徒弟文本全部重新翻译(主要使用deepseek,之后进行了润色和格式调整) 调整整个游戏中大量少数几个字后就换行导致观感奇怪的情况 将所有的游船修正为轮渡(ferry,連絡船) 润色/重新翻译乘船相关的文本 个体值评定员、回忆技能NPC的文本重新翻译 修正很多换页时逗号的使用 修正几个遗漏的文本超出 统一所有自行车道的译名 调整润色传送到盒子的文本 修正所有宝玉为宝珠 训练家的量词统一为“位”
1361 lines
51 KiB
PHP
1361 lines
51 KiB
PHP
.set LOCALID_NORMAN, 1
|
||
.set LOCALID_WALLY, 10
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.set LOCALID_WALLYS_DAD, 11
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|
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PetalburgCity_Gym_MapScripts::
|
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map_script MAP_SCRIPT_ON_LOAD, PetalburgCity_Gym_OnLoad
|
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map_script MAP_SCRIPT_ON_TRANSITION, PetalburgCity_Gym_OnTransition
|
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, PetalburgCity_Gym_OnWarp
|
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map_script MAP_SCRIPT_ON_FRAME_TABLE, PetalburgCity_Gym_OnFrame
|
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.byte 0
|
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|
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PetalburgCity_Gym_OnLoad:
|
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goto_if_eq VAR_PETALBURG_GYM_STATE, 6, PetalburgCity_Gym_EventScript_OpenUnlockedDoors
|
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call_if_ge VAR_PETALBURG_GYM_STATE, 7, PetalburgCity_Gym_EventScript_UnlockAllDoors
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end
|
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|
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@ NOTE: Strength and OHKO rooms are misleading. Both are more accurately Critical-Hit
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PetalburgCity_Gym_EventScript_OpenUnlockedDoors::
|
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setvar VAR_0x8005, 1
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call PetalburgCity_Gym_EventScript_OpenGymEntranceDoors
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call_if_defeated TRAINER_RANDALL, PetalburgCity_Gym_EventScript_OpenSpeedRoomDoors
|
||
call_if_defeated TRAINER_MARY, PetalburgCity_Gym_EventScript_OpenAccuracyRoomDoors
|
||
call_if_defeated TRAINER_PARKER, PetalburgCity_Gym_EventScript_OpenConfusionRoomDoors
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call_if_defeated TRAINER_ALEXIA, PetalburgCity_Gym_EventScript_OpenDefenseRoomDoors
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call_if_defeated TRAINER_GEORGE, PetalburgCity_Gym_EventScript_OpenRecoveryRoomDoors
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call_if_defeated TRAINER_JODY, PetalburgCity_Gym_EventScript_OpenStrengthRoomDoors
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call_if_defeated TRAINER_BERKE, PetalburgCity_Gym_EventScript_OpenOHKORoomDoors
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end
|
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|
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PetalburgCity_Gym_EventScript_UnlockAllDoors::
|
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setvar VAR_0x8005, 1
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call PetalburgCity_Gym_EventScript_OpenGymEntranceDoors
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call PetalburgCity_Gym_EventScript_OpenSpeedRoomDoors
|
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call PetalburgCity_Gym_EventScript_OpenAccuracyRoomDoors
|
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call PetalburgCity_Gym_EventScript_OpenConfusionRoomDoors
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call PetalburgCity_Gym_EventScript_OpenDefenseRoomDoors
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call PetalburgCity_Gym_EventScript_OpenRecoveryRoomDoors
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call PetalburgCity_Gym_EventScript_OpenStrengthRoomDoors
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call PetalburgCity_Gym_EventScript_OpenOHKORoomDoors
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return
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PetalburgCity_Gym_OnTransition:
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call_if_eq VAR_PETALBURG_GYM_STATE, 1, PetalburgCity_Gym_EventScript_MoveWallyToEntrance
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call_if_lt VAR_PETALBURG_GYM_STATE, 6, PetalburgCity_Gym_EventScript_MoveNormanToEntrance
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call_if_set FLAG_SYS_GAME_CLEAR, PetalburgCity_Gym_EventScript_CheckNormanForRematch
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end
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PetalburgCity_Gym_EventScript_MoveWallyToEntrance::
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setobjectxyperm LOCALID_WALLY, 5, 108
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return
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PetalburgCity_Gym_EventScript_MoveNormanToEntrance::
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setobjectxyperm LOCALID_NORMAN, 4, 107
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return
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PetalburgCity_Gym_EventScript_CheckNormanForRematch::
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setorcopyvar VAR_TRAINER_BATTLE_OPPONENT_A, TRAINER_NORMAN_1
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specialvar VAR_RESULT, IsTrainerReadyForRematch
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goto_if_eq VAR_RESULT, TRUE, PetalburgCity_Gym_EventScript_DontMoveNormanToFront
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goto_if_eq VAR_PETALBURG_GYM_STATE, 8, PetalburgCity_Gym_EventScript_DontMoveNormanToFront
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setobjectxyperm LOCALID_NORMAN, 4, 107
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return
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PetalburgCity_Gym_EventScript_DontMoveNormanToFront::
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setvar VAR_PETALBURG_GYM_STATE, 8
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end
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PetalburgCity_Gym_OnWarp:
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map_script_2 VAR_PETALBURG_GYM_STATE, 1, PetalburgCity_Gym_EventScript_TurnPlayerNorth
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.2byte 0
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PetalburgCity_Gym_EventScript_TurnPlayerNorth::
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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PetalburgCity_Gym_OnFrame:
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map_script_2 VAR_PETALBURG_GYM_STATE, 1, PetalburgCity_Gym_EventScript_ReturnFromWallyTutorial
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.2byte 0
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PetalburgCity_Gym_EventScript_ReturnFromWallyTutorial::
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lockall
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msgbox PetalburgCity_Gym_Text_DadSoDidItWorkOut, MSGBOX_DEFAULT
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msgbox PetalburgCity_Gym_Text_WallyThankYouBye, MSGBOX_DEFAULT
|
