surskitty
e778d3cdfe
Improved Guaranteed Flinch logic (fake out et al) ( #7501 )
2025-08-06 23:39:43 +02:00
surskitty
e8b6d40f18
AI_FLAG_ATTACKS_PARTNER with a config for bloodthirstiness ( #7401 )
2025-08-06 10:22:34 -04:00
Alex
acc82e7d79
Convert Status4 to volatiles ( #7411 )
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Co-authored-by: hedara90 <90hedara@gmail.com>
2025-08-05 19:28:33 +02:00
grintoul
27886a6577
Macro-for-AI-Flag-definitions ( #7471 )
2025-08-05 14:14:04 +02:00
Bivurnum
f6a120310e
Bug fix: add handling for forced movements into/after ledge jumps with follower NPCs ( #7055 )
2025-08-04 15:10:20 +02:00
pokesidv
4d31693005
Rock climb by ghoulslash ( #7432 )
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Co-authored-by: Evan <eroelke@gmail.com>
Co-authored-by: Jaizu <jaizu85@gmail.com>
Co-authored-by: ghoulslash <41651341+ghoulslash@users.noreply.github.com>
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-08-03 14:52:07 +02:00
Alex
3841fee888
Clean up noResultString ( #7408 )
2025-08-02 15:17:44 +02:00
Linathan
9faa5294ce
Wild Pokémon animate after breaking out of Poké Ball ( #7339 )
2025-08-01 18:14:42 +02:00
Nephrite
73fd567520
Additional effects tweak ( #7392 )
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-08-01 18:13:23 +02:00
surskitty
0b44093a8e
Adds AI_FLAG_ASSUMPTIONS as a constant for semi-omniscience ( #7435 )
2025-08-01 18:11:34 +02:00
AlexOn1ine
bc73f4654b
merge master 31/07/25
2025-08-01 12:18:11 +02:00
Josh
0dfec24967
Allow names for voicegroups and use a macro for use with drumsets ( #2149 )
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mid2agb has been modified to allow more than just numbers when naming voicegroups and voicegroups have been renamed to match. A "voice_group" macro has been set up with a optional parameter for the starting note will shift the offset by the specified amount * 0xC which is the length of 1 voice in a voicegroup. All drumset voicegroups have a "starting_note" of 36.
2025-07-30 19:43:08 +01:00
Hedara
637f7dff46
Start of 1.12.3 cycle
2025-07-30 20:35:16 +02:00
Hedara
d8059ce3d1
1.12.2 release version
2025-07-30 20:34:43 +02:00
Alex
cb4450efaf
Fixes Effect Spore and Baneful Bunker/Burning Bulwark ( #7412 )
2025-07-30 19:54:12 +02:00
Nephrite
2eeb346387
Bag refactor3 + Ghoulslash's sorting feature port ( #7330 )
2025-07-29 10:47:32 +02:00
Alex
038bd2717d
Pret merge (27th of July, 2025) ( #7422 )
2025-07-28 15:13:23 +02:00
grintoul
1fbee7cce0
fixed-damage-move-ai-calc-fix ( #7385 )
2025-07-28 14:10:34 +02:00
surskitty
7b2fe32050
Make B_VAR_STARTING_STATUS tests run in CI ( #7419 )
2025-07-28 13:11:04 +02:00
Nephrite
7c6cff1fb3
Get/SetMonData optimisation ( #7313 )
2025-07-28 11:42:28 +01:00
Eduardo Quezada
d801556a97
Merge branch '_pret/master' into _RHH/pr/master/pretMerge20250727
2025-07-27 11:59:07 -04:00
Pawkkie
b12fcd8c7e
Fix dynamic move types in switching ( #7415 )
2025-07-26 19:59:17 +02:00
Pawkkie
57fda0d060
