GriffinR
81ef818f61
Merge pull request #1731 from GriffinRichards/missing-tag
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Move party menu data constants
2022-08-20 22:43:52 -04:00
Eduardo Quezada
76d2d92abb
Merge branch 'pretmaster' into pret_clean2
2022-08-20 12:43:09 -04:00
GriffinR
1685365cd4
Merge pull request #1727 from AsparagusEduardo/pret_clean
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Cleanup from https://github.com/pret/pokefirered/pull/532
2022-08-19 21:27:55 -04:00
Martin Griffin
d57442a511
Decimal paletteNums
2022-08-19 17:05:22 +01:00
GriffinR
c2d5dd2a1f
Additional battle anim sync
2022-08-19 11:51:13 -04:00
Martin Griffin
6fed961ed6
Write palette IDs in hex
2022-08-19 15:29:35 +01:00
Blackforest92
2b512a8e03
Fix Voltorb and Exeggutor' form species table
2022-08-19 18:14:11 +07:00
Blackforest92
346f3b7f4c
Fix PLA's base_stats.h (rename .item2 to .itemRare)
2022-08-19 18:01:28 +07:00
Blackforest92
a9d09bcd17
Merge branch 'pokemon_expansion' of https://github.com/rh-hideout/pokeemerald-expansion into Legends_Arceus_Expansion
2022-08-19 17:53:01 +07:00
Blackforest92
00a827b3fb
Add PLA pokemon to Form Species Table, add Kleavor's graphics
2022-08-19 17:47:34 +07:00
Eduardo Quezada
3bc2cf921c
Sync src/battle_controllers.c with pokefirered
2022-08-18 14:30:22 -04:00
Eduardo Quezada
59f89bde9e
Misc cleanup
2022-08-18 14:23:45 -04:00
Ct11217
a4b53126f6
Added AI_FLAG_ACE_POKEMON
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When this flag is set, the trainer will have an "Ace" pokemon that will
always be sent out last.
If this flag is set, the last Pokemon in the party will be considered the
"Ace" Pokemon.
This is similar to the gym leader functionality found in Sword & Shield.
2022-08-17 18:23:12 -06:00
Ariel A
0b1c81af66
Merge branch 'romhack' into lighting
2022-08-17 19:59:58 -04:00
Ariel A
d846b9c781
Added dynamic palette support for virtual objects.
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Added flag to hide follower on certain maps.
2022-08-17 19:58:46 -04:00
Ariel A
16babe87fc
Follower pokemon now disappears when teleporting.
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Fixed GF's incorrect GFX id on Route 123.
2022-08-17 19:50:22 -04:00
GriffinR
936ebbd973
Fix phaseShit typo
2022-08-17 11:47:00 -04:00
Ariel A
7edb7bbc23
Added battle slide-in animation for Pokemon follower.
2022-08-16 19:52:38 -04:00
Eduardo Quezada
5933c42439
Synced Route 4 and 10's MapSec labels
2022-08-16 18:23:37 -04:00
GriffinR
2ec8f27811
Add missing usage of SOUND_PAN_*
2022-08-16 13:04:00 -04:00
Eduardo Quezada
7b0c8ec972
Revert style changes
2022-08-15 20:41:12 -04:00
Eduardo Quezada
44b26cc8aa
From pokefirered
2022-08-15 18:27:37 -04:00
Eduardo Quezada
e8a05e92e4
Corrected additional inconsistent uses of whitespace
2022-08-15 17:04:34 -04:00
tustin2121
ec73158f16
Moving documentation comments per request
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from the discord chat.
2022-08-15 16:37:38 -04:00
tustin2121
1cb659df8c
Renaming Script Contexts
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- Determined how the various script contexts were used and renamed accordingly.
- ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts.
- ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames.
- ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
2022-08-15 15:18:12 -04:00
Ct11217
bb978764f3
Fixed recommended changes
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Added additional double battle logic for yawn
2022-08-13 00:39:44 -06:00
GriffinR
5515e328b2
Clean up lock/unlock anim movement
2022-08-12 21:18:10 -04:00
Ct11217
7378d1099b
Removed AI_GetAbility
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Misc cleanup
2022-08-12 15:21:25 -06:00
AgustinGDLV
a5e742afcd
implemented review changes
2022-08-12 12:00:05 -07:00
GriffinR
2df6cc1820
Merge pull request #1730 from GriffinRichards/sync-naming-screen
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Clean up naming screen graphics
2022-08-12 11:05:55 -04:00
GriffinR
574cf1ddb9
Merge pull request #1725 from GriffinRichards/security-signature
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Sector security -> signature
2022-08-12 10:47:10 -04:00
Ct11217
b95e450cb6
Added corner case logic for AI Switching.
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1. Refactor Perish Song
2. Yawn
3. Secondary Damage (Leech Seed, Cursed etc).
4. Added Preliminary logic to help AI be smarter against semi-invulnerable
Added AI logic regarding abilities that benefit from switching
1. Natural Cure
2. Regenerator
2022-08-11 22:48:36 -06:00
GriffinR
cf4d05e9e7
Fix typo
2022-08-11 12:09:38 -04:00
GriffinR
63468f9fcb
Add some missing battle arena constants
2022-08-11 12:02:56 -04:00
Eduardo Quezada D'Ottone
3d94ada041
Merge pull request #2166 from Sneed69/fix_tm_compat
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Fix tm/hm compatibility
2022-08-11 10:07:03 -04:00
GriffinR
286a99eb1d
Merge pull request #1723 from GriffinRichards/fix-impassable
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MapGridIsImpassableAt -> MapGridGetCollisionAt, and add fixes
2022-08-10 21:28:14 -04:00
WhenGryphonsFly
475658116e
Fix BUGFIX return statement in battle_dome.c
2022-08-10 20:00:16 -05:00
WhenGryphonsFly
86881b12ef
Use PARTY_SIZE for Pokerus Nurse Conversation
2022-08-10 19:09:59 -05:00
GriffinR
e06ba39751
Use button constants in Task_HandleChooseMonInput
2022-08-10 15:14:35 -04:00
GriffinR
f534e8e44a
Move party menu data constants
2022-08-10 14:30:01 -04:00
GriffinR
bfdbbad468
Split naming screen palettes/graphics, use correct image palettes, clean up
2022-08-09 09:27:28 -04:00
ghoulslash
eb0cc91dce
Merge pull request #2224 from AsparagusEduardo/BE_cosntantsZmove
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B_WIN constants in battle_z_move.c
2022-08-08 21:13:23 -04:00
Eduardo Quezada
4b08a511c3
Cleanup from https://github.com/pret/pokefirered/pull/532
2022-08-07 22:40:15 -04:00
LOuroboros
80057fc990
Update battle_z_move.c
2022-08-07 10:19:03 -03:00
Greenphx9
19bca193c5
Disable rematches if FREE_MATCH_CALL is enabled
2022-08-07 20:55:31 +10:00
GriffinR
079b1762ac
Update special save sector size checks
2022-08-05 12:11:33 -04:00
GriffinR
2487ddb128
Sector security -> signature
2022-08-05 10:42:31 -04:00
ghoulslash
a5773a41a8
fix function names to match pret
2022-08-04 19:38:54 -04:00
ghoulslash
c7c7a76608
Merge branch 'master' of https://github.com/pret/pokeemerald into dexnav
2022-08-04 19:06:29 -04:00
Eduardo Quezada D'Ottone
08f08ece98
B_WIN constants in battle_z_move.c
2022-08-04 15:35:08 -04:00