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closemessage
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown
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applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyExitGym
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waitmovement 0
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playse SE_EXIT
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removeobject LOCALID_WALLY
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setflag FLAG_HIDE_PETALBURG_CITY_WALLY
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delay 30
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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msgbox PetalburgCity_Gym_Text_DadGoCollectBadges, MSGBOX_DEFAULT
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setvar VAR_PETALBURG_GYM_STATE, 2
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releaseall
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end
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PetalburgCity_Gym_Movement_WallyExitGym:
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walk_down
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walk_down
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walk_down
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delay_16
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step_end
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PetalburgCity_Gym_EventScript_Norman::
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lock
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faceplayer
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switch VAR_PETALBURG_GYM_STATE
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case 2, PetalburgCity_Gym_EventScript_NormanNoBadges
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case 3, PetalburgCity_Gym_EventScript_NormanOneBadge
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case 4, PetalburgCity_Gym_EventScript_NormanTwoBadges
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case 5, PetalburgCity_Gym_EventScript_NormanThreeBadges
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case 6, PetalburgCity_Gym_EventScript_NormanBattle
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case 7, PetalburgCity_Gym_EventScript_NormanPostBattle
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case 8, PetalburgCity_Gym_EventScript_NormanRematch
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msgbox PetalburgCity_Gym_Text_DadYoureHereWithYourPokemon, MSGBOX_DEFAULT
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closemessage
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switch VAR_FACING
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case DIR_SOUTH, PetalburgCity_Gym_EventScript_BeginWallyTutorialSouth
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case DIR_NORTH, PetalburgCity_Gym_EventScript_BeginWallyTutorialNorth
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case DIR_WEST, PetalburgCity_Gym_EventScript_BeginWallyTutorialWest
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case DIR_EAST, PetalburgCity_Gym_EventScript_BeginWallyTutorialEast
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end
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PetalburgCity_Gym_EventScript_BeginWallyTutorialSouth::
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setvar VAR_0x8008, 0
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goto PetalburgCity_Gym_EventScript_BeginWallyTutorial
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end
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PetalburgCity_Gym_EventScript_BeginWallyTutorialNorth::
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setvar VAR_0x8008, 1
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goto PetalburgCity_Gym_EventScript_BeginWallyTutorial
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end
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PetalburgCity_Gym_EventScript_BeginWallyTutorialWest::
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setvar VAR_0x8008, 2
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goto PetalburgCity_Gym_EventScript_BeginWallyTutorial
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end
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PetalburgCity_Gym_EventScript_BeginWallyTutorialEast::
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setvar VAR_0x8008, 3
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goto PetalburgCity_Gym_EventScript_BeginWallyTutorial
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end
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PetalburgCity_Gym_EventScript_BeginWallyTutorial::
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addobject LOCALID_WALLY
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playse SE_DOOR
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call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_WallyArriveSouth
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call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_WallyArriveNorth
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call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_WallyArriveWestEast
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call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_WallyArriveWestEast
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msgbox PetalburgCity_Gym_Text_WallyIdLikeAPokemon, MSGBOX_DEFAULT
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msgbox PetalburgCity_Gym_Text_DadOhYoureWallyRight, MSGBOX_DEFAULT
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msgbox PetalburgCity_Gym_Text_WallyIveNeverCaughtAPokemon, MSGBOX_DEFAULT
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msgbox PetalburgCity_Gym_Text_DadHmISee, MSGBOX_DEFAULT
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call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_NormanAddressPlayerSouth
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call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_NormanAddressPlayerNorth
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call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_NormanAddressPlayerWest
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call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_NormanAddressPlayerEast
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msgbox PetalburgCity_Gym_Text_DadPlayerGoWithWally, MSGBOX_DEFAULT
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call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_NormanAddressWallySouth
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call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_NormanAddressWallyNorth
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call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_NormanAddressWallyWest
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call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_NormanAddressWallyEast
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msgbox PetalburgCity_Gym_Text_IllLoanYouMyZigzagoon, MSGBOX_DEFAULT
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msgbox PetalburgCity_Gym_Text_WallyThankYouAndDadGivesPokeBall, MSGBOX_DEFAULT
