Nephrite
|
2eeb346387
|
Bag refactor3 + Ghoulslash's sorting feature port (#7330)
|
2025-07-29 10:47:32 +02:00 |
|
grintoul
|
1fbee7cce0
|
fixed-damage-move-ai-calc-fix (#7385)
|
2025-07-28 14:10:34 +02:00 |
|
Nephrite
|
7c6cff1fb3
|
Get/SetMonData optimisation (#7313)
|
2025-07-28 11:42:28 +01:00 |
|
Pawkkie
|
b12fcd8c7e
|
Fix dynamic move types in switching (#7415)
|
2025-07-26 19:59:17 +02:00 |
|
Pawkkie
|
57fda0d060
|
Improve AI's priority handling (#7337)
|
2025-07-26 18:22:47 +02:00 |
|
Eduardo Quezada
|
cf4bb3e286
|
Moved some fields to BattlerState/PartyState (#7409)
|
2025-07-25 22:16:35 +02:00 |
|
Alex
|
e7cf162180
|
Fixes various Choice lock issues (#7383)
|
2025-07-25 10:18:30 -04:00 |
|
Pawkkie
|
c544fee140
|
Improve AI's Sucker Punch handling (#7389)
|
2025-07-22 20:13:10 +02:00 |
|
grintoul
|
14a7fc58ad
|
Multibattle Partner AI Flags and 2vs1 battler3 AI Flags fix (#7378)
|
2025-07-20 15:00:55 -04:00 |
|
Pawkkie
|
249b4d1574
|
19/07/25 Master merge (#7375)
|
2025-07-19 19:22:48 -04:00 |
|
surskitty
|
1b996fbb8e
|
AI refactor for weather-setting, terrain-setting, Trick Room behaviors; doubles-focused (#7319)
|
2025-07-19 19:20:07 -04:00 |
|
AlexOn1ine
|
90eef35715
|
master merge
|
2025-07-19 17:01:18 +02:00 |
|
hedara90
|
2f6e1ea6d3
|
Enum conversion for enum MoveEffects and enum BattleMoveEffects (#7366)
|
2025-07-19 10:28:25 +02:00 |
|
Pawkkie
|
e502c078e8
|
Switch AI can see weather abilities of switchin candidates during damage calcs (#7373)
|
2025-07-19 10:22:24 +02:00 |
|
Alex
|
71d40cc3f1
|
Convert various to callnatives (#7355)
|
2025-07-18 19:12:37 +02:00 |
|
hedara90
|
05b1db8cc6
|
trainerproc copy other trainer party (#7251)
|
2025-07-18 15:57:57 +01:00 |
|
Alex
|
705f194d98
|
Fixes various battler corruption during switch in ability activation (#7352)
|
2025-07-18 12:28:00 +02:00 |
|
Pawkkie
|
65a63fb9f0
|
Improve AI's ShouldRecover (#7342)
|
2025-07-16 23:30:51 +02:00 |
|
Alex
|
d5c1d3322c
|
Fixes Status overwrites and Effect Spore wrong func args (#7340)
|
2025-07-15 17:52:44 +02:00 |
|
Alex
|
73a2e5104e
|
Bugfixes for Knock Off, Cover, Thief, Ceaseless Edge and Stone Axe (#7326)
|
2025-07-14 21:34:21 +02:00 |
|
Pawkkie
|
d27884cbb8
|
AI_FLAG_ASSUME_STATUS_MOVES -- AI flag to randomly know some of the player's status moves (#7324)
|
2025-07-14 15:04:31 -04:00 |
|
kittenchilly
|
b62e4924a3
|
Turn OW_FRLG_WHITEOUT into OW_WHITEOUT_CUTSCENE and make it generational (#6962)
|
2025-07-14 13:08:14 +02:00 |
|
surskitty
|
1a1d8b58f8
|
Merge remote-tracking branch 'rh-hideout/upcoming' into rhh_assume_powerful_status
|
2025-07-13 22:03:48 -04:00 |
|
surskitty
|
f0da7c1707
|
Renaming Powerful status functions.
