Eduardo Quezada D'Ottone
ad5b728967
Fixed Quick Feet BATTLE_ENGINE define.
2020-11-01 14:50:08 -03:00
Eduardo Quezada D'Ottone
56056c01f4
Fixed identation for real.
2020-11-01 14:45:41 -03:00
Eduardo Quezada
641daafb3f
Fixed identation for better readability.
2020-10-25 12:34:48 -03:00
Eduardo Quezada
13a6b70e8c
Updating Egg Groups.
2020-10-24 08:04:30 -03:00
Eduardo Quezada
67817ff9b9
Updated abilities.
2020-10-24 07:58:58 -03:00
Eduardo Quezada
1358197af4
Forms.
2020-10-24 07:41:49 -03:00
Eduardo Quezada
e3699ba30a
Megas
2020-10-24 07:35:28 -03:00
Eduardo Quezada
f54d866900
Alola Mons
2020-10-24 07:31:09 -03:00
Eduardo Quezada
f8206f8286
Kalos Mon amie.
2020-10-24 07:07:16 -03:00
Eduardo Quezada
ba299cb3fb
Unova Mon
2020-10-24 06:56:47 -03:00
Eduardo Quezada
97be3674cd
Sinnoh Mon
2020-10-24 06:06:18 -03:00
Eduardo Quezada
545b3bf128
Hoenn mon
2020-10-24 05:25:13 -03:00
Eduardo Quezada
0a8c5e2134
Johto mon
2020-10-24 04:46:45 -03:00
Eduardo Quezada
fa037b14b7
Kanto mon
2020-10-24 04:34:50 -03:00
Eduardo Quezada
5489e55276
Merge branch 'pokemon_expansion' into PR-CommentGen4Abilities
2020-10-24 00:45:52 -03:00
Eduardo Quezada D'Ottone
353f9eca42
Merge pull request #30 from AsparagusEduardo/PE-PokemonConfig
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Updated types and stats in configuration file.
2020-10-23 12:40:10 -03:00
LOuroboros
753d6bb3a1
Fixed the animation of Deoxys' Attack, Defense and Speed forms
2020-10-23 10:58:58 -03:00
Eduardo Quezada D'Ottone
38573ab402
Merge pull request #16 from LOuroboros/deoxys
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Added the data of Deoxys' forms
2020-10-22 00:52:40 -03:00
ExpoSeed
1a024b0826
Merge pull request #12 from AsparagusEduardo/PR-TradeSpecificEvo
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Added Karrablast/Shelmet evolution method.
2020-10-16 20:55:15 -05:00
Eduardo Quezada
2b95f9fc43
Updated types and stats in config.
2020-10-16 21:04:11 -03:00
Eduardo Quezada
1d76144e19
Commented out Gen 4+ abilities in base_stats.h
2020-10-16 17:05:34 -03:00
Eduardo Quezada
be2c56cc94
Shortened GetEvolutionTargetSpecies calls.
2020-10-15 16:19:37 -03:00
LOuroboros
16f4fda35b
Tweaked EVO_MAP evolutions
...
The EVO_MAP evolution method was using numerical IDs instead of proper labels, which wasn't intuitive.
On top of that, there were better maps to choose for some of the species that made use of it.
2020-10-15 06:35:37 -03:00
Eduardo Quezada
86334ca011
0 for SPECIES_NONE
2020-10-14 20:50:33 -03:00
Eduardo Quezada
34ce08db0b
Added Karrablast/Shelmet evolution method.
2020-10-14 20:16:18 -03:00
ExpoSeed
81ac09af0b
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-pokemon-expansion
2020-10-12 12:45:42 -05:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
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start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
280c68b531
renamed pokenav graphics file fixes
2020-10-11 09:11:12 -06:00
Evan
f4909b4d96
align pokenav task funcs and update some pokenav menu bg gfx files
2020-10-11 08:50:58 -06:00
kageru
52ebc4252e
Document gUnknown_03006298
2020-10-11 09:54:49 +02:00
ExpoSeed
bc4e992be2
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-pokemon-expansion
2020-10-11 00:10:12 -05:00
Evan
2b2be90a52
start pokenav documentation
2020-10-10 16:17:34 -06:00
GriffinR
65a4e06737
Add ITEM6_HEAL constants, change move flags to shifts
2020-10-05 18:48:51 -04:00
ExpoSeed
5794fc69e8
Merge branch 'pokemon_expansion' of https://github.com/DizzyEggg/pokeemerald into sync-pokemon-expansion
2020-10-04 02:35:23 -05:00
Michael Panzlaff
187c96d6e5
rewrite MultiBootWaitCycles as naked function
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Before, when compiling MultiBootWaitCycles with O3 and MODERN=1, you
might have run into problems during optimizations when the compiler tried
to optimize the function, even if declared NOINLINE.
When rewriting this function as NAKED function, this no longer happens
as the optimizer will treat it as black box and compilation will resume.
2020-10-02 12:27:16 +02:00
GriffinR
5259898325
Replace POKEMON_SLOTS_NUMBER
2020-10-01 17:07:12 -05:00
GriffinR
66bd1e6d3f
Use constants for item digits
2020-09-25 11:18:52 -04:00
tustin2121
be9100fe52
Review changes
2020-09-20 13:04:20 -04:00
tustin2121
832be34898
More documenting trainer hill
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- Renamed members and added comments in the TrHillDisplay struct.
- Formatted the trainer hill data to better match the metatile layout its representing.
- Documented the function which uses this data.
2020-09-20 01:50:54 -04:00
tustin2121
0d3646c0b9
Trainer hill location data
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Changed the trainer hill data for trainer locations, directions, and ranges from vague unusable numbers into readable data via use of preprocessor macros.
2020-09-20 01:09:22 -04:00
GriffinR
0b592228c5
Merge pull request #1186 from kiliwily/DocSomeBugs
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Document some bugs
2020-09-19 18:09:49 -04:00
kiliwily
f1366dfc69
Fix typos
2020-09-19 20:46:26 +02:00
kiliwily
56848fb891
Update battle_util.c
2020-09-19 20:44:16 +02:00
MeatLoaf3
0e74de0f9e
Changed casts to volatile
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devkitArm wouldn't copy the bits properly in some instances. Casting as volatile solved the issue
2020-09-18 13:26:36 -04:00
ExpoSeed
227d2dce32
Make description slightly more precise
2020-09-16 12:51:14 -05:00
ExpoSeed
778e6925de
Complete TMHM Learnset description
2020-09-16 12:36:11 -05:00
kiliwily
9b4ded46c6
Update pokemon.c
2020-09-12 19:20:42 +02:00
kiliwily
5c3669e0cd
Bug documenting
2020-09-12 18:43:20 +02:00
GriffinR
921f389e4e
Fix Rusboro and Lavarige typos
2020-09-11 14:47:47 -04:00
PokeCodec
c1286c2fe2
Change according to feedback
2020-09-10 18:07:46 -04:00