116 lines
9.2 KiB
Markdown
116 lines
9.2 KiB
Markdown
```md
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## How to update
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- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
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- Once you have your remote set up, run the command `git pull RHH expansion/1.11.1
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`.
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```
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## 🧬 General 🧬
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### Added
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* Added workflow for labels check by @hedara90 in [#6488](https://github.com/rh-hideout/pokeemerald-expansion/pull/6488)
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### Changed
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* metaprogram.h without global.h by @mrgriffin in [#6469](https://github.com/rh-hideout/pokeemerald-expansion/pull/6469)
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* Rename removelishtscreenreflect to removescreens by @AlexOn1ine in [#6495](https://github.com/rh-hideout/pokeemerald-expansion/pull/6495)
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### Fixed
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* Fix Melmetal's weight by @kittenchilly in [#6382](https://github.com/rh-hideout/pokeemerald-expansion/pull/6382)
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* B_FAST_INTRO_PKMN_TEXT fix by @hedara90 in [#6395](https://github.com/rh-hideout/pokeemerald-expansion/pull/6395)
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* remove/replace IsAlly leftovers by @cawtds in [#6399](https://github.com/rh-hideout/pokeemerald-expansion/pull/6399)
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* Increase dex no digits from 3 to 4 by @PCG06 in [#6484](https://github.com/rh-hideout/pokeemerald-expansion/pull/6484)
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## 🗺️ Overworld 🗺️
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### Changed
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* Replace Incorrect Slow Stairs Movement with Correct One by @Deokishisu in [#6275](https://github.com/rh-hideout/pokeemerald-expansion/pull/6275)
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### Fixed
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* Fix compile errors with OW_BATTLE_ONLY_FORMS set to FALSE by @hedara90 in [#6400](https://github.com/rh-hideout/pokeemerald-expansion/pull/6400)
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* Include Missed `GetInteractedMetatileScript` Entries for Mart & Center Signs by @Deokishisu in [#6269](https://github.com/rh-hideout/pokeemerald-expansion/pull/6269)
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* Fix DexNav search level by @cawtds in [#6421](https://github.com/rh-hideout/pokeemerald-expansion/pull/6421)
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* Hide in-battle types from Union Room trade request by @aronson in [#6489](https://github.com/rh-hideout/pokeemerald-expansion/pull/6489)
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## 🐉 Pokémon 🐉
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### Fixed
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* Fixed Zacian/Zamazenta learning Iron head while already knowing by @hedara90, @wiz1989 reported the issue, in [#6365](https://github.com/rh-hideout/pokeemerald-expansion/pull/6365)
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* Fix roamers having 0 hp on repeat encounters by @danaYatsuta in [#6366](https://github.com/rh-hideout/pokeemerald-expansion/pull/6366)
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* Fixed unfusion of traded materials by @hedara90, @mrgriffin found the issue, in [#6415](https://github.com/rh-hideout/pokeemerald-expansion/pull/6415)
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## ⚔️ Battle General ⚔️
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### Changed
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* Fix Red Card overwriting gBattlerAttacker by @ghoulslash in [#6376](https://github.com/rh-hideout/pokeemerald-expansion/pull/6376)
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* Fixes Magic Coat message when move is bounced back by @AlexOn1ine in [#6419](https://github.com/rh-hideout/pokeemerald-expansion/pull/6419)
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### Fixed
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* Reorder Dancer activation by @PhallenTree in [#6379](https://github.com/rh-hideout/pokeemerald-expansion/pull/6379)
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* Fixes crash damage move against absorbing abilities by @AlexOn1ine in [#6361](https://github.com/rh-hideout/pokeemerald-expansion/pull/6361)
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* Fixes gimmick icon flying off the screen by @PhallenTree in [#6401](https://github.com/rh-hideout/pokeemerald-expansion/pull/6401)
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* Fixed Parental Bond with two-turn attacks by @hedara90 in [#6408](https://github.com/rh-hideout/pokeemerald-expansion/pull/6408)
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* Wrong argument usage in `CalcCritChanceStage` by @AlexOn1ine in [#6429](https://github.com/rh-hideout/pokeemerald-expansion/pull/6429)
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* Fixes Neutralizing Gas Exits, Weather Abilities and Terrain Effects order by @PhallenTree in [#6435](https://github.com/rh-hideout/pokeemerald-expansion/pull/6435)
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* Fixes hazards not respecting tera types by @AlexOn1ine in [#6431](https://github.com/rh-hideout/pokeemerald-expansion/pull/6431)
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* Fixes dynamax reversion when ejected out + anim fix by @AlexOn1ine in [#6416](https://github.com/rh-hideout/pokeemerald-expansion/pull/6416)
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* Fixes negative priority being blocked by dazzling abilities by @AlexOn1ine in [#6433](https://github.com/rh-hideout/pokeemerald-expansion/pull/6433)
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* Fixes Cotton Spore failing if one of the targets blocks it by @AlexOn1ine in [#6418](https://github.com/rh-hideout/pokeemerald-expansion/pull/6418)
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* Fixes Toxic Spikes Absorbed message by @PhallenTree in [#6448](https://github.com/rh-hideout/pokeemerald-expansion/pull/6448)
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* Fixes Cheek Pouch mutating damage by @AlexOn1ine in [#6466](https://github.com/rh-hideout/pokeemerald-expansion/pull/6466)
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* Fixes choice move locking at the wrong time by @AlexOn1ine in [#6467](https://github.com/rh-hideout/pokeemerald-expansion/pull/6467)
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* Fixes protective pads against Protects secondary effects by @AlexOn1ine in [#6474](https://github.com/rh-hideout/pokeemerald-expansion/pull/6474)