|
2025-07-13 22:00:00 -04:00 |
|
Pawkkie
|
bad2307497
|
Instant Win option in Battle Debug (#7333)
|
2025-07-13 11:40:21 -04:00 |
|
AlexOn1ine
|
165e7502bc
|
Instant Win option in Battle Debug
|
2025-07-13 16:21:37 +02:00 |
|
surskitty
|
f6b0a15841
|
Renaming to AI_ASSUME_STATUS_MOVES and making a config for universal status move guessing + disabling the custom tuning.
|
2025-07-12 18:50:08 -04:00 |
|
hedara90
|
14dbbf63d4
|
Remove competitive syntax config (#7154)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-07-12 13:03:36 -07:00 |
|
Frank DeBlasio
|
c9ec896312
|
Refactor battle environment (#4891)
|
2025-07-12 12:38:06 -04:00 |
|
AlexOn1ine
|
68db4c5a77
|
12/07/25 master to upcoming merge
|
2025-07-12 11:55:06 +02:00 |
|
surskitty
|
9ccb1fbc3a
|
Lowering the default odds to 90%, 70%, and 40%.
|
2025-07-12 01:01:18 -04:00 |
|
Nephrite
|
a1e67572b6
|
Replaces STATUS2 usage with volatiles in code (#7262)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-07-11 22:53:49 +02:00 |
|
Linathan
|
9228826ae1
|
New and polished battle animations (#7074)
|
2025-07-11 19:14:19 +02:00 |
|
Nephrite
|
7d5a949b71
|
Bag refactor 2 (#7166)
|
2025-07-11 11:50:38 +02:00 |
|
grintoul
|
d63f859db6
|
Multibattles Illusion party boundaries fix (#7308)
|
2025-07-11 09:53:03 +02:00 |
|
surskitty
|
026b1f25f2
|
I suspect the test is set up wrong, more than I have the logic wrong. Though that could also be true.
|
2025-07-11 00:31:47 -04:00 |
|
surskitty
|
3ee93c69ec
|
Preliminary handling for AI_FLAG_ASSUME_POWERFUL_STATUS, not actually yet called.
|
2025-07-10 23:38:08 -04:00 |
|
surskitty
|
424c127b8b
|
AI Tests + accompanying bugfixes for Skill Swap, Worry Seed, weather setting in double battles, and Discharging into an ally's lightningrod (#7297)
|
2025-07-10 16:08:14 -04:00 |
|
surskitty
|
cb03086c1d
|
AI checks the partner's moves for Flatter, Swagger, and Soak. (#7306)
|
2025-07-10 20:02:31 +02:00 |
|
Pawkkie
|
419219bb31
|
Add AI_FLAG_ASSUME_STAB (#6797)
|
2025-07-10 19:58:31 +02:00 |
|
mudskipper13
|
0d09e5cce8
|
battle_interface: overhaul ability pop up (#7227)
|
2025-07-10 19:09:52 +02:00 |
|
Pawkkie
|
e4d9298200
|
Fix move comparison scoring (#7301)
|
2025-07-10 09:51:46 +02:00 |
|
surskitty
|
95a02dddb9
|
Improved logic for Guard Split and Power Split. (#7298)
|
2025-07-09 18:11:39 -04:00 |
|
Alex
|
d15c490223
|
Changes AccuracyCalcHelper into CanMoveSkipAccuracyCalc (#7303)
|
2025-07-09 17:33:48 -04:00 |
|
Martin Griffin
|
f4cc802656
|
Fix crashing tests looping (#7299)
|
2025-07-09 09:02:55 +02:00 |
|
khbsd
|
57dad22ac4
|
feat: separate water and rock smash encounter rate checks (#7293)
|
2025-07-08 20:52:42 +02:00 |
|
Alex
|
31a561201b
|
Adds hazard queue (#7295)
|
2025-07-07 15:30:35 -04:00 |
|
Alex
|
7ae97ab6e9
|
Refactor move Synchronise (#7271)
|
2025-07-07 13:36:21 -04:00 |
|
Alex
|
f808201945
|
Fixes Natural Gift moveend execution (#7274)
|
2025-07-05 15:05:35 -04:00 |
|
surskitty
|
4052ab337c
|
Expanding and Refactoring Skill Swap and other ability-changing moves (#7238)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-07-05 14:49:35 +02:00 |
|