7492 Commits

Author SHA1 Message Date
Nephrite
2eeb346387
Bag refactor3 + Ghoulslash's sorting feature port (#7330) 2025-07-29 10:47:32 +02:00
grintoul
1fbee7cce0
fixed-damage-move-ai-calc-fix (#7385) 2025-07-28 14:10:34 +02:00
Nephrite
7c6cff1fb3
Get/SetMonData optimisation (#7313) 2025-07-28 11:42:28 +01:00
Pawkkie
b12fcd8c7e
Fix dynamic move types in switching (#7415) 2025-07-26 19:59:17 +02:00
Pawkkie
57fda0d060
Improve AI's priority handling (#7337) 2025-07-26 18:22:47 +02:00
Eduardo Quezada
cf4bb3e286
Moved some fields to BattlerState/PartyState (#7409) 2025-07-25 22:16:35 +02:00
Alex
e7cf162180
Fixes various Choice lock issues (#7383) 2025-07-25 10:18:30 -04:00
Pawkkie
c544fee140
Improve AI's Sucker Punch handling (#7389) 2025-07-22 20:13:10 +02:00
grintoul
14a7fc58ad
Multibattle Partner AI Flags and 2vs1 battler3 AI Flags fix (#7378) 2025-07-20 15:00:55 -04:00
Pawkkie
249b4d1574
19/07/25 Master merge (#7375) 2025-07-19 19:22:48 -04:00
surskitty
1b996fbb8e
AI refactor for weather-setting, terrain-setting, Trick Room behaviors; doubles-focused (#7319) 2025-07-19 19:20:07 -04:00
AlexOn1ine
90eef35715 master merge 2025-07-19 17:01:18 +02:00
hedara90
2f6e1ea6d3
Enum conversion for enum MoveEffects and enum BattleMoveEffects (#7366) 2025-07-19 10:28:25 +02:00
Pawkkie
e502c078e8
Switch AI can see weather abilities of switchin candidates during damage calcs (#7373) 2025-07-19 10:22:24 +02:00
Alex
71d40cc3f1
Convert various to callnatives (#7355) 2025-07-18 19:12:37 +02:00
hedara90
05b1db8cc6
trainerproc copy other trainer party (#7251) 2025-07-18 15:57:57 +01:00
Alex
705f194d98
Fixes various battler corruption during switch in ability activation (#7352) 2025-07-18 12:28:00 +02:00
Pawkkie
65a63fb9f0
Improve AI's ShouldRecover (#7342) 2025-07-16 23:30:51 +02:00
Alex
d5c1d3322c
Fixes Status overwrites and Effect Spore wrong func args (#7340) 2025-07-15 17:52:44 +02:00
Alex
73a2e5104e
Bugfixes for Knock Off, Cover, Thief, Ceaseless Edge and Stone Axe (#7326) 2025-07-14 21:34:21 +02:00
Pawkkie
d27884cbb8
AI_FLAG_ASSUME_STATUS_MOVES -- AI flag to randomly know some of the player's status moves (#7324) 2025-07-14 15:04:31 -04:00
kittenchilly
b62e4924a3
Turn OW_FRLG_WHITEOUT into OW_WHITEOUT_CUTSCENE and make it generational (#6962) 2025-07-14 13:08:14 +02:00
surskitty
1a1d8b58f8 Merge remote-tracking branch 'rh-hideout/upcoming' into rhh_assume_powerful_status 2025-07-13 22:03:48 -04:00
surskitty
f0da7c1707 Renaming Powerful status functions. 2025-07-13 22:00:00 -04:00
Pawkkie
bad2307497
Instant Win option in Battle Debug (#7333) 2025-07-13 11:40:21 -04:00
AlexOn1ine
165e7502bc Instant Win option in Battle Debug 2025-07-13 16:21:37 +02:00
surskitty
f6b0a15841 Renaming to AI_ASSUME_STATUS_MOVES and making a config for universal status move guessing + disabling the custom tuning. 2025-07-12 18:50:08 -04:00
hedara90
14dbbf63d4
Remove competitive syntax config (#7154)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-07-12 13:03:36 -07:00
Frank DeBlasio
c9ec896312
Refactor battle environment (#4891) 2025-07-12 12:38:06 -04:00
AlexOn1ine
68db4c5a77 12/07/25 master to upcoming merge 2025-07-12 11:55:06 +02:00
surskitty
9ccb1fbc3a Lowering the default odds to 90%, 70%, and 40%. 2025-07-12 01:01:18 -04:00
Nephrite
a1e67572b6
Replaces STATUS2 usage with volatiles in code (#7262)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-07-11 22:53:49 +02:00
Linathan
9228826ae1
New and polished battle animations (#7074) 2025-07-11 19:14:19 +02:00
Nephrite
7d5a949b71
Bag refactor 2 (#7166) 2025-07-11 11:50:38 +02:00
grintoul
d63f859db6
Multibattles Illusion party boundaries fix (#7308) 2025-07-11 09:53:03 +02:00
surskitty
026b1f25f2 I suspect the test is set up wrong, more than I have the logic wrong. Though that could also be true. 2025-07-11 00:31:47 -04:00
surskitty
3ee93c69ec Preliminary handling for AI_FLAG_ASSUME_POWERFUL_STATUS, not actually yet called. 2025-07-10 23:38:08 -04:00
surskitty
424c127b8b
AI Tests + accompanying bugfixes for Skill Swap, Worry Seed, weather setting in double battles, and Discharging into an ally's lightningrod (#7297) 2025-07-10 16:08:14 -04:00
surskitty
cb03086c1d
AI checks the partner's moves for Flatter, Swagger, and Soak. (#7306) 2025-07-10 20:02:31 +02:00
Pawkkie
419219bb31
Add AI_FLAG_ASSUME_STAB (#6797) 2025-07-10 19:58:31 +02:00
mudskipper13
0d09e5cce8
battle_interface: overhaul ability pop up (#7227) 2025-07-10 19:09:52 +02:00
Pawkkie
e4d9298200
Fix move comparison scoring (#7301) 2025-07-10 09:51:46 +02:00
surskitty
95a02dddb9
Improved logic for Guard Split and Power Split. (#7298) 2025-07-09 18:11:39 -04:00
Alex
d15c490223
Changes AccuracyCalcHelper into CanMoveSkipAccuracyCalc (#7303) 2025-07-09 17:33:48 -04:00
Martin Griffin
f4cc802656
Fix crashing tests looping (#7299) 2025-07-09 09:02:55 +02:00
khbsd
57dad22ac4
feat: separate water and rock smash encounter rate checks (#7293) 2025-07-08 20:52:42 +02:00
Alex
31a561201b
Adds hazard queue (#7295) 2025-07-07 15:30:35 -04:00
Alex
7ae97ab6e9
Refactor move Synchronise (#7271) 2025-07-07 13:36:21 -04:00
Alex
f808201945
Fixes Natural Gift moveend execution (#7274) 2025-07-05 15:05:35 -04:00
surskitty
4052ab337c
Expanding and Refactoring Skill Swap and other ability-changing moves (#7238)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-07-05 14:49:35 +02:00