khbsd
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e385c7f59f
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feat: change defines in constants/abilities.h to an enum (#7006)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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2025-09-29 21:35:09 +02:00 |
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Pawkkie
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eab10dc2f0
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Fix AI's KO evaluation getting messed up by priority (#7533)
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2025-08-12 10:30:14 +02:00 |
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Pawkkie
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57fda0d060
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Improve AI's priority handling (#7337)
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2025-07-26 18:22:47 +02:00 |
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Pawkkie
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c544fee140
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Improve AI's Sucker Punch handling (#7389)
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2025-07-22 20:13:10 +02:00 |
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AlexOn1ine
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90eef35715
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master merge
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2025-07-19 17:01:18 +02:00 |
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Pawkkie
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65a63fb9f0
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Improve AI's ShouldRecover (#7342)
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2025-07-16 23:30:51 +02:00 |
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Pawkkie
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0406caa687
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Improve AI's setup logic (#7345)
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2025-07-16 17:05:08 -04:00 |
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Pawkkie
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64f9d6a24e
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Fix AI resisted move scoring (#7350)
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2025-07-15 13:13:30 -04:00 |
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Pawkkie
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0e37bfd7ff
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Fix stat change / stat ID ambiguity (#7346)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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2025-07-15 12:07:26 -04:00 |
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Pawkkie
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5c2980b906
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AI assumes Magnitude / Present damage (#7334)
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2025-07-13 22:31:19 +02:00 |
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AlexOn1ine
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68db4c5a77
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12/07/25 master to upcoming merge
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2025-07-12 11:55:06 +02:00 |
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Pawkkie
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e4d9298200
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Fix move comparison scoring (#7301)
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2025-07-10 09:51:46 +02:00 |
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Pawkkie
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3db12a0ae6
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Haze Boosting AI Followup (#6966)
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2025-06-11 18:30:22 +02:00 |
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Bassoonian
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1a6ed20713
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Add dedicated getter functions for Pokémon types and abilities (#7043)
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2025-06-03 22:05:22 +02:00 |
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AlexOn1ine
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b90fdd1b3c
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Master to upcoming merge
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2025-05-26 10:41:11 +02:00 |
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Hedara
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dc6e40a839
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Fix tests using old item functions
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2025-05-24 21:57:51 +02:00 |
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Alex
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87cbb457f1
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Fixes AI not seeing primal weather and partner absorbing abilities (#6936)
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2025-05-22 17:25:29 -04:00 |
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Alex
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f9400332fc
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Fixes AI repeated use of weather set up moves (#6963)
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2025-05-22 16:50:13 -04:00 |
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Eduardo Quezada
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edf7c67775
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Remove non-volatile status EFFECTs (#6772)
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2025-05-16 22:52:51 +02:00 |
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surskitty
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e44d0326be
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AI double battle friendly fire logic improvements (#6766)
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2025-05-16 11:41:03 -04:00 |
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AlexOn1ine
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56c9549bbe
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fix test
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2025-05-14 23:45:31 +02:00 |
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AlexOn1ine
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1a773a5916
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conflicts
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2025-05-14 23:21:33 +02:00 |
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Hedara
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1abfa7acfa
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Merge branch 'master' into master-upcoming
Conflicts:
include/battle.h
include/constants/battle_string_ids.h
src/battle_ai_util.c
src/battle_main.c
src/battle_util.c
test/battle/ai/ai.c
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2025-05-12 18:21:35 +02:00 |
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Alex
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8d5d7c7fca
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Fixes ai moves being recorded without correct index (#6803)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-05-10 19:38:48 +02:00 |
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AlexOn1ine
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4959187d97
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fix conflicts
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2025-05-09 21:47:53 +02:00 |
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AlexOn1ine
|
40bf9ae087
|
conflicts
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2025-05-03 10:26:07 +02:00 |
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AlexOn1ine
|
057c0f5480
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fix test compiling
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2025-05-01 17:25:27 +02:00 |
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AlexOn1ine
|
182d42642d
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Move out ai struct out of BattleResources
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2025-05-01 11:27:48 +02:00 |
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Eduardo Quezada
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d2a4b5ef84
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Changed Tackle for Scratch in tests (#6730)
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2025-04-30 17:18:52 -04:00 |
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AlexOn1ine
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e2e012c3a9
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conflicts
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2025-04-21 15:50:57 +02:00 |
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Eduardo Quezada
|
c650199909
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Added missing gMovesInfo encapsulation (#6656)
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2025-04-20 22:36:27 +02:00 |
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AlexOn1ine
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fd0766c7fa
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17-04-25-master-merge
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2025-04-17 14:14:37 +02:00 |
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Pawkkie
|
3b53995691
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Air Balloon AI tests (#6604)
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2025-04-13 21:04:58 +02:00 |
|
Pawkkie
|
54928726cb
|
AI smarter status handling (#6550)
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2025-04-08 17:47:45 +02:00 |
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Pawkkie
|
9cb96235f9
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Add basic Unaware check bad move scoring (#6524)
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2025-04-02 18:18:33 -04:00 |
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AlexOn1ine
|
3c632b8b44
|
19-03-25 master to upcoming merge
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2025-03-19 17:12:47 +01:00 |
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Pawkkie
|
411a236ce7
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Fix AI using Scald / fire moves against frozen / frostbitten targets (#6442)
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2025-03-19 09:32:59 +01:00 |
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Alex
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6031bb2a78
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Split ai function IsBattlerTrapped (#6438)
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2025-03-18 12:00:11 -04:00 |
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Pawkkie
|
3fa57381cd
|
Fix Focus Sash being considered in switch AI's hits to KO calcs (#6436)
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2025-03-17 21:01:03 +01:00 |
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Eduardo Quezada
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fe7ed22f5b
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Merge branch '_RHH/master' into _RHH/upcoming
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2025-02-20 19:44:00 -03:00 |
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moostoet
|
7cd614a0cd
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Fix AI wrongly thinking it strikes first with priority even if player is using priority themselves (#6274)
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2025-02-15 16:48:26 -05:00 |
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Eduardo Quezada
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9669a0554d
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Encapsulate move data (#5852)
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2025-01-01 20:34:33 +01:00 |
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Eduardo Quezada
|
7010080465
|
Merge branch '_RHH/upcoming' into _RHH/pr/master/1.10.0
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2024-12-01 14:28:12 -03:00 |
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Alex
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0ca588943b
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Fixes choiced moves not locked in after ability block (#5738)
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2024-12-01 13:45:35 +01:00 |
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Pawkkie
|
7413d107ae
|
Should switch refactor to facilitate switch prediction (#5466)
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
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2024-10-25 13:04:42 +02:00 |
|
kittenchilly
|
db24128ee3
|
Update battle messages to Gen 5+ standards (#3240)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
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2024-10-21 14:52:45 -03:00 |
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Eduardo Quezada
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fcdc9ed65a
|
Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
# src/battle_util.c
# src/data/pokemon/species_info/gen_7_families.h
# test/battle/ability/download.c
# test/battle/ability/intimidate.c
# test/battle/ability/supreme_overlord.c
# test/battle/ability/zero_to_hero.c
# test/battle/ai/ai.c
# test/battle/move_effect/plasma_fists.c
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2024-07-05 14:25:25 -04:00 |
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Pawkkie
|
47426406c3
|
Ai tests folder (#4898)
* AI folder for tests
* Move sequence switching tests
|
2024-07-02 17:49:04 +02:00 |
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