1544 Commits

Author SHA1 Message Date
surskitty
82ab4fe98d
Z Status move handling: Conversion, Detect, Nature Power, Transform (#7721) 2025-09-24 19:55:29 +02:00
Alex
a00b16fd90
Minor clean up for Lightning Rod / Storm Drain (#7778) 2025-09-22 23:47:44 +02:00
Pawkkie
1ca5b23f19
Fix abusable two-turn-move switch behaviour (#7770) 2025-09-22 19:47:23 +02:00
Alex
780867611e
Minor White Herb and Neutralizing Gas clean up (#7754) 2025-09-22 15:57:47 +02:00
FosterProgramming
db7e062fe1
Add some missing move animations to the move animation tests (#7507) 2025-09-21 23:27:05 +02:00
surskitty
a55d603502
AI sees dynamic moves and Nature Power as correct types for weather, terrain (#7759) 2025-09-19 20:50:13 +02:00
AlexOn1ine
bc84e6656d Master to upcoming merge 2025-09-17 20:18:51 +02:00
Alex
83bfb34beb
Fixes Mycelium Might and Lagging Tail adjusting prio incorrectly (#7742)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-17 18:33:09 +02:00
grintoul
b365221a0c
Fix for Levitate and Mold Breaker being seen correctly by switch AI, with Levitate tests (#7748) 2025-09-17 18:32:50 +02:00
Alex
f671b130a6
Fixes Beat Up incorrect slots usage (#7741) 2025-09-17 11:40:40 +02:00
Alex
74de29a921
Bugfixes Batch (#7739) 2025-09-16 19:44:06 +02:00
Alex
32f8464fec
Attackcanceller fixes and improvements (#7698) 2025-09-16 18:00:30 +02:00
hedara90
f99f234237
Fix Beak Blast burning fire types (#7740)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-09-15 21:32:18 +02:00
Eduardo Quezada
deaf77f619
Fix most failed and assume fail tests with GEN_LATEST = GEN_6 (#7696) 2025-09-14 20:21:38 +02:00
hedara90
70dec039cb
Add tests for Filter, Solid Rock and Prism Armor (#7734)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-09-14 20:19:53 +02:00
Alex
78a05c97ac
Refactors ruin ability checks into a field effect (#7711) 2025-09-14 14:41:10 +01:00
surskitty
abc0e10558
Moving additional effects out of AI_CalcMoveEffectScore and into AI_CalcMoveAdditionalEffectScore (#7727) 2025-09-13 10:58:16 +02:00
surskitty
fab4dc1163
Adjusted AI handling for Gravity; AI for weather/field status additional effects. (#7651) 2025-09-12 23:16:45 +02:00
Alex
499e90ac4b
Fixes Endure and Eject Pack issues (#7687)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-12 18:09:46 +02:00
Alex
2f22780c17
Fixes Uproar not waking up mons (#7714) 2025-09-12 17:42:41 +02:00
Alex
ffd71b5337
Fixes incorrect ending for some scripts (#7691)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-09-10 22:16:47 +02:00
PhallenTree
827dd4a67c
Fixes Intrepid Sword/Dauntless Shield boosting after entering while at max stats (#7716) 2025-09-10 16:38:09 +02:00
surskitty
0ebd308497
AI uses Extreme Evoboost. (#7706) 2025-09-09 22:13:18 +02:00
surskitty
0f2518c17f
Some tests for future Dynamax AI behavior. (#7707) 2025-09-09 22:12:14 +02:00
Alex
7a0e5046d1
Fixes Rage Fist for gen7 Disguise (#7692) 2025-09-08 11:56:31 +02:00
Alex
6aead97a37
Fix incorrect wrap turn amount (#7667) 2025-09-08 11:53:05 +02:00
Alex
92ba0d813d
Fixes Sweet Veil not protecting sleep from Yawn status (#7704) 2025-09-08 11:51:22 +02:00
PhallenTree
8486e0e045
Fixes Weak Armor and items not displaying stat change attributes (#7701) 2025-09-07 20:30:00 +02:00
surskitty
c3dec7d030
AI can use Z-status moves (#7666) 2025-09-07 18:00:02 +02:00
grintoul
441d39cc57
Doubles AI: Trick Room timer fix and test for DOUBLE_TRICK_ROOM_ON_LAST_TURN_CHANCE (#7622) 2025-09-06 20:32:54 +02:00
Hedara
1ec08fbe0d Merge branch 'master' into master-to-upcoming 2025-09-06 19:43:43 +02:00
Hedara
912f553cf7 Fix EWRAM_INIT in tests and add a default state to test runner main loop 2025-09-06 18:20:45 +02:00
surskitty
9e56a259e6 Simple gimmick tests 2025-09-05 07:31:13 +01:00
Martin Griffin
97376a5b5a Support gimmicks in AI tests 2025-09-05 07:31:13 +01:00
Alex
0422340356
Refactors Attackstring and PP deduction (#7402) 2025-09-03 20:25:27 +02:00
Eduardo Quezada
1e6a533131
Fix most failed tests with GEN_LATEST = GEN_7 (#7688) 2025-09-03 19:23:23 +02:00
Alex
c252e2256b
Fix Rage Fist test name (#7681) 2025-09-02 15:44:01 +02:00
Hedara
619ee562fa Mark failing test that was masked 2025-09-02 15:18:41 +02:00
Hedara
837047ea44 Merge branch 'master' into master-to-upcoming 2025-09-02 15:00:59 +02:00
hedara90
cfcdd5f776
Fix crashing tests duplicating tests from another thread (#7683)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-09-02 14:59:33 +02:00
surskitty
2f75c6a264
Score adjustments towards guaranteed stat drops. (#7670) 2025-09-02 11:31:35 +02:00
surskitty
927f1898bb
AI handling for Coaching. (#7661) 2025-09-01 19:43:12 +02:00
surskitty
cdaba9076e
Correcting test AI won't use status moves if partner chose Helping Hand (#7649) 2025-08-30 23:18:47 +02:00
surskitty
4fa26b2296
Improved move additional effect handling; now accounts for Shield Dust. (#7650) 2025-08-30 22:40:44 +02:00
Bassoonian
33686c31aa
Update multiple battle messages (#7529) 2025-08-30 16:58:50 +02:00
surskitty
e1381dd7b5
AI uses Gear Up. (#7641) 2025-08-29 20:49:50 +02:00
surskitty
3ff23ef212
AI uses Life Dew. (#7643) 2025-08-29 20:49:28 +02:00
surskitty
16fa6c8f71
AI uses Flower Shield. (#7640) 2025-08-29 10:10:59 +02:00
surskitty
9bfae7fa93
AI uses Magnetic Flux. (#7642) 2025-08-29 10:08:42 +02:00
Eduardo Quezada
5344d1ec63 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/messages 2025-08-28 16:50:18 -04:00