surskitty
|
82ab4fe98d
|
Z Status move handling: Conversion, Detect, Nature Power, Transform (#7721)
|
2025-09-24 19:55:29 +02:00 |
|
Alex
|
a00b16fd90
|
Minor clean up for Lightning Rod / Storm Drain (#7778)
|
2025-09-22 23:47:44 +02:00 |
|
Pawkkie
|
1ca5b23f19
|
Fix abusable two-turn-move switch behaviour (#7770)
|
2025-09-22 19:47:23 +02:00 |
|
Alex
|
780867611e
|
Minor White Herb and Neutralizing Gas clean up (#7754)
|
2025-09-22 15:57:47 +02:00 |
|
FosterProgramming
|
db7e062fe1
|
Add some missing move animations to the move animation tests (#7507)
|
2025-09-21 23:27:05 +02:00 |
|
surskitty
|
a55d603502
|
AI sees dynamic moves and Nature Power as correct types for weather, terrain (#7759)
|
2025-09-19 20:50:13 +02:00 |
|
AlexOn1ine
|
bc84e6656d
|
Master to upcoming merge
|
2025-09-17 20:18:51 +02:00 |
|
Alex
|
83bfb34beb
|
Fixes Mycelium Might and Lagging Tail adjusting prio incorrectly (#7742)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-17 18:33:09 +02:00 |
|
grintoul
|
b365221a0c
|
Fix for Levitate and Mold Breaker being seen correctly by switch AI, with Levitate tests (#7748)
|
2025-09-17 18:32:50 +02:00 |
|
Alex
|
f671b130a6
|
Fixes Beat Up incorrect slots usage (#7741)
|
2025-09-17 11:40:40 +02:00 |
|
Alex
|
74de29a921
|
Bugfixes Batch (#7739)
|
2025-09-16 19:44:06 +02:00 |
|
Alex
|
32f8464fec
|
Attackcanceller fixes and improvements (#7698)
|
2025-09-16 18:00:30 +02:00 |
|
hedara90
|
f99f234237
|
Fix Beak Blast burning fire types (#7740)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-09-15 21:32:18 +02:00 |
|
Eduardo Quezada
|
deaf77f619
|
Fix most failed and assume fail tests with GEN_LATEST = GEN_6 (#7696)
|
2025-09-14 20:21:38 +02:00 |
|
hedara90
|
70dec039cb
|
Add tests for Filter, Solid Rock and Prism Armor (#7734)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-09-14 20:19:53 +02:00 |
|
Alex
|
78a05c97ac
|
Refactors ruin ability checks into a field effect (#7711)
|
2025-09-14 14:41:10 +01:00 |
|
surskitty
|
abc0e10558
|
Moving additional effects out of AI_CalcMoveEffectScore and into AI_CalcMoveAdditionalEffectScore (#7727)
|
2025-09-13 10:58:16 +02:00 |
|
surskitty
|
fab4dc1163
|
Adjusted AI handling for Gravity; AI for weather/field status additional effects. (#7651)
|
2025-09-12 23:16:45 +02:00 |
|
Alex
|
499e90ac4b
|
Fixes Endure and Eject Pack issues (#7687)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-12 18:09:46 +02:00 |
|
Alex
|
2f22780c17
|
Fixes Uproar not waking up mons (#7714)
|
2025-09-12 17:42:41 +02:00 |
|
Alex
|
ffd71b5337
|
Fixes incorrect ending for some scripts (#7691)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-10 22:16:47 +02:00 |
|
PhallenTree
|
827dd4a67c
|
Fixes Intrepid Sword/Dauntless Shield boosting after entering while at max stats (#7716)
|
2025-09-10 16:38:09 +02:00 |
|
surskitty
|
0ebd308497
|
AI uses Extreme Evoboost. (#7706)
|
2025-09-09 22:13:18 +02:00 |
|