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* Fixes clear body type effect and clear amulet against protect effects by @AlexOn1ine in [#6482](https://github.com/rh-hideout/pokeemerald-expansion/pull/6482)
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* Fixes Aftermath ability popup message by @AlexOn1ine in [#6491](https://github.com/rh-hideout/pokeemerald-expansion/pull/6491)
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* Fixes Emergency Exit and Eject Pack by @AlexOn1ine in [#6459](https://github.com/rh-hideout/pokeemerald-expansion/pull/6459)
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* Fixes Hospitality not being blocked by Heal Block by @AlexOn1ine in [#6494](https://github.com/rh-hideout/pokeemerald-expansion/pull/6494)
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* Fixes timesGotHit not increasing on forced switch out by @AlexOn1ine in [#6493](https://github.com/rh-hideout/pokeemerald-expansion/pull/6493)
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* Fixes Destiny Bond against Dynamax no failing by @AlexOn1ine in [#6501](https://github.com/rh-hideout/pokeemerald-expansion/pull/6501)
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## 🤹 Moves 🤹
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### Fixed
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* Fixed Ivy Cudgel types with type changes by @hedara90 in [#6369](https://github.com/rh-hideout/pokeemerald-expansion/pull/6369)
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* Adds move description battle config by @AlexOn1ine in [#6364](https://github.com/rh-hideout/pokeemerald-expansion/pull/6364)
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* Fix Jet Punch in isolated tests by @hedara90 in [#6461](https://github.com/rh-hideout/pokeemerald-expansion/pull/6461)
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* Sucker punch vs struggle by @hedara90 in [#6475](https://github.com/rh-hideout/pokeemerald-expansion/pull/6475)
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## 🤖 Battle AI 🤖
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### Changed
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* Update Battle Debug menu with new AI flags by @kittenchilly in [#6444](https://github.com/rh-hideout/pokeemerald-expansion/pull/6444)
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### Fixed
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* Fixed AI_FLAG_CHECK_VIABILITY changing the toxic counter in some cases by @hedara90, @iriv24 discovered the issue, in [#6402](https://github.com/rh-hideout/pokeemerald-expansion/pull/6402)
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* Fix Focus Sash being considered in switch AI's hits to KO calcs by @Pawkkie in [#6436](https://github.com/rh-hideout/pokeemerald-expansion/pull/6436)
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* AI gimmick check changed from checking trainer data to a BattleStruct field by @hedara90 in [#6478](https://github.com/rh-hideout/pokeemerald-expansion/pull/6478)
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* Fix hit escape ace mon switching by @Pawkkie and @wiz1989, @AlexOn1ine in [#6498](https://github.com/rh-hideout/pokeemerald-expansion/pull/6498)
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## 🧹 Other Cleanup 🧹
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* Update AI_TryTo2HKO comment by @Pawkkie in [#6349](https://github.com/rh-hideout/pokeemerald-expansion/pull/6349)
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* Fixing grammar of Berry Tree strings by @surskitty in [#6355](https://github.com/rh-hideout/pokeemerald-expansion/pull/6355)
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- Berry trees berries are no longer erroneously plural.
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* Move category test cleanup by @hedara90 in [#6447](https://github.com/rh-hideout/pokeemerald-expansion/pull/6447)
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* Fixes Magic Coat message when move is bounced back by @AlexOn1ine in [#6419](https://github.com/rh-hideout/pokeemerald-expansion/pull/6419)
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* Update Battle Debug menu with new AI flags by @kittenchilly in [#6444](https://github.com/rh-hideout/pokeemerald-expansion/pull/6444)
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* Rename removelishtscreenreflect to removescreens by @AlexOn1ine in [#6495](https://github.com/rh-hideout/pokeemerald-expansion/pull/6495)
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## 🧪 Test Runner 🧪
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### Changed
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* Fix Red Card overwriting gBattlerAttacker by @ghoulslash in [#6376](https://github.com/rh-hideout/pokeemerald-expansion/pull/6376)
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* Move category test cleanup by @hedara90 in [#6447](https://github.com/rh-hideout/pokeemerald-expansion/pull/6447)
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* Changed KNOWN_FAILING test by @hedara90 in [#6492](https://github.com/rh-hideout/pokeemerald-expansion/pull/6492)
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### Fixed
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* Fixes Known Failing Mold Breaker Sleep Clause test by @PhallenTree in [#6434](https://github.com/rh-hideout/pokeemerald-expansion/pull/6434)
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* Made memory integrity checks run betweeen PARAMETRIZE runs by @hedara90 and @mrgriffin in [#6462](https://github.com/rh-hideout/pokeemerald-expansion/pull/6462)
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## 📚 Documentation 📚
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* Fixed a missing ) in trainers.party comment block. by @RubyRaven6 in [#6367](https://github.com/rh-hideout/pokeemerald-expansion/pull/6367)
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* Update README.md for contest src link by @lwelyk in [#6375](https://github.com/rh-hideout/pokeemerald-expansion/pull/6375)
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## New Contributors
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* @RubyRaven6 made their first contribution in [#6367](https://github.com/rh-hideout/pokeemerald-expansion/pull/6367)
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* @lwelyk made their first contribution in [#6375](https://github.com/rh-hideout/pokeemerald-expansion/pull/6375)
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* @danaYatsuta made their first contribution in [#6366](https://github.com/rh-hideout/pokeemerald-expansion/pull/6366)
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**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.11.0...expansion/1.11.1
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<!--Last PR: 6501-->
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<!--Used to keep track of the last PR merged in case new ones come in before the changelog is done.-->
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