528 Commits

Author SHA1 Message Date
Hedara
b0ccddac69 Merge branch 'master' into master-to-upcoming
Conflicts:
	include/constants/expansion.h
2025-11-03 11:11:07 +01:00
grintoul
dba50c91ea
Aura Break tests (#8099) 2025-11-01 13:43:31 +01:00
AlexOn1ine
d4e7e7ad36 10/11/25 Master to upcoming merge 2025-11-01 11:54:17 +01:00
Eduardo Quezada
f66ba68eee
Fixed Zygarde Complete disappearing upon catch (#8089) 2025-10-31 19:41:46 +01:00
Alex
3a3b947622
Fixes intimidate activating on empty field (#8058)
Co-authored-by: PhallenTree <168426989+PhallenTree@users.noreply.github.com>
2025-10-30 17:51:57 +01:00
PhallenTree
9d06a4fb55
Emergency Exit on hazards activation + fix end of turn activation (#8075) 2025-10-30 17:01:13 +01:00
Alex
c77c624e9f
Fixes Gooey/Tangling Hair ability pop up triggering on Clear Body (#8083) 2025-10-30 16:14:03 +01:00
Eduardo Quezada
814cf53629
Fixed Hunger Switch changing forms on switch out while Tera'd (#8080) 2025-10-30 15:43:50 +01:00
Hedara
a2ef3284dd Merge branch 'master' into master-to-upcoming
Conflicts:
	data/battle_scripts_1.s
	include/battle_util.h
	include/constants/battle.h
	src/battle_script_commands.c
	src/battle_util.c
2025-10-29 18:42:59 +01:00
Alex
dd875b87bc
Combine Simple Beam and Worry Seed into one effect (#8039)
Co-authored-by: PhallenTree <168426989+PhallenTree@users.noreply.github.com>
2025-10-29 15:20:12 +01:00
Alex
ea60c32fbe
Fixes Liquid Ooze dmg not blocked by Magic Guard (#8036)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-10-29 15:19:50 +01:00
Bassoonian
f7cbe4853b
Add type enum (#8054) 2025-10-27 16:41:22 +00:00
PhallenTree
782c559a20
Fixes Ruin field statuses negation conditions + upcoming cleanup (#8042) 2025-10-26 22:41:16 +01:00
FosterProgramming
6faf35dde9
Fix emergency exit not triggering properly during wild battles (#8037) 2025-10-26 22:35:27 +01:00
AlexOn1ine
6acabd4ba2 Master to upcoming merge 2025-10-25 16:19:32 +02:00
Alex
8ea947d5a1
Fixes Protosynthesis not activating after weather was reset (#8021) 2025-10-24 18:53:34 +02:00
FosterProgramming
8c87522415
Fix toxic debris setting hazards on the wrong side when hit by an ally (#8026) 2025-10-24 11:50:19 +02:00
hedara90
3bb6cddffb
Fix Minior start of battle form (#7972)
Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-10-21 16:39:02 +02:00
PhallenTree
38221b9de5
Fixes Shields Down incorrectly preventing status on Minior Core form (#7968) 2025-10-17 20:40:37 +02:00
FosterProgramming
864377f99a
Fix Cherim and Castfrom not reverting to baseform when Teraform Zero is triggered (#7961) 2025-10-16 19:19:31 +02:00
spindrift64
de3c031fc5
Fix Anticipation type effectiveness check (#7840) 2025-10-16 14:36:07 +02:00
AlexOn1ine
e365add4cf 15/10/25 Master to upcoming merge 2025-10-15 21:31:00 +02:00
grintoul
7e98dffc51
Tests for Battery ability (#7846) 2025-10-15 14:31:09 +02:00
PhallenTree
78b11bb35f
Fixes Cursed Body failing to disable moves on the last PP (#7940) 2025-10-13 13:55:39 +02:00
Alex
eee546df06
Item battle effect refactor (#7857) 2025-10-12 08:59:33 +02:00
Raymond Dodge
c455665115
Add Struggle tests, weakness berry tests and prevent Struggle from activating Silk Scarf and Chilan Berry (#7880) 2025-10-08 16:03:20 +02:00
PhallenTree
4d12c35eb3
Fixes Steadfast not activating + tests (#7886) 2025-10-08 16:01:29 +02:00
AlexOn1ine
870b93aad9 06/10/25 Master to upcoming merge 2025-10-06 19:42:42 +02:00
Eduardo Quezada
13f392987a
Fix some failed and assume fail tests with GEN_LATEST = GEN_5 (#7735) 2025-10-02 13:27:06 +02:00
spindrift64
2231b2fdca
Immunity abilities trigger on turn 0 (leads) (#7814) 2025-09-30 19:07:23 +02:00
khbsd
e385c7f59f
feat: change defines in constants/abilities.h to an enum (#7006)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-09-29 21:35:09 +02:00
AlexOn1ine
a4470cac2c Master to upcoming merge 2025-09-27 22:42:53 +02:00
Alex
3c9f05b367
Fixes activation order for a couple abilities (#7732) 2025-09-27 18:47:10 +02:00
FosterProgramming
36fae27599
Fix catch bug introduced in #7774 (#7782) 2025-09-23 17:50:48 +02:00
Alex
a00b16fd90
Minor clean up for Lightning Rod / Storm Drain (#7778) 2025-09-22 23:47:44 +02:00
FosterProgramming
1d11a2cb0a
Improve how test involving ball throw work (#7774) 2025-09-22 20:44:12 +02:00
FosterProgramming
db7e062fe1
Add some missing move animations to the move animation tests (#7507) 2025-09-21 23:27:05 +02:00
bassforte123
abc471e9bd
Fixed Ball Fetch Ability (#7764) 2025-09-21 13:16:53 +02:00
Phexi
f28b3bf3b8
Fix failing test for B_PREFERRED_ICE_WEATHER = B_ICE_WEATHER_SNOW (#7755) 2025-09-19 20:38:20 +02:00
AlexOn1ine
bc84e6656d Master to upcoming merge 2025-09-17 20:18:51 +02:00
Alex
83bfb34beb
Fixes Mycelium Might and Lagging Tail adjusting prio incorrectly (#7742)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-17 18:33:09 +02:00
grintoul
b365221a0c
Fix for Levitate and Mold Breaker being seen correctly by switch AI, with Levitate tests (#7748) 2025-09-17 18:32:50 +02:00
Alex
74de29a921
Bugfixes Batch (#7739) 2025-09-16 19:44:06 +02:00
Alex
32f8464fec
Attackcanceller fixes and improvements (#7698) 2025-09-16 18:00:30 +02:00
Eduardo Quezada
deaf77f619
Fix most failed and assume fail tests with GEN_LATEST = GEN_6 (#7696) 2025-09-14 20:21:38 +02:00
hedara90
70dec039cb
Add tests for Filter, Solid Rock and Prism Armor (#7734)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-09-14 20:19:53 +02:00
Alex
78a05c97ac
Refactors ruin ability checks into a field effect (#7711) 2025-09-14 14:41:10 +01:00
surskitty
abc0e10558
Moving additional effects out of AI_CalcMoveEffectScore and into AI_CalcMoveAdditionalEffectScore (#7727) 2025-09-13 10:58:16 +02:00
Alex
92ba0d813d
Fixes Sweet Veil not protecting sleep from Yawn status (#7704) 2025-09-08 11:51:22 +02:00
PhallenTree
8486e0e045
Fixes Weak Armor and items not displaying stat change attributes (#7701) 2025-09-07 20:30:00 +02:00