LOuroboros
f4e8389779
Added Psyblade and Hydro Steam
2023-03-17 09:25:39 -03:00
Martin Griffin
89deda0416
Allow tests to override specific RNG calls
2023-03-15 13:39:17 +00:00
LOuroboros
aefd318945
Applied review suggestions and expanded usage of activateAfterFaint in Cmd_setmoveeffect
2023-03-14 11:43:52 -03:00
Eduardo Quezada
0a9ab96390
Added STANDARD_FRIENDSHIP constant to allow easier custom adjustments
2023-03-14 08:54:49 -03:00
Ariel A
582761f56a
Merge branch 'lighting' into lighting-expanded-id
2023-03-13 18:22:53 -04:00
Ariel A
284ec24e0c
Merge branch 'followers-expanded-id' into lighting-expanded-id
2023-03-13 18:19:35 -04:00
Ariel A
6b2e49ffbc
Updated Ever Grande window lights.
2023-03-13 18:15:42 -04:00
Ariel A
07995f8925
Fixed some decoration icons being darkened at night in outdoor shops.
2023-03-13 18:11:05 -04:00
Ariel A
2ec895fbee
Updated CreateObjectGraphicsSprite with new system.
2023-03-13 18:03:01 -04:00
GriffinR
0c380862d6
Document the trendy saying word group
2023-03-13 15:58:40 -04:00
Alex
aa29eced1f
Merge branch 'rh-hideout:upcoming' into PLA_missing_sprites
2023-03-13 17:46:53 +01:00
Eduardo Quezada D'Ottone
a8c9309458
Fixed Wring Out's power ( #2824 )
...
Fixes #2823
2023-03-13 09:07:29 +01:00
Eduardo Quezada
a0feaabef1
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
2023-03-12 15:53:32 -03:00
Eduardo Quezada
c46e70ca82
Forgot about Primal Reversion
2023-03-12 02:38:27 -03:00
Eduardo Quezada
7ce68994ec
Made Mega Evolution properly use TryBattleFormChange
2023-03-12 02:32:09 -03:00
AgustinGDLV
d0dc564da8
actually fixed it
2023-03-11 11:17:11 -08:00
AgustinGDLV
f679c4195b
fixed redundancy in g-max form change
2023-03-11 11:12:05 -08:00
AgustinGDLV
c823e19705
implemented Gigantamax form change
2023-03-11 10:48:21 -08:00
AgustinGDLV
89e778225c
dynamax indicator shares palette with alpha/omega
2023-03-11 10:47:23 -08:00
AgustinGDLV
b708da3998
Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax
2023-03-11 00:17:30 -08:00
AgustinGDLV
28ffffac2f
fixed typo with HP multiplier
2023-03-10 23:15:02 -08:00
AgustinGDLV
4293dc8a24
not entirely confident implementation of Dynamax indicator
2023-03-10 23:03:51 -08:00
AgustinGDLV
317b52f3f6
added Dynamax trigger sprite
2023-03-10 22:05:23 -08:00
AgustinGDLV
06151cf051
Max Guard actually protects / Max Moves bypass protect
2023-03-10 21:35:19 -08:00
AgustinGDLV
ec4b330b9b
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-03-10 21:00:41 -08:00
AgustinGDLV
06bf934b02
Dynamaxed pokemon now have increased HP
2023-03-10 20:38:17 -08:00
LOuroboros
6dbe772e27
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate
2023-03-10 18:23:33 -03:00
ghoulslash
6f13e4cfc5
word-align battle_interface u8 array gfx ( #2812 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-03-10 20:52:22 +01:00
AgustinGDLV
76073fab52
added basic Dynamax-in-battle
2023-03-10 10:20:27 -08:00
ghoulslash
c669745b9c
Fixed score for Work up and Growth ( #2813 )
2023-03-09 11:12:51 -05:00
Eduardo Quezada D'Ottone
aedf18fea9
Debug Menu improvements ( #2814 )
2023-03-09 08:23:58 -03:00
Eduardo Quezada D'Ottone
bb90dc7dd1
Debug menu to give items based on max quantity and map number 3digits display ( #2807 )
2023-03-09 08:17:29 -03:00
Eduardo Quezada D'Ottone
73236344ba
Fixes the check for speed on electrify ( #2819 )
2023-03-09 08:02:00 -03:00
Eduardo Quezada D'Ottone
dc6ff13c6a
Existing tests work with new species disabled ( #2818 )
2023-03-09 07:59:14 -03:00
Alex
9358265954
electrify ai speed check
2023-03-09 09:52:27 +01:00
DizzyEggg
eead8e8e61
Tests work with new pokemon disabled
2023-03-09 09:49:50 +01:00
Alex
35645fe01c
electrify works on all move types ( #2817 )
2023-03-08 23:00:25 +01:00
DizzyEggg
d695c76881
test for assist and removed assist array from battle struct
2023-03-08 22:11:28 +01:00
LOuroboros
ff7686482f
Updated PokeStorageSys related debug functions
2023-03-08 15:56:16 -03:00
LOuroboros
f06c040bca
Updated the debug menu
...
-Updated the text string used by Debug_FlagsNotSetMessage.
-Renamed Debug_FlagsNotSetMessage to Debug_FlagsNotSetOverworldConfigMessage.
-Added an equivalent for the battle config file called Debug_FlagsNotSetBattleConfigMessage,
-DEBUG_FLAG_NO_COLLISION -> OW_FLAG_NO_COLLISION
-And moved it to include/config/overworld.h, because at the end of the day it's still an overworld flag just like the other 2 already in that file.
-Corrected miswritten preproc config in DebugAction_Flags_CatchingOnOff.
-Updated the comment that describes the effect of DEBUG_OVERWORLD_MENU reducing the number of characters a tiny bit and fixing a typo.
2023-03-08 15:27:22 -03:00
Alex
27e342d7a6
Use function HasDamagingMove to avoid looping
2023-03-08 19:25:26 +01:00
GriffinR
dbf757be88
Treat map data as const
2023-03-08 12:00:30 -05:00
Alex
59a0def706
delete leftover
2023-03-08 17:30:07 +01:00
Alex
c3674d6c17
Wrong score for Work Up and Growth
2023-03-08 17:23:44 +01:00
DizzyEggg
bf4735e87c
remove test changes
2023-03-08 13:41:08 +01:00
DizzyEggg
51c8edd825
Add tests for Mega Evo, Focus Punch, Beak Blast
2023-03-08 13:22:53 +01:00
AgustinGDLV
6083a22945
fixed doubles target bug
2023-03-07 23:20:09 -08:00
AgustinGDLV
ac649a476f
added Gigantamax check + move display and tint when dynamaxed
2023-03-07 19:21:59 -08:00
LOuroboros
fdebc994d2
Updated Supreme Overlord's effect's code
2023-03-07 19:14:38 -03:00
DizzyEggg
f6089a0057
Mega Evolution after switching and based on speed
2023-03-07 22:34:57 +01:00