RoamerX 0ee10d486e 大批量文本修正
徒弟文本全部重新翻译(主要使用deepseek,之后进行了润色和格式调整)
调整整个游戏中大量少数几个字后就换行导致观感奇怪的情况
将所有的游船修正为轮渡(ferry,連絡船)
润色/重新翻译乘船相关的文本
个体值评定员、回忆技能NPC的文本重新翻译
修正很多换页时逗号的使用
修正几个遗漏的文本超出
统一所有自行车道的译名
调整润色传送到盒子的文本
修正所有宝玉为宝珠
训练家的量词统一为“位”
2025-05-29 23:09:11 +08:00

85 lines
3.7 KiB
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.set LOCALID_MOVE_RELEARNER, 1
FallarborTown_MoveRelearnersHouse_MapScripts::
.byte 0
FallarborTown_MoveRelearnersHouse_EventScript_MoveRelearner::
lockall
applymovement LOCALID_MOVE_RELEARNER, Common_Movement_FacePlayer
waitmovement 0
goto_if_set FLAG_TEMP_1, FallarborTown_MoveRelearnersHouse_EventScript_AskTeachMove
msgbox FallarborTown_MoveRelearnersHouse_Text_ImTheMoveTutor, MSGBOX_DEFAULT
setflag FLAG_TEMP_1
goto FallarborTown_MoveRelearnersHouse_EventScript_AskTeachMove
end
FallarborTown_MoveRelearnersHouse_EventScript_AskTeachMove::
checkitem ITEM_HEART_SCALE
goto_if_eq VAR_RESULT, FALSE, FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale
msgbox FallarborTown_MoveRelearnersHouse_Text_ThatsAHeartScaleWantMeToTeachMove, MSGBOX_YESNO
switch VAR_RESULT
case NO, FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale
goto FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon
end
FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon::
msgbox FallarborTown_MoveRelearnersHouse_Text_TutorWhichMon, MSGBOX_DEFAULT
special ChooseMonForMoveRelearner
waitstate
goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale
special IsSelectedMonEgg
goto_if_eq VAR_RESULT, TRUE, FallarborTown_MoveRelearnersHouse_EventScript_CantTeachEgg
goto_if_eq VAR_0x8005, 0, FallarborTown_MoveRelearnersHouse_EventScript_NoMoveToTeachMon
goto FallarborTown_MoveRelearnersHouse_EventScript_ChooseMove
end
FallarborTown_MoveRelearnersHouse_EventScript_ChooseMove::
msgbox FallarborTown_MoveRelearnersHouse_Text_TeachWhichMove, MSGBOX_DEFAULT
special TeachMoveRelearnerMove
waitstate
goto_if_eq VAR_0x8004, 0, FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon
msgbox FallarborTown_MoveRelearnersHouse_Text_HandedOverHeartScale, MSGBOX_DEFAULT
removeitem ITEM_HEART_SCALE
goto FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale
end
FallarborTown_MoveRelearnersHouse_EventScript_NoMoveToTeachMon::
msgbox FallarborTown_MoveRelearnersHouse_Text_DontHaveMoveToTeachPokemon, MSGBOX_DEFAULT
goto FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon
end
FallarborTown_MoveRelearnersHouse_EventScript_CantTeachEgg::
msgbox FallarborTown_MoveRelearnersHouse_Text_CantTeachEgg, MSGBOX_DEFAULT
goto FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon
end
FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale::
msgbox FallarborTown_MoveRelearnersHouse_Text_ComeBackWithHeartScale, MSGBOX_DEFAULT
releaseall
end
FallarborTown_MoveRelearnersHouse_Text_ImTheMoveTutor:
.string "我是招式导师。\p我知道宝可梦的每一个招式\n也能教宝可梦学会这些招式。\p如果你需要的话\n我可以教你的宝可梦招式。\p每次教学需要1个心之鳞片。\n我现在正在收集这个。$"
FallarborTown_MoveRelearnersHouse_Text_ThatsAHeartScaleWantMeToTeachMove:
.string "噢!就是这个!\n货真价实的心之鳞片!\p我猜\n你是想让我教授招式吧?$"
FallarborTown_MoveRelearnersHouse_Text_TutorWhichMon:
.string "要教哪只宝可梦?$"
FallarborTown_MoveRelearnersHouse_Text_TeachWhichMove:
.string "要教哪个招式?$"
FallarborTown_MoveRelearnersHouse_Text_DontHaveMoveToTeachPokemon:
.string "抱歉……\p看起来我没有能教给\n这只宝可梦的招式。$"
FallarborTown_MoveRelearnersHouse_Text_HandedOverHeartScale:
.string "{PLAYER}交出了1个心之鳞片\n作为交换。$"
FallarborTown_MoveRelearnersHouse_Text_ComeBackWithHeartScale:
.string "如果你的宝可梦需要学习招式,\n就带着心之鳞片再来吧。$"
FallarborTown_MoveRelearnersHouse_Text_CantTeachEgg:
.string "嗯?\n我可没法教一个蛋什么招式。$"