RoamerX 0ee10d486e 大批量文本修正
徒弟文本全部重新翻译(主要使用deepseek,之后进行了润色和格式调整)
调整整个游戏中大量少数几个字后就换行导致观感奇怪的情况
将所有的游船修正为轮渡(ferry,連絡船)
润色/重新翻译乘船相关的文本
个体值评定员、回忆技能NPC的文本重新翻译
修正很多换页时逗号的使用
修正几个遗漏的文本超出
统一所有自行车道的译名
调整润色传送到盒子的文本
修正所有宝玉为宝珠
训练家的量词统一为“位”
2025-05-29 23:09:11 +08:00

65 lines
2.6 KiB
PHP
Raw Blame History

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FortreeCity_House2_MapScripts::
.byte 0
FortreeCity_House2_EventScript_HiddenPowerGiver::
lock
faceplayer
goto_if_set FLAG_RECEIVED_TM_HIDDEN_POWER, FortreeCity_House2_EventScript_ExplainHiddenPower
call_if_unset FLAG_MET_HIDDEN_POWER_GIVER, FortreeCity_House2_EventScript_Greeting
msgbox FortreeCity_House2_Text_CoinInWhichHand, MSGBOX_DEFAULT
multichoice 21, 8, MULTI_RIGHTLEFT, TRUE
switch VAR_RESULT
case 1, FortreeCity_House2_EventScript_WrongGuess
msgbox FortreeCity_House2_Text_CorrectTryAgainWhichHand, MSGBOX_DEFAULT
multichoice 21, 8, MULTI_RIGHTLEFT, TRUE
switch VAR_RESULT
case 1, FortreeCity_House2_EventScript_WrongGuess
msgbox FortreeCity_House2_Text_CorrectTryAgainWhichHand2, MSGBOX_DEFAULT
multichoice 21, 8, MULTI_RIGHTLEFT, TRUE
switch VAR_RESULT
case 0, FortreeCity_House2_EventScript_WrongGuess
msgbox FortreeCity_House2_Text_YourHiddenPowerHasAwoken, MSGBOX_DEFAULT
giveitem ITEM_TM_HIDDEN_POWER
goto_if_eq VAR_RESULT, 0, Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_TM_HIDDEN_POWER
msgbox FortreeCity_House2_Text_ExplainHiddenPower, MSGBOX_DEFAULT
release
end
FortreeCity_House2_EventScript_Greeting::
msgbox FortreeCity_House2_Text_HiddenPowersArousedByNature, MSGBOX_DEFAULT
setflag FLAG_MET_HIDDEN_POWER_GIVER
return
FortreeCity_House2_EventScript_ExplainHiddenPower::
msgbox FortreeCity_House2_Text_ExplainHiddenPower, MSGBOX_DEFAULT
release
end
FortreeCity_House2_EventScript_WrongGuess::
msgbox FortreeCity_House2_Text_YouGuessedWrong, MSGBOX_DEFAULT
release
end
FortreeCity_House2_Text_HiddenPowersArousedByNature:
.string "人类……宝可梦……\p他们隐藏的力量\n会被自然中的生活唤醒……$"
FortreeCity_House2_Text_CoinInWhichHand:
.string "让我这老人看看\n你隐藏的力量是不是觉醒了……\p我手里有一枚硬币。\p告诉我我是把它藏在了\n左手里呢,还有右手里?$"
FortreeCity_House2_Text_CorrectTryAgainWhichHand:
.string "哎,没错,答对了!\p我们再试一次。\p我把硬币藏在哪儿\n左手还是右手?$"
FortreeCity_House2_Text_CorrectTryAgainWhichHand2:
.string "哎,没错,答对了!\p我们再试一次。\p我把硬币藏在哪儿\n左手还是右手?$"
FortreeCity_House2_Text_YourHiddenPowerHasAwoken:
.string "啊!完全正确!\n你的力量觉醒了!\p来这个给你也让你的\n宝可梦的力量觉醒吧。$"
FortreeCity_House2_Text_ExplainHiddenPower:
.string "觉醒力量是会随着使用\n它的宝可梦不同而改变的招式。$"
FortreeCity_House2_Text_YouGuessedWrong:
.string "哎,真遗憾,\n你猜错了。$"