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msgbox PetalburgCity_Gym_Text_WallyOhWowThankYou, MSGBOX_DEFAULT
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call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_NormanFaceDoorSouth
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call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_NormanFaceDoorNorth
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call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_NormanFaceDoorWest
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call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_NormanFaceDoorEast
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call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_WallyFacePlayer
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call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_WallyFaceDown
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call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_WallyFacePlayer
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call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_WallyFacePlayer
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msgbox PetalburgCity_Gym_Text_WouldYouReallyComeWithMe, MSGBOX_DEFAULT
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closemessage
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setflag FLAG_DONT_TRANSITION_MUSIC
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playbgm MUS_FOLLOW_ME, FALSE
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call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_ExitGymWithWallySouth
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call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_ExitGymWithWallyNorth
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call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_ExitGymWithWallyWest
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call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_ExitGymWithWallyEast
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removeobject LOCALID_WALLY
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setflag FLAG_HIDE_PETALBURG_CITY_WALLYS_MOM
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setvar VAR_PETALBURG_GYM_STATE, 1
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setvar VAR_PETALBURG_CITY_STATE, 2
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clearflag FLAG_HIDE_PETALBURG_CITY_WALLY
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clearflag FLAG_HIDE_PETALBURG_GYM_WALLY
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setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL
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special InitBirchState
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warp MAP_PETALBURG_CITY, 15, 8
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waitstate
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release
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end
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PetalburgCity_Gym_EventScript_WallyArriveSouth::
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applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown
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applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyArrive
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waitmovement 0
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return
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PetalburgCity_Gym_EventScript_WallyArriveNorth::
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applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyArriveNorth
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waitmovement 0
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applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterRight
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight
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waitmovement 0
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return
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PetalburgCity_Gym_EventScript_WallyArriveWestEast::
|
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applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown
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applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyArrive
|
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waitmovement 0
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||
return
|
||
|
||
PetalburgCity_Gym_EventScript_ExitGymWithWallySouth::
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown
|
||
applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyExitSouthWest
|
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applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Gym_Movement_PlayerExitWithWallySouth
|
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waitmovement 0
|
||
return
|
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PetalburgCity_Gym_EventScript_ExitGymWithWallyNorth::
|
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applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyExitNorth
|
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applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Gym_Movement_PlayerExitWithWallyNorth
|
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waitmovement 0
|
||
return
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|
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PetalburgCity_Gym_EventScript_ExitGymWithWallyWest::
|
||
applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyExitSouthWest
|
||
applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Gym_Movement_PlayerExitWithWallyWest
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_ExitGymWithWallyEast::
|
||
applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyExitEast
|
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applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Gym_Movement_PlayerExitWithWallyEast
|
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waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanAddressPlayerSouth::
|
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applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterUp
|
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waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanAddressPlayerNorth::
|
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applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown
|
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp
|
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waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanAddressPlayerWest::
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterRight
|
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
|
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waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanAddressPlayerEast::
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterLeft
|
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight
|
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waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanAddressWallySouth::
