Evan
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e70e2bcd65
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merge with be
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2020-12-14 09:09:51 -07:00 |
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Eduardo Quezada D'Ottone
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47d96aed3c
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Merge pull request #1285 from LOuroboros/spite
Updated Spite
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2020-12-12 22:27:26 -03:00 |
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Eduardo Quezada D'Ottone
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ea1dca3024
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Merge pull request #1270 from LOuroboros/drives_and_types
Made Techno Blast's animation change depending on the Drive held
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2020-12-12 21:43:45 -03:00 |
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Eduardo Quezada D'Ottone
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db9933ce67
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Merge pull request #1244 from ghoulslash/popup
toggleable manual ability popup destruction
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2020-12-12 20:36:55 -03:00 |
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LOuroboros
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9ec2e44f4c
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Updated Spite
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2020-12-11 21:36:59 -03:00 |
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Evan
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d5ad14c349
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup
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2020-12-05 21:03:20 -07:00 |
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Evan
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37aeeae277
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fix terrain bg on subsequent battle start
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2020-12-05 20:25:03 -07:00 |
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LOuroboros
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b6d0681779
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Included hold_effects.h in battle_anim_new.c
Otherwise the file won't recognize HOLD_EFFECT_PLATE and will refuse to build a ROM.
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2020-12-05 20:50:33 -03:00 |
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LOuroboros
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49ca76f880
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Made Techno Blast's animation change depending on the Drive held
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2020-12-05 20:39:05 -03:00 |
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Eduardo Quezada D'Ottone
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15a587f4e9
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Merge pull request #1261 from ghoulslash/u16-abilities
Fix Buffering abilities > 255
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2020-12-04 15:18:45 -03:00 |
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Evan
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5c72a89105
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fix B_BUFF_ABILITY
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2020-12-02 15:03:49 -05:00 |
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Evan
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5478179464
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims
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2020-12-01 17:46:26 -05:00 |
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Evan
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25abdeacc5
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tidy up z move code
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2020-12-01 16:36:44 -05:00 |
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Evan
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2bfc7ea9b1
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merge upstream
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2020-12-01 15:42:04 -05:00 |
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Evan
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f54cd0b25d
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fix z effect scripts
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2020-12-01 15:35:39 -05:00 |
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Evan
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9755923cc3
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light that burns the sky split, fix electric z move anims
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2020-12-01 14:44:45 -05:00 |
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Evan
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ce19e33cc4
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handle double and multi battles
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2020-12-01 13:43:15 -05:00 |
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Evan
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fd8951d040
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trainer z move ai
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2020-12-01 08:24:33 -05:00 |
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Evan
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a0bde70493
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z move effects
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2020-11-30 10:55:46 -05:00 |
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Evan
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71857f4c89
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secondary id for type-z moves, fix signature z move loading
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2020-11-29 10:16:01 -05:00 |
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Evan
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752aca7698
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finish z move anims
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2020-11-29 09:22:31 -05:00 |
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ExpoSeed
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aa7facf57b
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Merge pull request #1243 from ghoulslash/abilities
Finish Switch In Ability Activation Messages
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2020-11-28 20:27:32 -06:00 |
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Evan
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f114534ae3
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z move anim/effect, black hole eclipse anim
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2020-11-28 13:09:43 -05:00 |
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Eduardo Quezada D'Ottone
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7aa999af59
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Merge pull request #1235 from ultima-soul/ability_expansion
Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
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2020-11-28 14:56:01 -03:00 |
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Evan
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2b1dfe73cf
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z move unleash anim, fix active/used flags
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2020-11-27 23:38:29 -05:00 |
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Evan
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4060b09bd6
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expand top left move window. add z move init anim
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2020-11-27 17:06:36 -05:00 |
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Evan
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348d70b309
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z move indicator and some data
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2020-11-26 15:56:18 -05:00 |
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Evan
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9ec67db8fa
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keep permanent terrain bg from party menu, bag
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2020-11-24 17:03:40 -05:00 |
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Evan
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9472bc894f
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formatting
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2020-11-20 08:26:50 -07:00 |
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Evan
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ef43596a79
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toggleable manual ability popup destruction
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2020-11-19 15:16:27 -07:00 |
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Evan
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56c0a39206
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fix pressure typo
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2020-11-19 11:53:47 -07:00 |
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Evan
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07a4400d50
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finish switch in ability messages
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2020-11-19 11:42:00 -07:00 |
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ultima-soul
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fdfe330330
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Merge pull request #519 from Pyredrid/doublescriptedwilds
Added commands for scripted double wild battles
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2020-11-18 08:57:19 -08:00 |
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Evan
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5c658c6950
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config option for terrain bg change
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2020-11-17 20:26:09 -07:00 |
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Evan
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c026f705b3
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permanent terrain move bgs
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2020-11-17 19:45:27 -07:00 |
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Evan
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479f6be51a
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redo power trick anim
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2020-11-17 15:31:18 -07:00 |
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ultima-soul
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e15a86caae
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Add ifdef for Hidden Abilities from Pokémon Expansion and change gBattlerAbility back to a u8.
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2020-11-17 10:32:24 -08:00 |
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Aaron B-D
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151aca8365
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Changed how scripted wild encounters work to include double battles
Removed the old commands for scripted wild double encounters
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2020-11-17 03:13:00 -05:00 |
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ultima-soul
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06e3097d44
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Merge pull request #1234 from LOuroboros/guts
Implemented Guts' missing effect
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2020-11-16 20:24:35 -08:00 |
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Eduardo Quezada D'Ottone
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27166a7147
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Fixed UndoFormChange bug at the end of battles
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2020-11-16 20:56:11 -03:00 |
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ultima-soul
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63bd0ec836
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Remove Cacophony and fix some Gen 8 ability descriptions to fit.
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2020-11-16 15:42:09 -08:00 |
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LOuroboros
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9c6a5f1ab6
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Implemented Guts' missing effect
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2020-11-16 20:22:59 -03:00 |
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ultima-soul
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e32659d4bb
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Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
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2020-11-16 13:50:26 -08:00 |
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Eduardo Quezada D'Ottone
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4da357aef4
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Fixed compatibility with Pokémon Expansion
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2020-11-15 13:35:02 -03:00 |
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ghoulslash
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686ff59b11
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Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
LGPE & Isle of Armor move data.
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2020-11-15 08:29:10 -07:00 |
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Eduardo Quezada D'Ottone
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f0154028ff
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Review changes 2
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2020-11-14 09:01:43 -03:00 |
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Eduardo Quezada D'Ottone
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e87f0f1ddb
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Review changes
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2020-11-13 14:51:50 -03:00 |
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ultima-soul
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236d7145ae
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Merge pull request #1220 from AsparagusEduardo/BE-SteelResistances
Added config option for Steel type resistances.
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2020-11-12 23:25:21 -08:00 |
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ultima-soul
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c3423b4212
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Merge pull request #1206 from ExpoSeed/type-changing-moves
Refactor move effects for type changing moves
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2020-11-12 19:10:48 -08:00 |
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Eduardo Quezada D'Ottone
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4b9d0d8e24
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Added config option for Steel type resistances.
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2020-11-11 17:48:02 -03:00 |
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