RoamerX 0ee10d486e 大批量文本修正
徒弟文本全部重新翻译(主要使用deepseek,之后进行了润色和格式调整)
调整整个游戏中大量少数几个字后就换行导致观感奇怪的情况
将所有的游船修正为轮渡(ferry,連絡船)
润色/重新翻译乘船相关的文本
个体值评定员、回忆技能NPC的文本重新翻译
修正很多换页时逗号的使用
修正几个遗漏的文本超出
统一所有自行车道的译名
调整润色传送到盒子的文本
修正所有宝玉为宝珠
训练家的量词统一为“位”
2025-05-29 23:09:11 +08:00

135 lines
6.0 KiB
PHP
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MeteorFalls_1F_2R_MapScripts::
.byte 0
MeteorFalls_1F_2R_EventScript_Nicolas::
trainerbattle_single TRAINER_NICOLAS_1, MeteorFalls_1F_2R_Text_NicolasIntro, MeteorFalls_1F_2R_Text_NicolasDefeat, MeteorFalls_1F_2R_EventScript_RegisterNicolas
specialvar VAR_RESULT, ShouldTryRematchBattle
goto_if_eq VAR_RESULT, TRUE, MeteorFalls_1F_2R_EventScript_RematchNicolas
msgbox MeteorFalls_1F_2R_Text_NicolasPostBattle, MSGBOX_DEFAULT
release
end
MeteorFalls_1F_2R_EventScript_RegisterNicolas::
special PlayerFaceTrainerAfterBattle
waitmovement 0
msgbox MeteorFalls_1F_2R_Text_NicolasRegister, MSGBOX_DEFAULT
register_matchcall TRAINER_NICOLAS_1
release
end
MeteorFalls_1F_2R_EventScript_RematchNicolas::
trainerbattle_rematch TRAINER_NICOLAS_1, MeteorFalls_1F_2R_Text_NicolasRematchIntro, MeteorFalls_1F_2R_Text_NicolasRematchDefeat
msgbox MeteorFalls_1F_2R_Text_NicolasPostRematch, MSGBOX_AUTOCLOSE
end
MeteorFalls_1F_2R_EventScript_John::
trainerbattle_double TRAINER_JOHN_AND_JAY_1, MeteorFalls_1F_2R_Text_JohnIntro, MeteorFalls_1F_2R_Text_JohnDefeat, MeteorFalls_1F_2R_Text_JohnNotEnoughMons, MeteorFalls_1F_2R_EventScript_RegisterJohn
specialvar VAR_RESULT, ShouldTryRematchBattle
goto_if_eq VAR_RESULT, TRUE, MeteorFalls_1F_2R_EventScript_RematchJohn
msgbox MeteorFalls_1F_2R_Text_JohnPostBattle, MSGBOX_DEFAULT
release
end
MeteorFalls_1F_2R_EventScript_RegisterJohn::
msgbox MeteorFalls_1F_2R_Text_JohnRegister, MSGBOX_DEFAULT
register_matchcall TRAINER_JOHN_AND_JAY_1
release
end
MeteorFalls_1F_2R_EventScript_RematchJohn::
trainerbattle_rematch_double TRAINER_JOHN_AND_JAY_1, MeteorFalls_1F_2R_Text_JohnRematchIntro, MeteorFalls_1F_2R_Text_JohnRematchDefeat, MeteorFalls_1F_2R_Text_JohnRematchNotEnoughMons
msgbox MeteorFalls_1F_2R_Text_JohnPostRematch, MSGBOX_AUTOCLOSE
end
MeteorFalls_1F_2R_EventScript_Jay::
trainerbattle_double TRAINER_JOHN_AND_JAY_1, MeteorFalls_1F_2R_Text_JayIntro, MeteorFalls_1F_2R_Text_JayDefeat, MeteorFalls_1F_2R_Text_JayNotEnoughMons, MeteorFalls_1F_2R_EventScript_RegisterJay
specialvar VAR_RESULT, ShouldTryRematchBattle
goto_if_eq VAR_RESULT, TRUE, MeteorFalls_1F_2R_EventScript_RematchJay
msgbox MeteorFalls_1F_2R_Text_JayPostBattle, MSGBOX_DEFAULT