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown
|
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waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanAddressWallyNorth::
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterRight
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanAddressWallyWest::
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanAddressWallyEast::
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_WallyFacePlayer::
|
||
applymovement LOCALID_WALLY, Common_Movement_FacePlayer
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_WallyFaceDown::
|
||
applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFasterDown
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanNoBadges::
|
||
msgbox PetalburgCity_Gym_Text_NormanGoToRustboro, MSGBOX_DEFAULT
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_NormanOneBadge::
|
||
msgbox PetalburgCity_Gym_Text_NormanGoToDewford, MSGBOX_DEFAULT
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_NormanTwoBadges::
|
||
msgbox PetalburgCity_Gym_Text_YouHaveGottenStronger, MSGBOX_DEFAULT
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_NormanThreeBadges::
|
||
msgbox PetalburgCity_Gym_Text_YouHaveGottenStronger, MSGBOX_DEFAULT
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_NormanFaceDoorSouth::
|
||
return
|
||
|
||
@ For all other NormanFaceDoorX, Norman is already facing the door from NormanAddressWallyX
|
||
PetalburgCity_Gym_EventScript_NormanFaceDoorNorth::
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanFaceDoorWest::
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanFaceDoorEast::
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_NormanPostBattle::
|
||
call PetalburgCity_Gym_EventScript_ShouldGiveEnigmaBerry
|
||
goto_if_eq VAR_RESULT, TRUE, PetalburgCity_Gym_EventScript_GiveEnigmaBerry
|
||
goto_if_unset FLAG_RECEIVED_TM_FACADE, PetalburgCity_Gym_EventScript_GiveFacade2
|
||
goto_if_set FLAG_SYS_GAME_CLEAR, PetalburgCity_Gym_EventScript_NoAmountOfTrainingIsEnough
|
||
msgbox PetalburgCity_Gym_Text_DadGoingToKeepTraining, MSGBOX_DEFAULT
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_GiveFacade2::
|
||
call PetalburgCity_Gym_EventScript_GiveFacade
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_NormanRematch::
|
||
trainerbattle_rematch_double TRAINER_NORMAN_1, PetalburgCity_Gym_Text_NormanPreRematch, PetalburgCity_Gym_Text_NormanRematchDefeat, PetalburgCity_Gym_Text_NormanRematchNeedTwoMons
|
||
msgbox PetalburgCity_Gym_Text_NormanPostRematch, MSGBOX_AUTOCLOSE
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_ShouldGiveEnigmaBerry::
|
||
specialvar VAR_RESULT, IsEnigmaBerryValid
|
||
goto_if_eq VAR_RESULT, FALSE, PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry
|
||
checkitem ITEM_ENIGMA_BERRY_E_READER
|
||
goto_if_eq VAR_RESULT, TRUE, PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry
|
||
checkpcitem ITEM_ENIGMA_BERRY_E_READER
|
||
goto_if_eq VAR_RESULT, TRUE, PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry
|
||
goto_if_eq VAR_ENIGMA_BERRY_AVAILABLE, 0, PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry
|
||
msgbox PetalburgCity_Gym_Text_GiveEnigmaBerry, MSGBOX_DEFAULT
|
||
setvar VAR_RESULT, TRUE
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry::
|
||
setvar VAR_RESULT, FALSE
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_GiveEnigmaBerry::
|
||
giveitem ITEM_ENIGMA_BERRY_E_READER
|
||
goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull
|
||
setvar VAR_ENIGMA_BERRY_AVAILABLE, 0
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_NormanBattle::
|
||
msgbox PetalburgCity_Gym_Text_NormanIntro, MSGBOX_DEFAULT
|
||
trainerbattle_no_intro TRAINER_NORMAN_1, PetalburgCity_Gym_Text_NormanDefeat
|
||
message PetalburgCity_Gym_Text_ReceivedBalanceBadge
|
||
waitmessage
|
||
call Common_EventScript_PlayGymBadgeFanfare
|
||
msgbox PetalburgCity_Gym_Text_ExplainBalanceBadgeTakeThis, MSGBOX_DEFAULT
|
||
setflag FLAG_DEFEATED_PETALBURG_GYM
|
||
setvar VAR_PETALBURG_GYM_STATE, 7
|
||
setflag FLAG_BADGE05_GET
|
||
special ResetHealLocationFromDewford
|
||
call EventScript_HideMrBriney
|
||
setflag FLAG_HIDE_MAUVILLE_GYM_WATTSON
|
||
clearflag FLAG_HIDE_MAUVILLE_CITY_WATTSON
|
||
setvar VAR_0x8008, 5
|
||
call Common_EventScript_SetGymTrainers
|
||
clearflag FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN
|
||
call PetalburgCity_Gym_EventScript_UnlockAllDoors
|
||
special DrawWholeMapView
|
||
call PetalburgCity_Gym_EventScript_GiveFacade
|
||
delay 30
|
||
msgbox PetalburgCity_Gym_Text_DadHappyAndSad, MSGBOX_DEFAULT
|
||
closemessage
|
||
delay 40
|
||
playse SE_DOOR
|
||
delay 10
|
||
addobject LOCALID_WALLYS_DAD
|
||
switch VAR_FACING
|
||
case DIR_NORTH, PetalburgCity_Gym_EventScript_WallysDadArrivesNorth
|
||
case DIR_WEST, PetalburgCity_Gym_EventScript_WallysDadArrivesWest
|
||
case DIR_EAST, PetalburgCity_Gym_EventScript_WallysDadArrivesEast
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_GiveFacade::
|
||
giveitem ITEM_TM_FACADE
|
||
goto_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull
|
||
setflag FLAG_RECEIVED_TM_FACADE
|
||
msgbox PetalburgCity_Gym_Text_ExplainFacade, MSGBOX_DEFAULT
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_WallysDadArrivesNorth::
|
||
setvar VAR_0x8008, 1
|
||
goto PetalburgCity_Gym_EventScript_WallysDadArrives
|
||
|
||
PetalburgCity_Gym_EventScript_WallysDadArrivesEast::
|
||
setvar VAR_0x8008, 2
|
||
goto PetalburgCity_Gym_EventScript_WallysDadArrives
|
||
|
||
PetalburgCity_Gym_EventScript_WallysDadArrivesWest::
|
||
setvar VAR_0x8008, 3
|
||
goto PetalburgCity_Gym_EventScript_WallysDadArrives
|
||
|
||
PetalburgCity_Gym_EventScript_WallysDadArrives::
|
||
applymovement LOCALID_WALLYS_DAD, PetalburgCity_Gym_Movement_WallysDadEnterGym
|
||
waitmovement 0
|
||
playse SE_PIN
|
||
applymovement LOCALID_WALLYS_DAD, Common_Movement_ExclamationMark
|
||
waitmovement 0
|
||
applymovement LOCALID_WALLYS_DAD, Common_Movement_Delay48
|
||
waitmovement 0
|
||
delay 10
|
||
call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_WallysDadApproachPlayerNorth
|
||
call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_WallysDadApproachPlayerEast
|
||
call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_WallysDadApproachPlayerWest
|
||
msgbox PetalburgCity_Gym_Text_PleaseComeWithMe, MSGBOX_DEFAULT
|
||
closemessage
|
||
delay 20
|
||
call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_WallysDadFaceNormanNorth
|
||
call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_WallysDadFaceNormanEast
|
||
call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_WallysDadFaceNormanWest
|
||
msgbox PetalburgCity_Gym_Text_LetMeBorrowPlayer, MSGBOX_DEFAULT
|
||
closemessage
|
||
setflag FLAG_DONT_TRANSITION_MUSIC
|
||
playbgm MUS_FOLLOW_ME, FALSE
|
||
call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_ExitGymWithWallysDadNorth
|
||
call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_ExitGymWithWallysDadEast
|
||
call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_ExitGymWithWallysDadWest
|
||
removeobject LOCALID_WALLYS_DAD
|
||
setvar VAR_PETALBURG_CITY_STATE, 4
|
||
clearflag FLAG_HIDE_PETALBURG_CITY_WALLYS_DAD
|
||
warp MAP_PETALBURG_CITY, 15, 8
|
||
waitstate
