Martin Griffin
4c4137d600
Revert #5033 change to MapHeaderRunScriptType ( #5975 )
2025-01-08 19:26:35 +01:00
Pawkkie
b5f539ed21
Rename AI_FLAG_PREFER_STRONGEST_MOVE ( #5972 )
2025-01-08 14:00:20 +01:00
Martin Griffin
bb781f21a1
Arbitrary trainer scripts + map script/trigger softlock prevention ( #5033 )
...
Script_RunImmediatelyUntilEffect runs a script until either a specified
effect may occur or it reaches an end.
All existing script commands and natives, and some specials, call
Script_RequestEffects which allows us to analyze them.
Any downstream script commands/natives/specials will be statically known
not to call Script_RequestEffects and treated as if they have all
effects. Manually tagging them with requests_effects=1 and calling
Script_RequestEffects will make them analyzable.
Using these, we're able to execute scripts until they either exit with
no effect, or would possibly have an effect. This allows us to:
1. Not run on frame map scripts or triggers if they would have no
effect.
2. Immediately run triggers if they only affect flags/vars. This removes
the lag frames when biking into the Cycling Road, for example.
3. Migrate on load/on transition/on resume/on return to field/on dive
warp scripts onto the global script context if they would block
(approximated via SCREFF_HARDWARE).
4. Support arbitrary control flow in trainer scripts. The trainer does
not see the player if the script has no effect, and the trainer will
use whichever trainerbattle command is branched to.
5. Support arbitrary scripts in trainer scripts. cant_see and
cant_see_if_* commands have been introduced so that scripts are able
to do something when the player interacts with the trainer even if
that trainer wouldn't see them.
2025-01-08 10:27:00 +00:00
Martin Griffin
697d2b7f30
Merge pull request #2083 from DizzyEggg/patch-2
...
missing const in extern gBasicHitSplatSpriteTemplate
2025-01-08 06:05:37 +00:00
DizzyEggg
0ec1189f34
extern const gBasicHitSplatSpriteTemplate
2025-01-07 22:14:54 +01:00
Alex
5391b451ae
Shell Bell Clean up / Simplification and Tests ( #5924 )
2025-01-07 21:50:23 +01:00
Alex
c3833fa55f
Fixes Parting Shot / Eject Pack interaction ( #5963 )
2025-01-07 15:24:12 -05:00
Pawkkie
46fc560320
Update scope.md (again) ( #5971 )
2025-01-07 12:17:14 -08:00
PhallenTree
c10287b4c1
Fixes various Dynamax HP conversions/calculations ( #5933 )
2025-01-07 20:08:31 +01:00
Martin Griffin
5a0c5480b2
Fixed interaction between Innards Out and Future Sight ( #5966 )
2025-01-07 14:57:46 +00:00
wiz1989
5bfc25a4ff
changed data according to suggestions from the PR
2025-01-07 15:33:22 +01:00
wiz1989
04da838d88
Innards Out and Future Sight interaction
2025-01-07 14:00:09 +01:00
wiz1989
19d8f51f6d
Merge pull request #3 from rh-hideout/master
...
update to newest expansion
2025-01-07 13:18:02 +01:00
Martin Griffin
5e75cd037b
Merge pull request #2082 from shachar700/patch-2
...
Update vars.h (cleanup)
2025-01-06 20:38:52 +00:00
shachar700
a0e8753083
Update vars.h (cleanup)
...