release
end
MeteorFalls_1F_2R_EventScript_RegisterJay::
msgbox MeteorFalls_1F_2R_Text_JohnRegister, MSGBOX_DEFAULT @ John speaks for both during register
register_matchcall TRAINER_JOHN_AND_JAY_1
release
end
MeteorFalls_1F_2R_EventScript_RematchJay::
trainerbattle_rematch_double TRAINER_JOHN_AND_JAY_1, MeteorFalls_1F_2R_Text_JayRematchIntro, MeteorFalls_1F_2R_Text_JayRematchDefeat, MeteorFalls_1F_2R_Text_JayRematchNotEnoughMons
msgbox MeteorFalls_1F_2R_Text_JayPostRematch, MSGBOX_AUTOCLOSE
end
MeteorFalls_1F_2R_Text_NicolasIntro:
.string "这里是我们龙使者\n训练的地方。\p冠军也来过。\n你看得出这里有什么特别吗?$"
MeteorFalls_1F_2R_Text_NicolasDefeat:
.string "呃!\n没想到你那么强!$"
MeteorFalls_1F_2R_Text_NicolasPostBattle:
.string "前方的路还很曲折。\p何时我和我的宝可梦\n会成为最强?$"
MeteorFalls_1F_2R_Text_NicolasRegister:
.string "我想更多了解你的力量。\n把你登记到宝可导航里吧。$"
MeteorFalls_1F_2R_Text_NicolasRematchIntro:
.string "自从上次相遇,\n我们一直为第一的目标而努力训练。\p帮忙见识一下我们成长\n得有多强大吧!$"
MeteorFalls_1F_2R_Text_NicolasRematchDefeat:
.string "呃!\n没想到你那么强!$"
MeteorFalls_1F_2R_Text_NicolasPostRematch:
.string "很显然你和\n宝可梦一直都在锻炼。\p只要你变强\n也会变得更强!$"
MeteorFalls_1F_2R_Text_JohnIntro:
.string "源:我们一直是\n两人一起战斗的。\l我们对自己充满信心。$"
MeteorFalls_1F_2R_Text_JohnDefeat:
.string "源:哦,天。\n我们输了,亲爱的老婆。$"
MeteorFalls_1F_2R_Text_JohnPostBattle:
.string "源:我们结婚\n50年了。\p想想看我都没有击败过\n我亲爱的老婆。$"
MeteorFalls_1F_2R_Text_JohnNotEnoughMons:
.string "源:多么年轻的训练家!\p想和我们对战吗想的话就\n带来更多的宝可梦。$"
MeteorFalls_1F_2R_Text_JohnRegister:
.string "源:年轻的训练家,如果有机会\n的话,你还会和我们对战吗?$"
MeteorFalls_1F_2R_Text_JayIntro:
.string "初:我们结婚\n50年了。\p我们作为夫妻的羁绊\n永远不会解除。$"
MeteorFalls_1F_2R_Text_JayDefeat:
.string "初:哦,亲爱的。\n我们输了,我亲爱的老公。$"
MeteorFalls_1F_2R_Text_JayPostBattle:
.string "结婚50年了……\p每当我们吵架我们都是通过\n宝可梦对战来解决……$"
MeteorFalls_1F_2R_Text_JayNotEnoughMons:
.string "初:好啦,好啦,你难道不是\n年轻的训练家?\p如果你想和我们对战\n就得拿来更多的宝可梦。$"
MeteorFalls_1F_2R_Text_JohnRematchIntro:
.string "源:我们一直是\n两人一起战斗的。\l我们对自己充满信心。$"
MeteorFalls_1F_2R_Text_JohnRematchDefeat:
.string "源:天啊。\n我们输了,亲爱的老婆。$"
MeteorFalls_1F_2R_Text_JohnPostRematch:
.string "结婚50年了……\p仔细想想我和亲爱的老婆\n每天都是在战斗的……$"
MeteorFalls_1F_2R_Text_JohnRematchNotEnoughMons:
.string "源:多么年轻的训练家!\p想和我们战斗吗想的话就\n带来更多的宝可梦。$"
MeteorFalls_1F_2R_Text_JayRematchIntro:
.string "初:我们结婚\n50年了。\p我们一直互相支持\n我们会让自己变得更强。$"
MeteorFalls_1F_2R_Text_JayRematchDefeat:
.string "初:哦,亲爱的。\n我们输了,我亲爱的老公。$"
MeteorFalls_1F_2R_Text_JayPostRematch:
.string "结婚50年了……\n发生过太多事。\p我希望我们可以继续\n一起创造快乐的记忆。$"
MeteorFalls_1F_2R_Text_JayRematchNotEnoughMons:
.string "初:好啦,好啦,你难道不是\n年轻的训练家?\p如果你想和我们战斗\n就得拿来更多的宝可梦。$"