7612 Commits

Author SHA1 Message Date
Bassoonian
f856f0cb66
Remove unused gBattleStruct fields (#7822) 2025-09-29 18:09:30 +02:00
Alex
a818b97732
GetBattlerHoldEffect clean up (#7819)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-29 17:16:15 +02:00
Alex
b2c5a82003
Add func GetChosenMoveFromPosition (#7810) 2025-09-27 18:25:57 -04:00
AlexOn1ine
a4470cac2c Master to upcoming merge 2025-09-27 22:42:53 +02:00
Alex
e5e0800b90
Fixes Throat Spray being blocked by Sheer Force (#7808) 2025-09-27 15:59:31 -04:00
Alex
3c9f05b367
Fixes activation order for a couple abilities (#7732) 2025-09-27 18:47:10 +02:00
Eduardo Quezada
f9a8a0251a
Added regional form evolution condition (#6990) 2025-09-25 19:16:33 +02:00
Alex
5e07d4a509
Use stored values for ai switch-in effectiveness checks (#7794)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-25 14:41:06 +02:00
Alex
66b7a7bf1e
Improve ability/heldEffect access for IsBattlerGrounded func (#7753) 2025-09-24 20:35:12 +02:00
surskitty
82ab4fe98d
Z Status move handling: Conversion, Detect, Nature Power, Transform (#7721) 2025-09-24 19:55:29 +02:00
PhallenTree
58b9642cb1
Fixes Instructed moves looking at the wrong turn order number (#7788) 2025-09-24 19:11:45 +02:00
Alex
a00b16fd90
Minor clean up for Lightning Rod / Storm Drain (#7778) 2025-09-22 23:47:44 +02:00
FosterProgramming
1d11a2cb0a
Improve how test involving ball throw work (#7774) 2025-09-22 20:44:12 +02:00
PhallenTree
5fad32decc
Fixes Helping Hand boosts not stacking with each other (#7775)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-09-22 20:00:34 +02:00
Pawkkie
1ca5b23f19
Fix abusable two-turn-move switch behaviour (#7770) 2025-09-22 19:47:23 +02:00
Alex
780867611e
Minor White Herb and Neutralizing Gas clean up (#7754) 2025-09-22 15:57:47 +02:00
FosterProgramming
db7e062fe1
Add some missing move animations to the move animation tests (#7507) 2025-09-21 23:27:05 +02:00
bassforte123
abc471e9bd
Fixed Ball Fetch Ability (#7764) 2025-09-21 13:16:53 +02:00
Cooper McDonald
7aad95ae63
Fix Critical Capture RNG and Catching Charm boost (#7534) 2025-09-20 11:21:40 +02:00
mudskipper13
6a4f923904
field_name_box smol followup (#7762)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-20 11:17:47 +02:00
surskitty
a55d603502
AI sees dynamic moves and Nature Power as correct types for weather, terrain (#7759) 2025-09-19 20:50:13 +02:00
Alex
e92598e9e8
Fix up end turn scripts plus small documentation (#7758) 2025-09-19 20:07:24 +02:00
AlexOn1ine
bc84e6656d Master to upcoming merge 2025-09-17 20:18:51 +02:00
Alex
83bfb34beb
Fixes Mycelium Might and Lagging Tail adjusting prio incorrectly (#7742)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-17 18:33:09 +02:00
Alex
f671b130a6
Fixes Beat Up incorrect slots usage (#7741) 2025-09-17 11:40:40 +02:00
Alex
32f8464fec
Attackcanceller fixes and improvements (#7698) 2025-09-16 18:00:30 +02:00
mudskipper13
59a214828e
Implement field_name_box (#7697)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-14 20:45:18 +02:00
FosterProgramming
5ce49f3cb7
Config for capture to appear critical if the pokemon is already caught (#7730)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-14 20:44:31 +02:00
Eduardo Quezada
deaf77f619
Fix most failed and assume fail tests with GEN_LATEST = GEN_6 (#7696) 2025-09-14 20:21:38 +02:00
Alex
78a05c97ac
Refactors ruin ability checks into a field effect (#7711) 2025-09-14 14:41:10 +01:00
surskitty
fab4dc1163
Adjusted AI handling for Gravity; AI for weather/field status additional effects. (#7651) 2025-09-12 23:16:45 +02:00
hedara90
3c94074750
Add pool rules for Mega Stones and Z-Crystals (#7720)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-09-12 21:04:36 +02:00
Alex
499e90ac4b
Fixes Endure and Eject Pack issues (#7687)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-12 18:09:46 +02:00
surskitty
b8d5951dfb
Move some checks out of IncreaseStatUpScore to ShouldRaiseAnyStat (#7722) 2025-09-12 10:50:05 +02:00
Alex
ffd71b5337
Fixes incorrect ending for some scripts (#7691)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-10 22:16:47 +02:00
Alex
05ed9f0d39
Remove Uproar attack battle script (#7715) 2025-09-10 22:07:43 +02:00
PhallenTree
827dd4a67c
Fixes Intrepid Sword/Dauntless Shield boosting after entering while at max stats (#7716) 2025-09-10 16:38:09 +02:00
Martin Griffin
44c886e1c9
Add make release target (#7296) 2025-09-10 07:27:44 +01:00
surskitty
0ebd308497
AI uses Extreme Evoboost. (#7706) 2025-09-09 22:13:18 +02:00
Alex
6aead97a37
Fix incorrect wrap turn amount (#7667) 2025-09-08 11:53:05 +02:00
Alex
92ba0d813d
Fixes Sweet Veil not protecting sleep from Yawn status (#7704) 2025-09-08 11:51:22 +02:00
PhallenTree
8486e0e045
Fixes Weak Armor and items not displaying stat change attributes (#7701) 2025-09-07 20:30:00 +02:00
surskitty
c3dec7d030
AI can use Z-status moves (#7666) 2025-09-07 18:00:02 +02:00
Hedara
1ec08fbe0d Merge branch 'master' into master-to-upcoming 2025-09-06 19:43:43 +02:00
Martin Griffin
97376a5b5a Support gimmicks in AI tests 2025-09-05 07:31:13 +01:00
Alex
0422340356
Refactors Attackstring and PP deduction (#7402) 2025-09-03 20:25:27 +02:00
Eduardo Quezada
1e6a533131
Fix most failed tests with GEN_LATEST = GEN_7 (#7688) 2025-09-03 19:23:23 +02:00
Hedara
ef001df006 Start of 1.13.2 cycle 2025-09-02 16:18:32 +02:00
Hedara
c1b1fb4cdc 1.13.1 Release version 2025-09-02 16:17:05 +02:00
surskitty
406e5b1def
IncreaseStatUpScore adjustments for Simple, +3 moves, Acupressure, max move effects (#7662) 2025-09-01 19:02:56 +02:00