PhallenTree
|
a000a743df
|
Fix typos and some cleanup (mainly in battle files) (#7107)
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2025-06-13 14:12:13 +02:00 |
|
hedara90
|
75982721cd
|
Fixed changed effect for Sheer Cold (#7099)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-06-12 10:42:42 +02:00 |
|
Pawkkie
|
3db12a0ae6
|
Haze Boosting AI Followup (#6966)
|
2025-06-11 18:30:22 +02:00 |
|
Eduardo Quezada
|
393bed069a
|
Wrote some missing tests (#7094)
|
2025-06-11 09:13:37 +02:00 |
|
Hedara
|
bdd7c5bfa8
|
Merge branch 'master' into master-merge
Conflicts:
src/contest_painting.c
|
2025-06-09 23:27:18 +02:00 |
|
Alex
|
fd856e5068
|
Removes duplicate AI ability func (#7045)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-06-09 11:30:16 +02:00 |
|
Emilia Daelman
|
f4ff5e6d26
|
Feature/ai/wide guard quick guard singles (#7086)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-06-08 21:50:34 +02:00 |
|
PhallenTree
|
28d185be95
|
Fixes Pursuit potentially causing both battlers to switch into the same mon (#7084)
|
2025-06-07 23:59:44 +02:00 |
|
i0brendan0
|
67f7ad6b1e
|
[DRAFT] Fix Normalize not boosting Normal type moves if they were already Normal type (#7060)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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2025-06-06 22:00:33 +02:00 |
|
Linathan
|
dc279f14ba
|
Chloroblast fix (#7008)
|
2025-06-06 21:33:56 +02:00 |
|
Alex
|
f374291f69
|
Fixes Wandering Spirit copied ability activation on fainted mon (#7066)
|
2025-06-05 22:47:32 +02:00 |
|
PhallenTree
|
b3752e13d8
|
Fixes Aura Wheel + Normalize and Hunger Switch while Transformed/Terastallized (#7061)
|
2025-06-04 21:58:10 +02:00 |
|
Eduardo Quezada
|
d795de9e9d
|
Remove more instances of hard-coded Move IDs (#7056)
|
2025-06-03 23:26:48 +02:00 |
|
Bassoonian
|
1a6ed20713
|
Add dedicated getter functions for Pokémon types and abilities (#7043)
|
2025-06-03 22:05:22 +02:00 |
|
Alex
|
177fa2f096
|
Combines Super Fang and Guardian of Alola effects (#7048)
|
2025-06-03 10:26:25 +02:00 |
|
Bassoonian
|
c5c7bb13c9
|
Converts a bunch of defines to enums (#7041)
|
2025-06-02 15:54:37 +02:00 |
|
Alex
|
ede15918cf
|
Refactors Final Gambit + Tests (#7005)
|
2025-05-31 15:52:53 +02:00 |
|
jfb1337
|
096493aa35
|
AI: Add AI_SMART_TERA flag to make smarter decisions about when to terastalize. (#6705)
Co-authored-by: jfb1337 <>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-05-31 09:47:25 +02:00 |
|
PhallenTree
|
fa342b2909
|
Fixes Defiant/Competitive not resetting stat change animations and stat change related cleanup (#7004)
|
2025-05-31 08:45:46 +02:00 |
|
AlexOn1ine
|
f4c64a2d79
|
conflicts
|
2025-05-30 19:20:32 +02:00 |
|
Alex
|
5bdab5163e
|
Update Supersweet Syrup with eject pack fix (#7015)
|
2025-05-30 11:58:32 +02:00 |
|
Alex
|
213503dee9
|
Fixes spread move fire types not defrosting all targets (#6998)
|
2025-05-29 11:25:10 +02:00 |
|
Raymond Dodge
|
e605b87722
|
Fix out-of-bounds in Heal Bell Cures Entire Party test (#7011)
|
2025-05-29 10:59:47 +02:00 |
|
Hedara
|
9d80ad530d
|
Merge branch 'master' into master-to-upcoming
Conflicts:
Makefile
data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc
data/maps/MtChimney/scripts.inc
data/maps/MtPyre_Summit/scripts.inc
data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc
include/constants/event_objects.h
include/constants/expansion.h
src/battle_script_commands.c
src/battle_util.c
src/field_screen_effect.c
|
2025-05-28 14:26:15 +02:00 |
|
Alex
|
c489d36fc6
|
Fixes Gen3 berry activation timing (#6993)
|
2025-05-27 23:36:00 +02:00 |
|
ghoulslash
|
84118dec97
|
