Pawkkie
|
b084dcd8d3
|
Fix Upper Hand being used blindly (#4973)
|
2024-07-14 22:00:51 +02:00 |
|
Bassoonian
|
deb2b69a76
|
Fix Diamond Storm's effect (#4947)
|
2024-07-11 09:28:38 -04:00 |
|
Bassoonian
|
f85bff6e30
|
Fix Basculegion's gen9 level up learnset (#4948)
|
2024-07-11 15:07:39 +02:00 |
|
Alex
|
7b6ff1b560
|
Fixes Trace turn order (#4941)
* Fixes Trace turn order
* Update battle_script_commands.c
* Update test/battle/ability/trace.c
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2024-07-10 22:29:26 +02:00 |
|
kleeenexfeu
|
e1a6876600
|
Bitter Malice description fix (#4933)
It always lowers the foe's attack
|
2024-07-08 17:37:40 -04:00 |
|
DizzyEggg
|
40950b63f7
|
shop menu allows for 6 digits item prices
|
2024-07-08 18:12:48 +02:00 |
|
Alex
|
cc0a9acc7f
|
Fixes wrong nature on partner (#4926)
|
2024-07-08 11:47:30 +02:00 |
|
Eduardo Quezada
|
6404241c40
|
Fixed P_UPDATED_ABILITIES not reverting newly given abilities in Gens 4/6/7 (#4922)
|
2024-07-07 13:18:16 +02:00 |
|
Eduardo Quezada
|
de609a2f5b
|
Added missing redirect abilities Gen 3-4 config (#4920)
* Added missing redirect abilities Gen 3-4 config
* Combined 3 Battle Script Natives into 1
* Cleaner FindMonThatAbsorbsOpponentsMove
|
2024-07-07 09:52:59 +02:00 |
|
sneed
|
60c7588532
|
IsFinalStrikeEffect uses effect instead of move (#4917)
* IsFinalStrikeEffect uses effect instead of move
* Update test/battle/ability/parental_bond.c
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2024-07-06 09:41:19 +02:00 |
|
Bassoonian
|
a7f786009e
|
Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge5july
|
2024-07-05 20:44:29 +02:00 |
|
kleeenexfeu
|
8168dd7be9
|
Shed tail rounds up, not down (#4913)
* Shed tail rounds up, not down
* Label
|
2024-07-05 19:21:30 +02:00 |
|
DizzyEggg
|
47533e3a7e
|
Berry blender's Task_HandleOpponent small fixes
|
2024-07-04 20:56:22 +02:00 |
|
Alex
|
13b8daf36b
|
Supersweet Syrup wrong ability desc (#4902)
|
2024-07-03 22:53:41 +02:00 |
|
Alex
|
dd7b735211
|
Fixes Grassy Terrain heal turn duration (#4903)
|
2024-07-03 22:53:15 +02:00 |
|
Alex
|
594633aa15
|
Remove Duplicate ai code from battle_ai_util.c (#4883)
* Remove Duplicate ai code from battle_ai_util.c
* Add GetBattlerAbility in toxic self check
|
2024-07-03 10:48:31 +02:00 |
|
Frank DeBlasio
|
6957fc70c9
|
Allowed rematches to occur if I_VS_SEEKER_CHARGING isn't enabled (#4866)
|
2024-06-29 22:12:26 +02:00 |
|
abcboy101
|
779855ee02
|
Decode unused JP text in berry_blender.c
|
2024-06-29 14:02:50 -04:00 |
|
sneed
|
75be596933
|
fix sticky hold softlock (#4885)
|
2024-06-29 18:54:58 +02:00 |
|
DizzyEggg
|
26ef19d6c0
|
Fix wrong palette in palyer backsprite in recorded battle (#4875)
|
2024-06-27 11:33:28 +02:00 |
|
DizzyEggg
|
cd5a862b95
|
Fix Megas gaining abilities after fainting (#4873)
|
2024-06-26 23:44:01 +02:00 |
|
DizzyEggg
|
f2e8482488
|
Fix how switch-in effects are played out after multiple faints in the same turn (#4864)
* Multiple switch-ins after fainting
* empty new lines
* Fix failing tests
|
2024-06-24 20:37:47 +02:00 |
|
cawtds
|
a8ae1a0342
|
added missing minior description + test for missing descriptions (#4858)
|
2024-06-24 12:19:12 +02:00 |
|
Alex
|
8ac739ea1a
|
[Update moves_info.h] wrong move names (#4854)
|
2024-06-22 09:52:39 +02:00 |
|
sneed
|
6893d8dbef
|
ignoresTargetAbility doesnt ignore the attacker's ability (#4855)
|
2024-06-22 09:52:25 +02:00 |
|
DizzyEggg
|
438f478146
|
Fix comatose transform gastro acid interaction (#4852)
|
2024-06-21 12:19:43 +02:00 |
|
DizzyEggg
|
d0bb03e5a9
|
Fix AI's right slot switching-in too early (#4851)
* apply safe switching to trainer doubles battles - with a config
* get rid of the config
* make it compile
|
