111ba
Misc style and whitespace cleanup ( #8681 )
2026-01-02 18:01:43 +01:00
grintoul
dcc584c6d6
Fixes incorrect battler used in STRINGID_USEDINSTRUCTEDMOVE ( #8704 )
2025-12-29 21:57:10 +01:00
spindrift64
582a643d1f
fix poisons absorbing toxic spikes when fainting from other hazards ( #8644 )
2025-12-23 21:47:42 +01:00
Steve
1e9cddd848
Align gSpecialVars
2025-12-14 23:03:33 -05:00
Eduardo Quezada
a0a5947590
Added tests for stat-changing moves ( #8278 )
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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-12-14 16:24:39 +01:00
FosterProgramming
86ba8c3191
Fix potential issue when destiny knot fail after proccing from cute charm ( #8459 )
2025-12-07 18:35:39 +01:00
amiosi
328ec9d708
Generational Move Changes ( #8405 )
2025-12-06 23:50:58 +01:00
hedara90
22492a6494
Make TRUE and 1 behave the same in config/species_enabled.h ( #8421 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-12-04 15:27:50 +01:00
FosterProgramming
f3d43e286d
Fix substitute/defog interactions ( #8418 )
2025-12-04 15:24:53 +01:00
FosterProgramming
142a5ef08c
Fix illusion not breaking properly when behind substitute ( #8423 )
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-12-04 00:35:38 +01:00
Eduardo Quezada
115694675f
Renamed Config Test system to more general names ( #7283 )
2025-12-02 11:26:44 -05:00
PhallenTree
1a6d03344a
Multiple bugfixes (mostly Dancer/called moves) ( #8401 )
2025-12-01 20:12:11 +01:00
AlexOn1ine
15d9342fe5
30/11/25 master to upcoming merge
2025-11-30 14:57:50 +01:00
hedara90
ce858f51b2
27/11/25 Master to upcoming merge ( #8359 )
2025-11-27 21:07:59 +01:00
PhallenTree
c36fc5c4b7
Fixes Beak Blast burning after Beak Blast was already used ( #8361 )
2025-11-27 20:07:45 +01:00
FosterProgramming
7085d30263
Fix substitute graphic not disappearing after using a pivor move ( #8340 )
2025-11-27 19:09:40 +01:00
Alex
2d628aca0e
Move end clear bits clean up ( #8354 )
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Co-authored-by: PhallenTree <168426989+PhallenTree@users.noreply.github.com>
2025-11-27 17:42:16 +01:00
AlexOn1ine
68300e0f9a
27/11/25 Master to upcoming merge
2025-11-27 13:39:12 +01:00
moostoet
fbc640d692
Refactor Beat Up handling for Gen 3/4 defaults, fix crit check, and expand test coverage ( #8307 )
2025-11-25 22:18:51 +01:00
FosterProgramming
68a974af86
Fix cure status item effect not working properly in doubles ( #8339 )
2025-11-24 18:34:00 +01:00
PhallenTree
10ef7f7839
More Neutralizing Gas cleanup ( #8335 )
2025-11-23 17:29:50 +01:00
FosterProgramming
7fd0745766
Fix switch-in abilities not triggering on revive ( #8293 )
2025-11-23 17:04:01 +01:00
Alex
c2fba193a6
Fix Upper Hand failure still activating Protean ( #8329 )
2025-11-23 12:36:28 +01:00
Alex
8d3be426fd
Remove leftover scrtipt redirection ( #8317 )
2025-11-23 09:42:43 +01:00
AlexOn1ine
aa20b2bc0f
master to upcoming merge
2025-11-22 10:39:52 +01:00
PhallenTree
65a5d1e7d8
Fixes Neutralizing Gas displaying message when exiting with multiple users ( #8318 )
2025-11-21 19:58:02 +01:00
FosterProgramming
7229305ff9
Fix max move message against semi invulnerable target ( #8313 )
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-11-21 15:15:01 +01:00
FosterProgramming
7ec0a1db9a
Fix bug where defiant/competitive would pass their stat change to the next target ( #8312 )
2025-11-21 11:14:25 +01:00
FosterProgramming
acdfa39f76
Make switchout abilities trigger after a pokemon has returned to its ball ( #8304 )
2025-11-20 17:19:06 +01:00
hedara90
cd6d293ad1
Fix some move animations leaking VRAM and freeing already freed tags ( #7977 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-11-20 14:19:48 +01:00
mitsunee
afa42f5d29
Standardize spelling of "paralyze"
2025-11-19 21:19:15 +01:00