Removed an extra are
2025-01-06 22:17:24 +02:00
kittenchilly
0294beddf1
Add manual breaking back to "What will (mon) do?" message ( #5908 )
2025-01-06 14:23:09 -03:00
Alex
bc409b3028
Battle Weather Refactor oversight ( #5960 )
2025-01-06 12:14:13 +01:00
LOuroboros
adb4a1ff48
Added the Gen. 4+ berries to gBerryCrush_BerryData ( #5937 )
2025-01-06 08:03:44 -03:00
Alex
5317371fea
Last fix for Sparkling Aria / Covert Cloak / Shield Dust interaction ( #5956 )
2025-01-06 12:03:41 +01:00
Eduardo Quezada
40ba25dd3e
Converted 2 various to callnative ( #5950 )
2025-01-05 17:47:49 +01:00
shachar700
cbd0b3ef0c
Field effect for cutting grass is missing setfieldeffectargument. Issue #5766 ( #5952 )
2025-01-05 16:45:21 +01:00
Eduardo Quezada
c6d92eaf80
Removed references to HANDLE_EXPANDED_MOVE_NAME in docs ( #5955 )
2025-01-05 15:32:48 +01:00
Eduardo Quezada
771156eb3d
Merge branch '_RHH/master' into _RHH/upcoming
2025-01-05 10:08:16 -03:00
khbsd
76964dd96a
Fly from Pokenav ( #5679 )
2025-01-05 00:24:58 +01:00
Eduardo Quezada
d7bbb2e628
Easy customizable Hidden Move types ( #5872 )
2025-01-04 21:42:14 +01:00
Pawkkie
b8ccc29126
Update scope.md ( #5948 )
2025-01-04 20:40:10 +01:00
psf
a7f77ed08d
Adds B_VAR_DIFFICULTY and related functions READ DESC ( #5337 )
...
Co-authored-by: sbird <sbird@no.tld>
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
Co-authored-by: hedara90 <90hedara@gmail.com>
2025-01-04 14:25:03 +01:00
ghoulslash
03684c6539
Battle Weather Refactor ( #5833 )
2025-01-04 07:33:25 -05:00
AlexOn1ine
9eee076e64
use one iterator
2025-01-04 12:16:35 +01:00
AlexOn1ine
80df54adc6
review changes
2025-01-04 10:56:56 +01:00
ghoulslash
401df8da4d
move overwrittenAbilities field to DisableStruct ( #5946 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2025-01-03 18:17:23 +01:00
hedara90
c3b0f4dd7f
Fixes broken link battles ( #5940 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2025-01-03 11:47:45 -03:00
Martin Griffin
404b4daa7b
Fix DexNav static asserts ( #5944 )
2025-01-03 14:42:09 +00:00
Bassoonian
d1ceb11960
Fix DexNav static asserts
2025-01-03 15:40:02 +01:00
Bassoonian
9199b6f3cc
Adds Dexnav ( #4818 )
2025-01-03 14:19:02 +01:00
Alex
8ccb385ce4
Insomnia test used the wrong move in Turn section ( #5939 )
2025-01-03 14:15:05 +01:00
Cafe
dd985dbb56
Fix formatting in WSL.md ( #5942 )
2025-01-03 13:49:42 +01:00
Alex
ec1876b826
Remove EWRAM gHpDealt (not needed anymore) ( #5925 )
2025-01-02 23:37:58 +01:00
ghoulslash
9707d09f79
some more Dexnav -> DexNav
2025-01-02 10:13:06 -05:00
Philipp AUER
94fba81a90
Initialize m4a and IRQ handler in a loaded section ( #5912 )
...
Co-authored-by: sbird <sbird@no.tld>
2025-01-02 15:11:32 +01:00
ghoulslash
7a9e847fd4
some clean up
2025-01-02 09:00:56 -05:00
ghoulslash
85787aaa36
add moves.h
2025-01-02 08:43:12 -05:00
ghoulslash
d8ea4fa1ec
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into rhh/dexnav
2025-01-02 08:28:21 -05:00
Philipp AUER
36c8332cd3
Fix Trainer Hill OOB array access ( #5930 )
...
Co-authored-by: sbird <sbird@no.tld>
2025-01-02 06:41:46 -03:00
Eduardo Quezada
107984e273
Added "Game Clear" flag toggle to debug menu ( #5929 )
2025-01-02 00:21:43 +01:00
Eduardo Quezada
a50c78bb1e
Merge branch '_RHH/master' into _RHH/upcoming
2025-01-01 18:34:42 -03:00
Alex
875f0f7436
Fixes Trainer Slide messages causing corruption for recoil damage ( #5926 )
2025-01-01 21:46:42 +01:00
Alex
b7e945fbfb
Reverts wrongly done partial Eject Pack fix ( #5928 )
2025-01-01 21:41:42 +01:00
Pawkkie
92c0039a23
Cleanup fix from 5922 ( #5927 )
2025-01-01 21:40:29 +01:00
Eduardo Quezada
9669a0554d
Encapsulate move data ( #5852 )
2025-01-01 20:34:33 +01:00