2024-06-21 12:17:12 +02:00 |
|
sneed
|
c31f982a7b
|
Fix fury cutter scaling up to 640 power (#4846)
* Fix fury cutter scaling up to 640 power
* Replace three instances of int i with one int turn
* dynamic test
|
2024-06-21 08:15:00 +02:00 |
|
DizzyEggg
|
c3b1701c16
|
Contrary stat drop anim with Spectral Thief (#4824)
* Contrary stat drop anim with Spectral Thief
* Are you happy now agbcc? I hope I w
|
2024-06-19 13:40:46 +02:00 |
|
kittenchilly
|
74f53a7e18
|
Fix caught wild pokemon not restoring their used held item (#4803)
* Fix caught wild pokemon not restoring their used held item
* Actually we can use the same struct
|
2024-06-18 20:31:03 +02:00 |
|
sneed
|
b6d3bdf622
|
Confusion, cursed body and poison touch trigger chance fixes and tests (#4831)
* accurate confusion chance and a test
* Accurate Poison Touch chance and tests
* Accurate cursed body chance
* Create cursed_body.c
|
2024-06-18 20:07:40 +02:00 |
|
DizzyEggg
|
203318b9a2
|
Get rid of hardcoded stat raise anim values (#4825)
|
2024-06-17 13:51:04 +02:00 |
|
sneed
|
e64a2f3e25
|
Roamer's frostbite carries over between battles (#4822)
|
2024-06-17 11:44:47 +02:00 |
|
kittenchilly
|
b8607fe3aa
|
Fix Poltchageist not always producing counterfeit offspring (#4812)
|
2024-06-15 18:31:29 -04:00 |
|
sneed
|
e18150fb35
|
Change code to reflect that Shell Side Arm's default category is special (#4806)
* swapped cat is physical
* Update battle_util.c
* Update src/battle_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2024-06-15 15:35:43 +02:00 |
|
DizzyEggg
|
de7a4e2328
|
Fix Encore turn amount bug (#4802)
* Encore 3 turns
* remove duplicate
|
2024-06-14 13:15:38 +02:00 |
|
DizzyEggg
|
2716ec5b03
|
Fix Pursuit not getting Choice-locked on switch-out (#4801)
* Fix Pursuit not getting Choice-locked on switch-out
* use label
|
2024-06-14 12:46:03 +02:00 |
|
DizzyEggg
|
c7224d9ca7
|
Fix Relic Song transforming species other than Meloetta (#4799)
|
2024-06-14 10:24:57 +02:00 |
|
DizzyEggg
|
1a4f277d6f
|
Tests for Body Press + body press interaction with Wonder room (#4792)
|
2024-06-14 09:43:10 +02:00 |
|
DizzyEggg
|
4b1ff3ad7f
|
fix starting terrain making all other terrains infinite (#4795)
|
2024-06-14 09:31:21 +02:00 |
|
DizzyEggg
|
84d13d0abf
|
Fix Smack Down anim + move anim tests (#4774)
* Fix Smack Down anim + move anim tests
* really agbcc
* fix undefined reference
* hopefully everything works
|
2024-06-13 15:30:28 -04:00 |
|
sneed
|
f868de066d
|
fix passing hold effect instead of ability (#4789)
|
2024-06-13 16:40:53 +02:00 |
|
sneed
|
c2ca22d474
|
Various small doubles AI fixes (#4786)
* fix AI thinking defiant procs off ally moves
* AI see's partner's ability for swagger and flatter
|
2024-06-13 13:52:13 +02:00 |
|
DizzyEggg
|
8ff1cbed2a
|
update shiny data for battle mons (#4788)
|
2024-06-13 13:45:56 +02:00 |
|
DizzyEggg
|
8e41b9857f
|
Fix Revive in double battles (#4784)
|
2024-06-13 10:41:17 +02:00 |
|
DizzyEggg
|
21339cf272
|
Fix AI not recognising Volt Absorb/FlashFire (#4781)
|
2024-06-12 23:02:45 +02:00 |
|
sneed
|
000f144465
|
AI actually avoids contact vs rocky helmet/rough skin (#4779)
|
2024-06-12 20:54:34 +02:00 |
|
DizzyEggg
|
a17259763c
|
Fix Baton Pass breaking on Memento (#4773)
* Fix Baton Pass breaking on Memento
* doubled headers
|
2024-06-12 13:17:18 +02:00 |
|
kittenchilly
|
251019d63d
|
Update wild held items to Gen 9 (#4769)
* Update wild held items to Gen 9
* Update gen_1_families.h
* Update gen_5_families.h
|
2024-06-12 11:33:03 +02:00 |
|
Alex
|
9c72392891
|
Fixes Shell Side Arm (#4753)
* Fixes Shell Side Arm
* Fixes to random call
* hardcoded the effect to the move
* minor change
* minor change 2
* applied reviews
|
2024-06-12 11:21:44 +02:00 |
|