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_WallysDadFaceNormanNorth::
|
||
applymovement LOCALID_WALLYS_DAD, Common_Movement_WalkInPlaceFasterUp
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_WallysDadFaceNormanEast::
|
||
applymovement LOCALID_WALLYS_DAD, Common_Movement_WalkInPlaceFasterRight
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_WallysDadFaceNormanWest::
|
||
applymovement LOCALID_WALLYS_DAD, Common_Movement_WalkInPlaceFasterLeft
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_WallysDadApproachPlayerNorth::
|
||
applymovement LOCALID_WALLYS_DAD, PetalburgCity_Gym_Movement_WallysDadApproachPlayerNorth
|
||
waitmovement 0
|
||
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterLeft
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_WallysDadApproachPlayerEast::
|
||
applymovement LOCALID_WALLYS_DAD, PetalburgCity_Gym_Movement_WallysDadApproachPlayerEast
|
||
waitmovement 0
|
||
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_WallysDadApproachPlayerWest::
|
||
applymovement LOCALID_WALLYS_DAD, PetalburgCity_Gym_Movement_WallysDadApproachPlayerWest
|
||
waitmovement 0
|
||
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_ExitGymWithWallysDadNorth::
|
||
applymovement LOCALID_WALLYS_DAD, PetalburgCity_Gym_Movement_WallysDadExitNorth
|
||
applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown
|
||
applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Gym_Movement_PlayerExitWithWallysDadNorth
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_ExitGymWithWallysDadEast::
|
||
applymovement LOCALID_WALLYS_DAD, PetalburgCity_Gym_Movement_WallysDadExitEast
|
||
applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Gym_Movement_PlayerExitWithWallysDadEast
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_ExitGymWithWallysDadWest::
|
||
applymovement LOCALID_WALLYS_DAD, PetalburgCity_Gym_Movement_WallysDadExitWest
|
||
applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Gym_Movement_PlayerExitWithWallysDadWest
|
||
waitmovement 0
|
||
return
|
||
|
||
PetalburgCity_Gym_Movement_WallysDadExitNorth:
|
||
walk_down
|
||
walk_down
|
||
walk_left
|
||
walk_left
|
||
walk_down
|
||
walk_down
|
||
walk_in_place_faster_up
|
||
delay_8
|
||
walk_in_place_down
|
||
set_invisible
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_WallysDadExitEast:
|
||
walk_down
|
||
walk_down
|
||
walk_left
|
||
walk_left
|
||
walk_down
|
||
walk_down
|
||
walk_in_place_faster_up
|
||
delay_8
|
||
walk_in_place_down
|
||
set_invisible
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_WallysDadExitWest:
|
||
walk_down
|
||
walk_down
|
||
walk_left
|
||
walk_left
|
||
walk_left
|
||
walk_left
|
||
walk_down
|
||
walk_down
|
||
walk_in_place_faster_up
|
||
delay_8
|
||
walk_in_place_down
|
||
set_invisible
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_PlayerExitWithWallysDadNorth:
|
||
delay_16
|
||
walk_down
|
||
walk_down
|
||
walk_left
|
||
walk_left
|
||
walk_down
|
||
walk_down
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_PlayerExitWithWallysDadEast:
|
||
delay_16
|
||
walk_down
|
||
walk_down
|
||
walk_left
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_PlayerExitWithWallysDadWest:
|
||
delay_16
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
walk_left
|
||
walk_left
|
||
walk_left
|
||
walk_down
|
||
walk_down
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_WallysDadEnterGym:
|
||
walk_up
|
||
delay_8
|
||
walk_in_place_faster_right
|
||
delay_8
|
||
walk_in_place_faster_left
|
||
delay_16
|
||
walk_in_place_faster_up
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_WallysDadApproachPlayerNorth:
|
||
walk_right
|
||
walk_right
|
||
walk_up
|
||
walk_up
|
||
walk_up
|
||
walk_in_place_faster_right
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_WallysDadApproachPlayerEast:
|
||
walk_right
|
||
walk_right
|
||
walk_up
|
||
walk_up
|
||
walk_up
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_WallysDadApproachPlayerWest:
|
||
walk_right
|
||
walk_right
|
||
walk_up
|
||
walk_up
|
||
walk_right
|
||
walk_right
|
||
walk_up
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_Unused:
|
||
walk_in_place_faster_up
|
||
delay_16
|
||
delay_16
|
||
delay_16
|
||
delay_16
|
||
delay_16
|
||
delay_8
|
||
walk_in_place_faster_down
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_WallyArriveNorth:
|
||
delay_16
|
||
walk_up
|
||
delay_16
|
||
delay_8
|
||
walk_up
|
||
walk_right
|
||
walk_up
|
||
walk_up
|
||
walk_in_place_faster_left
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_WallyArrive:
|
||
delay_16
|
||
walk_up
|
||
delay_16
|
||
delay_8
|
||
walk_up
|
||
walk_up
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_WallyExitNorth:
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
walk_in_place_faster_up
|
||
delay_16
|
||
walk_in_place_down
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_WallyExitEast:
|
||
walk_down
|
||
walk_down
|
||
walk_right
|
||
walk_down
|
||
walk_in_place_faster_up
|
||
delay_16
|
||
walk_in_place_down
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_WallyExitSouthWest:
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
walk_in_place_faster_up
|
||
delay_16
|
||
walk_in_place_down
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_PlayerExitWithWallyNorth:
|
||
delay_16
|
||
delay_16
|
||
delay_16
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
delay_8
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_PlayerExitWithWallySouth:
|
||
delay_16
|
||
delay_16
|
||
walk_right
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
delay_8
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_PlayerExitWithWallyWest:
|
||
delay_16
|
||
delay_16
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
delay_8
|
||
step_end
|
||
|
||
PetalburgCity_Gym_Movement_PlayerExitWithWallyEast:
|
||
walk_in_place_faster_down
|
||
delay_16
|
||
delay_16
|
||
walk_down
|
||
walk_down
|
||
walk_down
|
||
walk_right
|
||
walk_down
|
||
delay_8
|
||
step_end
|
||
|
||
PetalburgCity_Gym_EventScript_NoAmountOfTrainingIsEnough::
|
||
msgbox PetalburgCity_Gym_Text_DadNoAmountOfTrainingIsEnough, MSGBOX_DEFAULT
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_SpeedRoomDoor::
|
||
lockall
|
||
goto_if_lt VAR_PETALBURG_GYM_STATE, 6, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 7
|
||
setvar VAR_0x8009, 85
|
||
msgbox PetalburgCity_Gym_Text_EnterSpeedRoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_EnterRoom::
|
||
closemessage
|
||
delay 30
|
||
warpdoor MAP_PETALBURG_CITY_GYM, VAR_0x8008, VAR_0x8009
|
||
waitstate
|
||
releaseall
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_DontEnterRoom::
|
||
releaseall
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_DoorLocked::
|
||
msgbox PetalburgCity_Gym_Text_DoorAppearsLocked, MSGBOX_DEFAULT
|
||
releaseall
|
||
end
|
||
|
||
@ VAR_0x8008 and VAR_0x8009 below are the x and y coordinates of the warp
|
||
PetalburgCity_Gym_EventScript_AccuracyRoomDoor::
|
||
lockall
|
||
goto_if_lt VAR_PETALBURG_GYM_STATE, 6, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 1
|
||
setvar VAR_0x8009, 98
|
||
msgbox PetalburgCity_Gym_Text_EnterAccuracyRoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_ConfusionRoomDoor::
|
||
lockall
|
||
