13536 Commits

Author SHA1 Message Date
LOuroboros
9e8913c698 Implemented Propeller Tail 2020-12-02 23:23:34 -03:00
LOuroboros
9e1d7cc827 Implemented Ball Fetch 2020-12-02 23:09:35 -03:00
LOuroboros
0c4c6fc778 Implemented Cotton Down 2020-12-02 22:53:00 -03:00
LOuroboros
3d8308844c Implemented Libero
Kappa.
2020-12-02 19:09:59 -03:00
LOuroboros
e11fa09632 Implemented Intrepid Sword and Dauntless Shield and...
-Renamed BattleScript_TargetAbilityStatRaise to BattleScript_TargetAbilityStatRaiseOnMoveEnd
-Added a copy, BattleScript_TargetAbilityStatRaiseOnSwitchin

Their labels reflect the instances of a battle in which they can be called.
2020-12-02 19:07:08 -03:00
Evan
5c72a89105 fix B_BUFF_ABILITY 2020-12-02 15:03:49 -05:00
Evan
dcefaf2563 anim particle changes false by default 2020-12-01 18:01:02 -05:00
Evan
4ad5e368a9 fix merge conflicts 2020-12-01 17:57:57 -05:00
Evan
1e68c46890 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation 2020-12-01 17:51:38 -05:00
Evan
8a56a52666 update z crystal descriptions 2020-12-01 17:49:43 -05:00
Evan
5478179464 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims 2020-12-01 17:46:26 -05:00
Evan
25abdeacc5 tidy up z move code 2020-12-01 16:36:44 -05:00
GriffinR
c76aaa2aa4
Merge pull request #1259 from GriffinRichards/fix-backpicindex
Designated initializers for gTrainerBackPicTable
2020-12-01 16:26:42 -05:00
Evan
2bfc7ea9b1 merge upstream 2020-12-01 15:42:04 -05:00
Evan
f54cd0b25d fix z effect scripts 2020-12-01 15:35:39 -05:00
Evan
9755923cc3 light that burns the sky split, fix electric z move anims 2020-12-01 14:44:45 -05:00
Evan
ce19e33cc4 handle double and multi battles 2020-12-01 13:43:15 -05:00
Evan
fd8951d040 trainer z move ai 2020-12-01 08:24:33 -05:00
GriffinR
076b2c2edc Designated initializers for gTrainerBackPicTable 2020-11-30 15:32:08 -05:00
Evan
a0bde70493 z move effects 2020-11-30 10:55:46 -05:00
TheXaman
edc476f863 fixed heal party bug, thanks to jaizu for poitning it out 2020-11-30 11:29:13 +01:00
Evan
71857f4c89 secondary id for type-z moves, fix signature z move loading 2020-11-29 10:16:01 -05:00
Evan
539a88207e add z crystal and z ring 2020-11-29 10:00:03 -05:00
Evan
752aca7698 finish z move anims 2020-11-29 09:22:31 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Evan
f114534ae3 z move anim/effect, black hole eclipse anim 2020-11-28 13:09:43 -05:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Evan
2b1dfe73cf z move unleash anim, fix active/used flags 2020-11-27 23:38:29 -05:00
TheXaman
5bb92efa5b now closes debug windows after giving all TMs 2020-11-28 00:51:38 +01:00
Evan
4060b09bd6 expand top left move window. add z move init anim 2020-11-27 17:06:36 -05:00
TheXaman
174867c612 added individual IVs and reworked how data is stored to a struct 2020-11-27 21:12:35 +01:00
GriffinR
571c5988ec
Merge pull request #1257 from Kurausukun/menu_nonmatching
[LEAK INFORMED] match sub_819A080
2020-11-27 11:10:03 -05:00
Evan
348d70b309 z move indicator and some data 2020-11-26 15:56:18 -05:00
Ashley Coleman
0f04944b81 Rename graphics files for COOLTRAINER to match define 2020-11-26 11:05:02 -08:00
Kurausukun
54becd2303
whitespace 2020-11-26 01:35:08 -05:00
Kurausukun
94cbd3ff1b [LEAK INFORMED] match sub_819A080 2020-11-26 01:30:59 -05:00
LOuroboros
1083130125 Another one
Made Crabrawler evolve in the Ice Room of the Shoal Cave too.
2020-11-25 10:42:57 -03:00
ExpoSeed
a158d6138c Removed IS_ULTRA_BEAST in favor of mon flag 2020-11-24 22:47:27 -06:00
ExpoSeed
3adf316574 Add mon flags 2020-11-24 22:42:42 -06:00
LOuroboros
c4c802162e A few more evo related changes.
-EVO_MAP -> EVO_MAPSEC
-Introduced a new EVO_SPECIFIC_MAP method. Its name is self-explanatory. (Thanks to Pyredrid!)
-Changed the maps where Eevee can evolve into Leafeon and Glaceon to make use of it.
2020-11-25 01:15:19 -03:00
LOuroboros
d817950fb6 Readded the EVO_MAP based Eevee->Leafeon and Eevee->Glaceon evos 2020-11-24 23:49:18 -03:00
Evan
6c0878b5fe infestation between turn anim 2020-11-24 17:21:59 -05:00
Evan
9ec67db8fa keep permanent terrain bg from party menu, bag 2020-11-24 17:03:40 -05:00
GriffinR
9d056e8656 Move object event pal declarations to graphics 2020-11-23 14:45:16 -05:00
GriffinR
513c7c5f45 Clarify Kecleon objects 2020-11-23 14:42:47 -05:00
GriffinR
bf65c1fb25 Name object event pals/tags 2020-11-23 14:24:48 -05:00
LOuroboros
210cfabe4c Another one
In SwSh, Magneton can evolve with a Thunder Stone just like Charjabug
2020-11-23 11:02:23 -03:00
LOuroboros
e6f44328a1 Commented out parameters 2020-11-23 10:49:32 -03:00
LOuroboros
bb75b1ad17
A few evolution updates
- Changed the Eevee->Leafeon evo method from EVO_MAP to EVO_ITEM, which is more accurate in comparison as of Gen. 8 since we still don't have the actual evo method implemented.
- Changed the Eevee->Glaceon evo method for the same reason.
- Added Vikavolt's Thunder Stone based evolution as a second option.
2020-11-23 10:45:00 -03:00
Evan
9472bc894f formatting 2020-11-20 08:26:50 -07:00