Improve AI's priority handling ( #7337 )
2025-07-26 18:22:47 +02:00
Eduardo Quezada
cf4bb3e286
Moved some fields to BattlerState/PartyState ( #7409 )
2025-07-25 22:16:35 +02:00
Alex
e7cf162180
Fixes various Choice lock issues ( #7383 )
2025-07-25 10:18:30 -04:00
GriffinR
6f8a1bbdb8
Add pack/unpack for data masks ( #2163 )
2025-07-23 09:28:34 +01:00
Pawkkie
c544fee140
Improve AI's Sucker Punch handling ( #7389 )
2025-07-22 20:13:10 +02:00
grintoul
14a7fc58ad
Multibattle Partner AI Flags and 2vs1 battler3 AI Flags fix ( #7378 )
2025-07-20 15:00:55 -04:00
Pawkkie
249b4d1574
19/07/25 Master merge ( #7375 )
2025-07-19 19:22:48 -04:00
surskitty
1b996fbb8e
AI refactor for weather-setting, terrain-setting, Trick Room behaviors; doubles-focused ( #7319 )
2025-07-19 19:20:07 -04:00
AlexOn1ine
90eef35715
master merge
2025-07-19 17:01:18 +02:00
hedara90
2f6e1ea6d3
Enum conversion for enum MoveEffects and enum BattleMoveEffects ( #7366 )
2025-07-19 10:28:25 +02:00
Pawkkie
e502c078e8
Switch AI can see weather abilities of switchin candidates during damage calcs ( #7373 )
2025-07-19 10:22:24 +02:00
Alex
71d40cc3f1
Convert various to callnatives ( #7355 )
2025-07-18 19:12:37 +02:00
hedara90
05b1db8cc6
trainerproc copy other trainer party (#7251 )
2025-07-18 15:57:57 +01:00
Alex
705f194d98
Fixes various battler corruption during switch in ability activation ( #7352 )
2025-07-18 12:28:00 +02:00
Pawkkie
65a63fb9f0
Improve AI's ShouldRecover ( #7342 )
2025-07-16 23:30:51 +02:00
Alex
d5c1d3322c
Fixes Status overwrites and Effect Spore wrong func args ( #7340 )
2025-07-15 17:52:44 +02:00
Alex
73a2e5104e
Bugfixes for Knock Off, Cover, Thief, Ceaseless Edge and Stone Axe ( #7326 )
2025-07-14 21:34:21 +02:00
Pawkkie
d27884cbb8
AI_FLAG_ASSUME_STATUS_MOVES -- AI flag to randomly know some of the player's status moves ( #7324 )
2025-07-14 15:04:31 -04:00
kittenchilly
b62e4924a3
Turn OW_FRLG_WHITEOUT into OW_WHITEOUT_CUTSCENE and make it generational ( #6962 )
2025-07-14 13:08:14 +02:00
surskitty
1a1d8b58f8
Merge remote-tracking branch 'rh-hideout/upcoming' into rhh_assume_powerful_status
2025-07-13 22:03:48 -04:00
surskitty
f0da7c1707
Renaming Powerful status functions.
2025-07-13 22:00:00 -04:00
Pawkkie
bad2307497
Instant Win option in Battle Debug ( #7333 )
2025-07-13 11:40:21 -04:00
AlexOn1ine
165e7502bc
Instant Win option in Battle Debug
2025-07-13 16:21:37 +02:00
surskitty
f6b0a15841
Renaming to AI_ASSUME_STATUS_MOVES and making a config for universal status move guessing + disabling the custom tuning.
2025-07-12 18:50:08 -04:00
hedara90
14dbbf63d4
Remove competitive syntax config ( #7154 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-07-12 13:03:36 -07:00
Frank DeBlasio
c9ec896312
Refactor battle environment ( #4891 )
2025-07-12 12:38:06 -04:00
AlexOn1ine
68db4c5a77
12/07/25 master to upcoming merge
2025-07-12 11:55:06 +02:00
surskitty
9ccb1fbc3a
Lowering the default odds to 90%, 70%, and 40%.
2025-07-12 01:01:18 -04:00