goto_if_not_defeated TRAINER_RANDALL, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 7
|
||
setvar VAR_0x8009, 46
|
||
msgbox PetalburgCity_Gym_Text_EnterConfusionRoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_LeftDefenseRoomDoor::
|
||
lockall
|
||
goto_if_not_defeated TRAINER_RANDALL, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 1
|
||
setvar VAR_0x8009, 59
|
||
msgbox PetalburgCity_Gym_Text_EnterDefenseRoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_RightDefenseRoomDoor::
|
||
lockall
|
||
goto_if_not_defeated TRAINER_MARY, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 7
|
||
setvar VAR_0x8009, 59
|
||
msgbox PetalburgCity_Gym_Text_EnterDefenseRoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_RecoveryRoomDoor::
|
||
lockall
|
||
goto_if_not_defeated TRAINER_MARY, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 1
|
||
setvar VAR_0x8009, 72
|
||
msgbox PetalburgCity_Gym_Text_EnterRecoveryRoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_LeftStrengthRoomDoor::
|
||
lockall
|
||
goto_if_not_defeated TRAINER_PARKER, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 1
|
||
setvar VAR_0x8009, 20
|
||
msgbox PetalburgCity_Gym_Text_EnterStrengthRoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_RightStrengthRoomDoor::
|
||
lockall
|
||
goto_if_not_defeated TRAINER_ALEXIA, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 7
|
||
setvar VAR_0x8009, 20
|
||
msgbox PetalburgCity_Gym_Text_EnterStrengthRoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_LeftOHKORoomDoor::
|
||
lockall
|
||
goto_if_not_defeated TRAINER_ALEXIA, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 1
|
||
setvar VAR_0x8009, 33
|
||
msgbox PetalburgCity_Gym_Text_EnterOHKORoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_RightOHKORoomDoor::
|
||
lockall
|
||
goto_if_not_defeated TRAINER_GEORGE, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 7
|
||
setvar VAR_0x8009, 33
|
||
msgbox PetalburgCity_Gym_Text_EnterOHKORoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_LeftGymLeadersRoomDoor::
|
||
lockall
|
||
goto_if_not_defeated TRAINER_JODY, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 1
|
||
setvar VAR_0x8009, 7
|
||
msgbox PetalburgCity_Gym_Text_EnterGymLeadersRoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_RightGymLeadersRoomDoor::
|
||
lockall
|
||
goto_if_not_defeated TRAINER_BERKE, PetalburgCity_Gym_EventScript_DoorLocked
|
||
setvar VAR_0x8008, 7
|
||
setvar VAR_0x8009, 7
|
||
msgbox PetalburgCity_Gym_Text_EnterGymLeadersRoom, MSGBOX_YESNO
|
||
goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom
|
||
goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_Randall::
|
||
trainerbattle_single TRAINER_RANDALL, PetalburgCity_Gym_Text_RandallIntro, PetalburgCity_Gym_Text_RandallDefeat, PetalburgCity_Gym_EventScript_SlideOpenSpeedRoomDoors
|
||
goto_if_set FLAG_DEFEATED_PETALBURG_GYM, PetalburgCity_Gym_EventScript_RandallPostBadge
|
||
msgbox PetalburgCity_Gym_Text_RandallPostBattle, MSGBOX_AUTOCLOSE
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_SlideOpenSpeedRoomDoors::
|
||
setvar VAR_0x8005, 0
|
||
call PetalburgCity_Gym_EventScript_OpenSpeedRoomDoors
|
||
special DrawWholeMapView
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_RandallPostBadge::
|
||
msgbox PetalburgCity_Gym_Text_RandallPostBadge, MSGBOX_NPC
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_Parker::
|
||
trainerbattle_single TRAINER_PARKER, PetalburgCity_Gym_Text_ParkerIntro, PetalburgCity_Gym_Text_ParkerDefeat, PetalburgCity_Gym_EventScript_SlideOpenConfusionRoomDoors
|
||
goto_if_set FLAG_DEFEATED_PETALBURG_GYM, PetalburgCity_Gym_EventScript_ParkerPostBadge
|
||
msgbox PetalburgCity_Gym_Text_ParkerPostBattle, MSGBOX_AUTOCLOSE
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_SlideOpenConfusionRoomDoors::
|
||
setvar VAR_0x8005, 0
|
||
call PetalburgCity_Gym_EventScript_OpenConfusionRoomDoors
|
||
special DrawWholeMapView
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_ParkerPostBadge::
|
||
msgbox PetalburgCity_Gym_Text_ParkerPostBadge, MSGBOX_NPC
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_George::
|
||
trainerbattle_single TRAINER_GEORGE, PetalburgCity_Gym_Text_GeorgeIntro, PetalburgCity_Gym_Text_GeorgeDefeat, PetalburgCity_Gym_EventScript_SlideOpenRecoveryRoomDoors
|
||
goto_if_set FLAG_DEFEATED_PETALBURG_GYM, PetalburgCity_Gym_EventScript_GeorgePostBadge
|
||
msgbox PetalburgCity_Gym_Text_GeorgePostBattle, MSGBOX_AUTOCLOSE
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_SlideOpenRecoveryRoomDoors::
|
||
setvar VAR_0x8005, 0
|
||
call PetalburgCity_Gym_EventScript_OpenRecoveryRoomDoors
|
||
special DrawWholeMapView
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_GeorgePostBadge::
|
||
msgbox PetalburgCity_Gym_Text_GeorgePostBadge, MSGBOX_NPC
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_Berke::
|
||
trainerbattle_single TRAINER_BERKE, PetalburgCity_Gym_Text_BerkeIntro, PetalburgCity_Gym_Text_BerkeDefeat, PetalburgCity_Gym_EventScript_SlideOpenOHKORoomDoors
|
||
goto_if_set FLAG_DEFEATED_PETALBURG_GYM, PetalburgCity_Gym_EventScript_BerkePostBadge
|
||
msgbox PetalburgCity_Gym_Text_BerkePostBattle, MSGBOX_AUTOCLOSE
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_SlideOpenOHKORoomDoors::
|
||
setvar VAR_0x8005, 0
|
||
call PetalburgCity_Gym_EventScript_OpenOHKORoomDoors
|
||
special DrawWholeMapView
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_BerkePostBadge::
|
||
msgbox PetalburgCity_Gym_Text_BerkePostBadge, MSGBOX_NPC
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_Mary::
|
||
trainerbattle_single TRAINER_MARY, PetalburgCity_Gym_Text_MaryIntro, PetalburgCity_Gym_Text_MaryDefeat, PetalburgCity_Gym_EventScript_SlideOpenAccuracyRoomDoors
|
||
goto_if_set FLAG_DEFEATED_PETALBURG_GYM, PetalburgCity_Gym_EventScript_MaryPostBadge
|
||
msgbox PetalburgCity_Gym_Text_MaryPostBattle, MSGBOX_AUTOCLOSE
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_SlideOpenAccuracyRoomDoors::
|
||
setvar VAR_0x8005, 0
|
||
call PetalburgCity_Gym_EventScript_OpenAccuracyRoomDoors
|
||
special DrawWholeMapView
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_MaryPostBadge::
|
||
msgbox PetalburgCity_Gym_Text_MaryPostBadge, MSGBOX_NPC
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_Alexia::
|
||
trainerbattle_single TRAINER_ALEXIA, PetalburgCity_Gym_Text_AlexiaIntro, PetalburgCity_Gym_Text_AlexiaDefeat, PetalburgCity_Gym_EventScript_SlideOpenDefenseRoomDoors
|
||
goto_if_set FLAG_DEFEATED_PETALBURG_GYM, PetalburgCity_Gym_EventScript_AlexiaPostBadge
|
||
msgbox PetalburgCity_Gym_Text_AlexiaPostBattle, MSGBOX_AUTOCLOSE
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_SlideOpenDefenseRoomDoors::
|
||
setvar VAR_0x8005, 0
|
||
call PetalburgCity_Gym_EventScript_OpenDefenseRoomDoors
|
||
special DrawWholeMapView
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_AlexiaPostBadge::
|
||
msgbox PetalburgCity_Gym_Text_AlexiaPostBadge, MSGBOX_NPC
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_Jody::
|
||
trainerbattle_single TRAINER_JODY, PetalburgCity_Gym_Text_JodyIntro, PetalburgCity_Gym_Text_JodyDefeat, PetalburgCity_Gym_EventScript_SlideOpenStrengthRoomDoors
|
||
goto_if_set FLAG_DEFEATED_PETALBURG_GYM, PetalburgCity_Gym_EventScript_JodyPostBadge