Fix heal bell test, add sparkly swirl test (#6262)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-05-26 19:45:51 +02:00 |
|
Pawkkie
|
99073dc9f2
|
Fix bad odds / defensive switchin double switch cases (#6927)
|
2025-05-26 16:59:25 +02:00 |
|
AlexOn1ine
|
b90fdd1b3c
|
Master to upcoming merge
|
2025-05-26 10:41:11 +02:00 |
|
Bassoonian
|
812bde8a48
|
Pret merge (24th of May, 2025) (#6978)
|
2025-05-25 23:08:37 +02:00 |
|
Vex
|
7b686b6749
|
Fix Wish healing even if the target is Heal Blocked (#6979)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-05-25 23:01:11 +02:00 |
|
Pawkkie
|
f8b3a02f6c
|
Backport #6712 Fix party data assignment (#6980)
|
2025-05-25 10:06:49 +02:00 |
|
Alex
|
d0313ff323
|
Rename AI test (#6977)
|
2025-05-24 17:12:48 -04:00 |
|
Hedara
|
dc6e40a839
|
Fix tests using old item functions
|
2025-05-24 21:57:51 +02:00 |
|
Eduardo Quezada
|
17e570407e
|
Remove trailing whitespace (#6968)
|
2025-05-23 22:33:12 +02:00 |
|
Pawkkie
|
71f1c97d3e
|
Fix switch AI considering non-choiced SE moves when choiced (#6892)
|
2025-05-23 14:20:36 +02:00 |
|
Alex
|
87cbb457f1
|
Fixes AI not seeing primal weather and partner absorbing abilities (#6936)
|
2025-05-22 17:25:29 -04:00 |
|
Alex
|
f9400332fc
|
Fixes AI repeated use of weather set up moves (#6963)
|
2025-05-22 16:50:13 -04:00 |
|
Alex
|
48100e9593
|
Fixes Unnerve activation not limited to 1 per switch-in (#6960)
|
2025-05-22 19:15:01 +02:00 |
|
Hedara
|
90aed43c27
|
Merge branch 'master' into master-upcoming
Conflicts:
.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
.github/ISSUE_TEMPLATE/03_feature_requests.yaml
.github/ISSUE_TEMPLATE/04_other_errors.yaml
.github/pull_request_template.md
src/battle_controller_player.c
src/battle_main.c
src/battle_script_commands.c
src/battle_util.c
src/data/graphics/pokemon.h
src/data/pokemon/species_info/gen_9_families.h
test/battle/ability/flower_veil.c
test/battle/ability/sweet_veil.c
test/battle/ability/synchronize.c
test/battle/ability/water_bubble.c
test/battle/move_effect/fell_stinger.c
test/battle/move_effect/level_damage.c
test/battle/move_effect/magic_room.c
test/battle/move_effect/me_first.c
test/battle/move_effect/sky_drop.c
test/battle/move_effect/smack_down.c
test/battle/move_effect/wish.c
test/battle/move_flags/ignore_type_if_flying_and_ungrounded.c
|
2025-05-22 15:41:08 +02:00 |
|
PhallenTree
|
eb2121924d
|
Fixes Knock Off/Smack Down effect on immune target/protect (#6958)
|
2025-05-22 11:26:54 +02:00 |
|
Alex
|
8ad1f329c9
|
Fixes Dazzling abilities activating on all multi hit move hits (#6943)
|
2025-05-22 10:37:00 +02:00 |
|
Eduardo Quezada
|
be4b8ca3d0
|
Fix KNOWN_FAILING Bestow tests (#6947)
|
2025-05-22 10:23:15 +02:00 |
|
Alex
|
ce079cfcc8
|
Fixes Life Orb damage still happening after attacker was unable to attack (#6940)
|
2025-05-21 16:16:33 +02:00 |
|
Pawkkie
|
3f89abea74
|
Fix test not referencing AI_TRAINER_NAME (#6926)
|
2025-05-19 22:17:46 -07:00 |
|
Eduardo Quezada
|
406fd7ce81
|
Expand trainerproc to support additional battle types (#6770)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-05-17 15:08:44 +02:00 |
|
Eduardo Quezada
|
edf7c67775
|
Remove non-volatile status EFFECTs (#6772)
|
2025-05-16 22:52:51 +02:00 |
|
surskitty
|
e44d0326be
|
AI double battle friendly fire logic improvements (#6766)
|
2025-05-16 11:41:03 -04:00 |
|
Eduardo Quezada
|
6711df36a3
|
Create missing ability and move effect test files (#6845)
|
2025-05-16 12:20:44 +02:00 |
|
Eduardo Quezada
|
3a3c246509
|
Consolidated stat-priority ability tests (#6863)
|
2025-05-16 12:09:39 +02:00 |
|
innocenthedgehog
|
49584e134b
|
Switch AI considers Bulletproof ability (#6872)
|
2025-05-16 10:35:34 +02:00 |
|