surskitty
|
0f2518c17f
|
Some tests for future Dynamax AI behavior. (#7707)
|
2025-09-09 22:12:14 +02:00 |
|
Alex
|
7a0e5046d1
|
Fixes Rage Fist for gen7 Disguise (#7692)
|
2025-09-08 11:56:31 +02:00 |
|
Alex
|
6aead97a37
|
Fix incorrect wrap turn amount (#7667)
|
2025-09-08 11:53:05 +02:00 |
|
Alex
|
92ba0d813d
|
Fixes Sweet Veil not protecting sleep from Yawn status (#7704)
|
2025-09-08 11:51:22 +02:00 |
|
PhallenTree
|
8486e0e045
|
Fixes Weak Armor and items not displaying stat change attributes (#7701)
|
2025-09-07 20:30:00 +02:00 |
|
surskitty
|
c3dec7d030
|
AI can use Z-status moves (#7666)
|
2025-09-07 18:00:02 +02:00 |
|
grintoul
|
441d39cc57
|
Doubles AI: Trick Room timer fix and test for DOUBLE_TRICK_ROOM_ON_LAST_TURN_CHANCE (#7622)
|
2025-09-06 20:32:54 +02:00 |
|
Hedara
|
1ec08fbe0d
|
Merge branch 'master' into master-to-upcoming
|
2025-09-06 19:43:43 +02:00 |
|
Hedara
|
912f553cf7
|
Fix EWRAM_INIT in tests and add a default state to test runner main loop
|
2025-09-06 18:20:45 +02:00 |
|
surskitty
|
9e56a259e6
|
Simple gimmick tests
|
2025-09-05 07:31:13 +01:00 |
|
Martin Griffin
|
97376a5b5a
|
Support gimmicks in AI tests
|
2025-09-05 07:31:13 +01:00 |
|
Alex
|
0422340356
|
Refactors Attackstring and PP deduction (#7402)
|
2025-09-03 20:25:27 +02:00 |
|
Eduardo Quezada
|
1e6a533131
|
Fix most failed tests with GEN_LATEST = GEN_7 (#7688)
|
2025-09-03 19:23:23 +02:00 |
|
Alex
|
c252e2256b
|
Fix Rage Fist test name (#7681)
|
2025-09-02 15:44:01 +02:00 |
|
Hedara
|
619ee562fa
|
Mark failing test that was masked
|
2025-09-02 15:18:41 +02:00 |
|
Hedara
|
837047ea44
|
Merge branch 'master' into master-to-upcoming
|
2025-09-02 15:00:59 +02:00 |
|
hedara90
|
cfcdd5f776
|
Fix crashing tests duplicating tests from another thread (#7683)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-09-02 14:59:33 +02:00 |
|
surskitty
|
2f75c6a264
|
Score adjustments towards guaranteed stat drops. (#7670)
|
2025-09-02 11:31:35 +02:00 |
|
surskitty
|
927f1898bb
|
AI handling for Coaching. (#7661)
|
2025-09-01 19:43:12 +02:00 |
|
surskitty
|
cdaba9076e
|
Correcting test AI won't use status moves if partner chose Helping Hand (#7649)
|
2025-08-30 23:18:47 +02:00 |
|
surskitty
|
4fa26b2296
|
Improved move additional effect handling; now accounts for Shield Dust. (#7650)
|
2025-08-30 22:40:44 +02:00 |
|
Bassoonian
|
33686c31aa
|
Update multiple battle messages (#7529)
|
2025-08-30 16:58:50 +02:00 |
|
surskitty
|
e1381dd7b5
|
AI uses Gear Up. (#7641)
|
2025-08-29 20:49:50 +02:00 |
|
surskitty
|
3ff23ef212
|
AI uses Life Dew. (#7643)
|
2025-08-29 20:49:28 +02:00 |
|
surskitty
|
16fa6c8f71
|
AI uses Flower Shield. (#7640)
|
2025-08-29 10:10:59 +02:00 |
|
surskitty
|
9bfae7fa93
|
AI uses Magnetic Flux. (#7642)
|
2025-08-29 10:08:42 +02:00 |
|
Eduardo Quezada
|
5344d1ec63
|
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/messages
|
2025-08-28 16:50:18 -04:00 |
|