|
||
msgbox PetalburgCity_Gym_Text_JodyPostBattle, MSGBOX_AUTOCLOSE
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_SlideOpenStrengthRoomDoors::
|
||
setvar VAR_0x8005, 0
|
||
call PetalburgCity_Gym_EventScript_OpenStrengthRoomDoors
|
||
special DrawWholeMapView
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_JodyPostBadge::
|
||
msgbox PetalburgCity_Gym_Text_JodyPostBadge, MSGBOX_NPC
|
||
end
|
||
|
||
@ VAR_0x8004 below is the room number
|
||
@ VAR_0x8005 below is 0 when the door should be slid open and 1 when it should be unlocked immediately
|
||
PetalburgCity_Gym_EventScript_OpenGymEntranceDoors::
|
||
setvar VAR_0x8004, 1
|
||
call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors
|
||
call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors
|
||
call PetalburgCity_Gym_EventScript_SetEntranceRoomDoorMetatiles
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_OpenSpeedRoomDoors::
|
||
setvar VAR_0x8004, 2
|
||
call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors
|
||
call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors
|
||
call PetalburgCity_Gym_EventScript_SetSpeedRoomDoorMetatiles
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_OpenAccuracyRoomDoors::
|
||
setvar VAR_0x8004, 3
|
||
call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors
|
||
call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors
|
||
call PetalburgCity_Gym_EventScript_SetAccuracyRoomDoorMetatiles
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_OpenConfusionRoomDoors::
|
||
setvar VAR_0x8004, 4
|
||
call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors
|
||
call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors
|
||
call PetalburgCity_Gym_EventScript_SetConfusionRoomDoorMetatiles
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_OpenDefenseRoomDoors::
|
||
setvar VAR_0x8004, 5
|
||
call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors
|
||
call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors
|
||
call PetalburgCity_Gym_EventScript_SetDefenseRoomDoorMetatiles
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_OpenRecoveryRoomDoors::
|
||
setvar VAR_0x8004, 6
|
||
call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors
|
||
call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors
|
||
call PetalburgCity_Gym_EventScript_SetRecoveryRoomDoorMetatiles
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_OpenStrengthRoomDoors::
|
||
setvar VAR_0x8004, 7
|
||
call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors
|
||
call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors
|
||
call PetalburgCity_Gym_EventScript_SetStrengthRoomDoorMetatiles
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_OpenOHKORoomDoors::
|
||
setvar VAR_0x8004, 8
|
||
call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors
|
||
call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors
|
||
call PetalburgCity_Gym_EventScript_SetOHKORoomDoorMetatiles
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_SetEntranceRoomDoorMetatiles::
|
||
setmetatile 6, 85, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 7, 85, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
setmetatile 1, 98, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 2, 98, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_SetSpeedRoomDoorMetatiles::
|
||
setmetatile 6, 46, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 7, 46, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
setmetatile 1, 59, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 2, 59, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_SetAccuracyRoomDoorMetatiles::
|
||
setmetatile 6, 59, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 7, 59, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
setmetatile 1, 72, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 2, 72, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_SetConfusionRoomDoorMetatiles::
|
||
setmetatile 1, 20, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 2, 20, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_SetDefenseRoomDoorMetatiles::
|
||
setmetatile 6, 20, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 7, 20, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
setmetatile 1, 33, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 2, 33, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_SetRecoveryRoomDoorMetatiles::
|
||
setmetatile 6, 33, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 7, 33, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_SetStrengthRoomDoorMetatiles::
|
||
setmetatile 1, 7, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 2, 7, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_SetOHKORoomDoorMetatiles::
|
||
setmetatile 6, 7, METATILE_PetalburgGym_RoomEntrance_Left, FALSE
|
||
setmetatile 7, 7, METATILE_PetalburgGym_RoomEntrance_Right, FALSE
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_SlideOpenRoomDoors::
|
||
special PetalburgGymSlideOpenRoomDoors
|
||
waitstate
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_UnlockRoomDoors::
|
||
special PetalburgGymUnlockRoomDoors
|
||
return
|
||
|
||
PetalburgCity_Gym_EventScript_GymGuide::
|
||
lock
|
||
faceplayer
|
||
goto_if_set FLAG_DEFEATED_PETALBURG_GYM, PetalburgCity_Gym_EventScript_GymGuidePostVictory
|
||
msgbox PetalburgCity_Gym_Text_GymGuideAdvice, MSGBOX_DEFAULT
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_GymGuidePostVictory::
|
||
msgbox PetalburgCity_Gym_Text_GymGuidePostVictory, MSGBOX_DEFAULT
|
||
release
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_LeftGymStatue::
|
||
lockall
|
||
goto_if_set FLAG_BADGE05_GET, PetalburgCity_Gym_EventScript_GymStatueCertified
|
||
goto PetalburgCity_Gym_EventScript_GymStatue
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_RightGymStatue::
|
||
lockall
|
||
goto_if_set FLAG_BADGE05_GET, PetalburgCity_Gym_EventScript_GymStatueCertified
|
||
goto PetalburgCity_Gym_EventScript_GymStatue
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_GymStatueCertified::
|
||
msgbox PetalburgCity_Gym_Text_GymStatueCertified, MSGBOX_DEFAULT
|
||
releaseall
|
||
end
|
||
|
||
PetalburgCity_Gym_EventScript_GymStatue::
|
||
msgbox PetalburgCity_Gym_Text_GymStatue, MSGBOX_DEFAULT
|
||
releaseall
|
||
end
|
||
|
||
PetalburgCity_Gym_Text_DadYoureHereWithYourPokemon:
|
||
.string "爸爸:嗯?\p这不是{PLAYER}吗!\n搬完家了吗?\p没想到你能自己\n一个人跑过来。\p啊,原来如此,\n你是和宝可梦一起来的啊。\p那么……你是想像我一样成为\n一位训练家吗,{PLAYER}?\p这真是个好消息!\n我很期待!$"
|
||
|
||
PetalburgCity_Gym_Text_WallyIdLikeAPokemon:
|
||
.string "那个……我……\n想要一只宝可梦,拜托了……$"
|
||
|
||
PetalburgCity_Gym_Text_DadOhYoureWallyRight:
|
||
.string "爸爸:嗯?你是……对了,\n记得是叫满充对吧?$"
|
||
|
||
PetalburgCity_Gym_Text_WallyIveNeverCaughtAPokemon:
|
||
.string "满充:我马上就要搬到绿茵镇\n去跟亲戚家那里住了。\p我一个人可能会寂寞,\n所以我想带只宝可梦一起去,\p但我以前从未捕捉过宝可梦,\n我不知道该怎么……$"
|
||
|
||
PetalburgCity_Gym_Text_DadHmISee:
|
||
.string "爸爸:……原来如此。$"
|
||
|
||
PetalburgCity_Gym_Text_DadPlayerGoWithWally:
|
||
.string "爸爸:{PLAYER},\n你都听到了吧?\p陪满充一起去吧,\n要确保他安全地捕捉到宝可梦。$"
|
||
|
||
PetalburgCity_Gym_Text_IllLoanYouMyZigzagoon:
|
||
.string "满充,我先把我自己的\n宝可梦借给你。\p满充得到了蛇纹熊!$"
|
||
|
||
PetalburgCity_Gym_Text_WallyThankYouAndDadGivesPokeBall:
|
||
.string "满充:哇!\n一只宝可梦!\p爸爸:嗯,再给你个精灵球吧。\n加油吧!\p满充得到精灵球!$"
|
||
|
||
PetalburgCity_Gym_Text_WallyOhWowThankYou:
|
||
.string "满充:哇!\n谢谢叔叔!$"
|
||
|
||
PetalburgCity_Gym_Text_WouldYouReallyComeWithMe:
|
||
.string "{PLAYER}……\n你会陪我一起去的对吧?$"
|
||
|
||
PetalburgCity_Gym_Text_DadSoDidItWorkOut:
|
||
.string "爸爸:那么,还顺利吗?$"
|
||
|
||
PetalburgCity_Gym_Text_WallyThankYouBye:
|
||
.string "满充:谢谢叔叔,我成功了。\n这只宝可梦还给您。\p{PLAYER},\n谢谢你陪我……\p多亏了你们,\n我才能捕捉到自己的宝可梦。\p我一定会好好照顾它的……\p啊!妈妈还在等我,\n我得走了!\p再见,{PLAYER}!$"
|
||
|
||
PetalburgCity_Gym_Text_DadGoCollectBadges:
|
||
.string "爸爸:好了……\p{PLAYER},如果你想成为一个\n强大的训练家,我有几条建议。\p首先去距此不远的\n卡那兹市,\p挑战那里的\n道馆馆主,杜娟。\p然后再去其他宝可梦道馆,\n打败那里的馆主,\p收集他们的徽章,\n明白了吗?\p当然,我也是道馆馆主,所以我们\n总有一天会对战,{PLAYER},\p但那之前,你得先变得\n更强大才行。$"
|
||
|
||
PetalburgCity_Gym_Text_NormanGoToRustboro:
|
||
.string "爸爸:嗯?你还没去\n卡那兹市的宝可梦道馆?\p一个新手训练家\n是没法打败我的。\p{PLAYER},等你变强了\n再向我挑战吧。\p当你收集4个道馆徽章后,\n我再接受你的挑战,{PLAYER}。$"
|
||
|
||
PetalburgCity_Gym_Text_NormanGoToDewford:
|
||
.string "爸爸:嗯……看来你打败了\n卡那兹市的宝可梦道馆馆主。\p但还有很多比你更强的\n训练家,{PLAYER}。\p在海对岸的武斗镇里\n有个叫做藤树的道馆馆主,\p你应该试试去挑战他。$"
|
||
|
||
PetalburgCity_Gym_Text_YouHaveGottenStronger:
|
||
.string "爸爸:嗯……{PLAYER},\n你变强了,\p从你获得的徽章数量\n就能看得出。$"
|
||
|
||
PetalburgCity_Gym_Text_NormanIntro:
|
||
.string "爸爸:嗯……\n看来,你已经赢得4枚徽章了。\p很好,那就按我所承诺的\n那样,让我们来对战吧。\p{PLAYER}……\p我真高兴能和自己的孩子\n来一场真真正正的对战。\p但是,\n对战就是对战!\p身为道馆馆主,\n我会尽我所能赢取胜利。\p{PLAYER},\n你也要用尽全力啊!$"
|
||
|
||
PetalburgCity_Gym_Text_NormanDefeat:
|
||
.string "这……\p我……\p难以置信。\n{PLAYER}……\p我输给了{PLAYER}?\p但规则就是规则!\n来,收下这个。$"
|
||
|
||
PetalburgCity_Gym_Text_ReceivedBalanceBadge:
|
||
.string "{PLAYER}从爸爸那里\n得到了天秤徽章!$"
|
||
|
||
PetalburgCity_Gym_Text_ExplainBalanceBadgeTakeThis:
|
||
.string "爸爸:有了这枚徽章,\n你所有宝可梦的防御力都会得到提升。\p学会秘传招式冲浪\n的宝可梦也可以渡水了。\p这是我给你的礼物,{PLAYER},\n我相信你可以用好它。$"
|
||
|
||
PetalburgCity_Gym_Text_ExplainFacade:
|
||
.string "爸爸:招式学习器42里面是硬撑。\p如果宝可梦中毒、\n麻痹或者灼伤,\l招式的威力就会翻倍。\p用这招可以逆转\n不利形势。$"
|
||
|
||
PetalburgCity_Gym_Text_DadHappyAndSad:
|
||
.string "爸爸:作为道馆馆主,\n我不知道有多失落……\p但作为一个父亲,\n我高兴的同时又有点难过。\l真是奇怪……$"
|
||
|
||
PetalburgCity_Gym_Text_PleaseComeWithMe:
|
||
.string "啊,你来了,{PLAYER}{KUN}!\p跟我来,\n我有些东西要给你。$"
|
||
|
||
PetalburgCity_Gym_Text_LetMeBorrowPlayer:
|
||
.string "千里,你不介意吧?\p我想把你的{PLAYER}{KUN}\n借去一小会儿。$"
|
||
|
||
PetalburgCity_Gym_Text_DadGoingToKeepTraining:
|
||
.string "爸爸:{PLAYER},你该常回家\n看看妈妈。\p我要在这儿继续锻炼\n让自己变强。\p作为一个训练家,如果就这么甘心\n输给你,我会很苦恼的,{PLAYER}!$"
|
||
|
||
PetalburgCity_Gym_Text_DadNoAmountOfTrainingIsEnough:
|
||
.string "爸爸:{PLAYER},最近如何?\p宝可梦的世界广阔无比。\p老实说,我觉得再多的\n训练也不够。$"
|
||
|
||
PetalburgCity_Gym_Text_GymGuideAdvice:
|
||
.string "嗨,怎么样,向冠军的目标\n冲刺的{PLAYER}?\p在这个道馆里,\n你打败房间里的训练家后,\l通向下一个房间的门就会开启。\p哇呀!这个房间的门\n已经打开了,别打我!\p橙华市道馆的训练家\n会使用各种各样的道具。\p左边的门通向\n速度房间,\p右边的门通向\n命中房间。\p房间的名称就写在门上,\n你要谨慎选择。\p选好房间之后……\n哎,好了,加油吧!$"
|
||
|
||
PetalburgCity_Gym_Text_GymGuidePostVictory:
|
||
.string "哇!{PLAYER}!你甚至打败了\n自己的父亲!\p哇!\n多么令人吃惊的结局!$"
|
||
|
||
PetalburgCity_Gym_Text_RandallIntro:
|
||
.string "比对手先一步发动攻击的\n能力……\p正因如此,才会在对战中\n占尽先机,你说呢?$"
|
||
|
||
PetalburgCity_Gym_Text_RandallDefeat:
|
||
.string "一场出色的战斗!$"
|
||
|
||
PetalburgCity_Gym_Text_RandallPostBattle:
|
||
.string "在下面的房间中\n还有新的挑战等着你。\p左边是\n混乱房间,\p右边则通向\n防御房间。$"
|
||
|
||
PetalburgCity_Gym_Text_RandallPostBadge:
|
||
.string "无论赢了谁,无论输给谁,\n都永远不能逃避训练自己\l和宝可梦的责任。\p我想作为道馆馆主,\n就应当如此。$"
|
||
|
||
PetalburgCity_Gym_Text_ParkerIntro:
|
||
.string "这里是混乱房间。\p让我看看你和宝可梦之间\n有多么强的羁绊!$"
|
||
|
||
PetalburgCity_Gym_Text_ParkerDefeat:
|
||
.string "我还不足以让你们的组合陷入混乱……\n你们间的信任真的很强。$"
|
||
|
||
PetalburgCity_Gym_Text_ParkerPostBattle:
|
||
.string "下面是力量房间,\n你能抵挡住那强大的威力吗?$"
|
||
|
||
PetalburgCity_Gym_Text_ParkerPostBadge:
|
||
.string "你打败了我们的馆主,\n我们必须更加努力训练了。$"
|
||
|
||
PetalburgCity_Gym_Text_GeorgeIntro:
|
||
.string "当你以为自己就要赢了时,\n对手的体力恢复了……\p你了解那种\n沮丧的感觉吗?\p就让你体会一下\n这种沮丧吧!$"
|
||
|
||
PetalburgCity_Gym_Text_GeorgeDefeat:
|
||
.string "我来不及恢复体力……\n这么强大的攻击……$"
|
||
|
||
PetalburgCity_Gym_Text_GeorgePostBattle:
|
||
.string "我不该小看\n我们馆主的孩子。\p不,等等!训练家的力量\n全是靠自己的努力得来的。\p我的努力还不够,\n所以才会输。\p加油吧!下面是一击必杀房间。$"
|
||
|
||
PetalburgCity_Gym_Text_GeorgePostBadge:
|
||
.string "我还要在道馆继续训练。\n总有一天,我要成为馆主。$"
|
||
|
||
PetalburgCity_Gym_Text_BerkeIntro:
|
||
.string "就算你是我们馆主的孩子,\n我也不会放水的。\p体会一下宝可梦被\n击中要害的恐惧吧!$"
|
||
|
||
PetalburgCity_Gym_Text_BerkeDefeat:
|
||
.string "你的力量……\n这是真正的力量。$"
|
||
|
||
PetalburgCity_Gym_Text_BerkePostBattle:
|
||
.string "你的父亲很强,\n大家都很尊敬他。\p而且,我感到你身上也\n散发着同他一样的热情。\p希望能看到你和你父亲之间\n一场激烈的战斗!$"
|
||
|
||
PetalburgCity_Gym_Text_BerkePostBadge:
|
||
.string "自从你爸爸成为馆主以来,\n橙华市的训练家\l已经变得很强了。$"
|
||
|
||
PetalburgCity_Gym_Text_MaryIntro:
|
||
.string "嘻嘻……\n这里是命中房间。\p当所有攻击全部命中时,\n你会应付不过来的。$"
|
||
|
||
PetalburgCity_Gym_Text_MaryDefeat:
|
||
.string "你的命中比我更强……$"
|
||
|
||
PetalburgCity_Gym_Text_MaryPostBattle:
|
||
.string "前面有更强的\n训练家在等着你。\p左边是防御房间,\n右边是回复房间。\p你的宝可梦的攻击\n会在前方受到挑战。$"
|
||
|
||
PetalburgCity_Gym_Text_MaryPostBadge:
|
||
.string "知道我们是怎么\n成为训练家的吗?\p我们努力和我们的宝可梦\n成为朋友。$"
|
||
|
||
PetalburgCity_Gym_Text_AlexiaIntro:
|
||
.string "防御越高,\n攻击时越没有后顾之忧。$"
|
||
|
||
PetalburgCity_Gym_Text_AlexiaDefeat:
|
||
.string "我们的防御还不够……$"
|
||
|
||
PetalburgCity_Gym_Text_AlexiaPostBattle:
|
||
.string "你给我上了\n重要的一课。\p好了,加油吧!左边的门\n通向力量房间,\p右边的门通向\n一击必杀房间。\p两边的训练家都\n十分善于进攻。$"
|
||
|
||
PetalburgCity_Gym_Text_AlexiaPostBadge:
|
||
.string "喂,你尝试过冲浪吗?$"
|
||
|
||
PetalburgCity_Gym_Text_JodyIntro:
|
||
.string "我们的道馆馆主要我们\n尽全力打败你。\p就算你是馆主的孩子,\n我们也不能放水!$"
|
||
|
||
PetalburgCity_Gym_Text_JodyDefeat:
|
||
.string "但……我已经尽力了!$"
|
||
|
||
PetalburgCity_Gym_Text_JodyPostBattle:
|
||
.string "你使用宝可梦的方法……\n和你父亲很像。\p去吧,你的父亲,道馆馆主,\n正在等着你!$"
|
||
|
||
PetalburgCity_Gym_Text_JodyPostBadge:
|
||
.string "当然,让宝可梦变强\n并没有错。\p但是,是什么决定了胜负?\p正是训练家对他们\n宝可梦的感情。$"
|
||
|
||
PetalburgCity_Gym_Text_DoorAppearsLocked:
|
||
.string "这扇门现在\n锁着……$"
|
||
|
||
PetalburgCity_Gym_Text_EnterSpeedRoom:
|
||
.string "牌子上写着“速度房间”。\p想进去吗?$"
|
||
|
||
@ Unused
|
||
PetalburgCity_Gym_Text_DoorAppearsLocked2:
|
||
.string "这扇门现在\n锁着……$"
|
||
|
||
PetalburgCity_Gym_Text_EnterAccuracyRoom:
|
||
.string "牌子上写着“命中房间”。\p想进去吗?$"
|
||
|
||
PetalburgCity_Gym_Text_EnterConfusionRoom:
|
||
.string "牌子上写着“混乱房间”。\p想进去吗?$"
|
||
|
||
PetalburgCity_Gym_Text_EnterDefenseRoom:
|
||
.string "牌子上写着“防御房间”。\p想进去吗?$"
|
||
|
||
PetalburgCity_Gym_Text_EnterRecoveryRoom:
|
||
.string "牌子上写着“回复房间”。\p想进去吗?$"
|
||
|
||
PetalburgCity_Gym_Text_EnterStrengthRoom:
|
||
.string "牌子上写着“力量房间”。\p想进去吗?$"
|
||
|
||
PetalburgCity_Gym_Text_EnterOHKORoom:
|
||
.string "牌子上写着“一击必杀房间”。\p想进去吗?$"
|
||
|
||
PetalburgCity_Gym_Text_EnterGymLeadersRoom:
|
||
.string "牌子上写着:“道馆馆主的房间\p亲眼见识一下\n等待着你的宝可梦吧!”\p想进去吗?$"
|
||
|
||
PetalburgCity_Gym_Text_GymStatue:
|
||
.string "橙华市宝可梦道馆$"
|
||
|
||
PetalburgCity_Gym_Text_GymStatueCertified:
|
||
.string "橙华市宝可梦道馆\p千里认可的训练家:\n{PLAYER}$"
|
||
|
||
PetalburgCity_Gym_Text_NormanPreRematch:
|
||
.string "爸爸:{PLAYER}……\n我就知道你会来。\p我永远也不会拒绝\n你的挑战的。\p你明白的,对吧?\p在道馆里,\n无关我们是不是父子。\p不,正因为我们是父子,\n我们才更要在对方面前用上全力。\l对吧,{PLAYER}?$"
|
||
|
||
PetalburgCity_Gym_Text_NormanRematchDefeat:
|
||
.string "啊……哈哈……\n也许我们太过认真了……$"
|
||
|
||
PetalburgCity_Gym_Text_NormanPostRematch:
|
||
.string "爸爸:{PLAYER}……\n你的梦想是什么?\p我的梦想……\n哈哈哈……\l其实已经实现了。$"
|
||
|
||
PetalburgCity_Gym_Text_NormanRematchNeedTwoMons:
|
||
.string "爸爸:{PLAYER}……\n我就知道你会来。\p我永远也不会拒绝\n你的挑战的。\p你明白的,对吧?\p在道馆里,\n无关我们是不是父子。\p嗯?\n等等,{PLAYER},\p你只有1只\n能对战的宝可梦吗?\p你得带至少2只\n宝可梦来才行。$"
|
||
|