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MossdeepCity_SpaceCenter_2F_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, MossdeepCity_SpaceCenter_2F_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_SpaceCenter_2F_OnFrame
.byte 0
MossdeepCity_SpaceCenter_2F_OnTransition:
call_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_MoveCivilians
call_if_eq VAR_MOSSDEEP_SPACE_CENTER_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_MoveDefeatedGrunts
end
MossdeepCity_SpaceCenter_2F_EventScript_MoveCivilians::
clearflag FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER
setobjectxyperm LOCALID_SPACE_CENTER_2F_SCIENTIST, 5, 3
setobjectmovementtype LOCALID_SPACE_CENTER_2F_SCIENTIST, MOVEMENT_TYPE_FACE_RIGHT
setobjectxyperm LOCALID_SPACE_CENTER_2F_RICH_BOY, 3, 2
setobjectmovementtype LOCALID_SPACE_CENTER_2F_RICH_BOY, MOVEMENT_TYPE_FACE_RIGHT
setobjectxyperm LOCALID_SPACE_CENTER_2F_GENTLEMAN, 1, 3
setobjectmovementtype LOCALID_SPACE_CENTER_2F_GENTLEMAN, MOVEMENT_TYPE_FACE_RIGHT
return
MossdeepCity_SpaceCenter_2F_EventScript_MoveDefeatedGrunts::
setobjectxyperm LOCALID_SPACE_CENTER_GRUNT_6, 11, 2
setobjectxyperm LOCALID_SPACE_CENTER_GRUNT_7, 15, 2
setobjectxyperm LOCALID_SPACE_CENTER_GRUNT_5, 13, 4
return
MossdeepCity_SpaceCenter_2F_OnFrame:
map_script_2 VAR_MOSSDEEP_SPACE_CENTER_STATE, 1, MossdeepCity_SpaceCenter_2F_EventScript_ThreeMagmaGrunts
.2byte 0
MossdeepCity_SpaceCenter_2F_EventScript_ThreeMagmaGrunts::
playse SE_PIN
applymovement LOCALID_PLAYER, Common_Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_PLAYER, Common_Movement_Delay48
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_YoureOutnumberedTakeUsOn, MSGBOX_YESNO
goto_if_eq VAR_RESULT, YES, MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts
msgbox MossdeepCity_SpaceCenter_2F_Text_GoodAnswer, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_PLAYER, MossdeepCity_SpaceCenter_2F_Movement_PlayerExit
waitmovement 0
warp MAP_MOSSDEEP_CITY_SPACE_CENTER_1F, 13, 1
waitstate
releaseall
end
MossdeepCity_SpaceCenter_2F_Movement_PlayerExit:
walk_up
step_end
MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts::
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt5Intro, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_5, MossdeepCity_SpaceCenter_2F_Text_Grunt5Defeat
applymovement LOCALID_SPACE_CENTER_GRUNT_5, MossdeepCity_SpaceCenter_2F_Movement_Grunt5Defeated
waitmovement 0
applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt6Intro, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_6, MossdeepCity_SpaceCenter_2F_Text_Grunt6Defeat
applymovement LOCALID_SPACE_CENTER_GRUNT_6, MossdeepCity_SpaceCenter_2F_Movement_Grunt6Defeated
waitmovement 0
applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFasterRight
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt7Intro, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_7, MossdeepCity_SpaceCenter_2F_Text_Grunt7Defeat
applymovement LOCALID_SPACE_CENTER_GRUNT_7, MossdeepCity_SpaceCenter_2F_Movement_Grunt7Defeated
waitmovement 0
setvar VAR_MOSSDEEP_SPACE_CENTER_STATE, 2
copyobjectxytoperm LOCALID_SPACE_CENTER_GRUNT_6
copyobjectxytoperm LOCALID_SPACE_CENTER_GRUNT_7
copyobjectxytoperm LOCALID_SPACE_CENTER_GRUNT_5
releaseall
end
MossdeepCity_SpaceCenter_2F_Movement_Grunt6Defeated:
lock_facing_direction
walk_left
unlock_facing_direction
step_end
MossdeepCity_SpaceCenter_2F_Movement_Grunt5Defeated:
lock_facing_direction
walk_down
unlock_facing_direction
step_end
MossdeepCity_SpaceCenter_2F_Movement_Grunt7Defeated:
lock_facing_direction
walk_right
unlock_facing_direction
step_end
MossdeepCity_SpaceCenter_2F_EventScript_Scientist::
lock
faceplayer
goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal
goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma
goto_if_lt VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal
goto MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma
end
MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal::
msgbox MossdeepCity_SpaceCenter_2F_Text_MossdeepIdealForRockets, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma::
msgbox MossdeepCity_SpaceCenter_2F_Text_WhyWouldMagmaStealRocketFuel, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_Gentleman::
lock
faceplayer
goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal
goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma
goto_if_lt VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal
goto MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma
end
MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal::
msgbox MossdeepCity_SpaceCenter_2F_Text_WouldveLikedToBeAstronaut, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma::
msgbox MossdeepCity_SpaceCenter_2F_Text_MagmaCantGetAwayWithThis, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_RichBoy::
lock
faceplayer
goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal
goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma
goto_if_lt VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal
goto MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma
end
MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal::
msgbox MossdeepCity_SpaceCenter_2F_Text_WishOrdinaryPeopleCouldGoIntoSpace, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma::
msgbox MossdeepCity_SpaceCenter_2F_Text_DoesMagmaWantToGoToSpace, MSGBOX_DEFAULT
release
end
@ Battle for the below 3 grunts is handled in MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts
MossdeepCity_SpaceCenter_2F_EventScript_Grunt6::
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt6PostBattle, MSGBOX_NPC
end
MossdeepCity_SpaceCenter_2F_EventScript_Grunt7::
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt7PostBattle, MSGBOX_NPC
end
MossdeepCity_SpaceCenter_2F_EventScript_Grunt5::
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt5PostBattle, MSGBOX_NPC
end
MossdeepCity_SpaceCenter_2F_EventScript_Tabitha::
lock
faceplayer
msgbox MossdeepCity_SpaceCenter_2F_Text_WellTakeCareOfYou, MSGBOX_DEFAULT
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
MossdeepCity_SpaceCenter_2F_EventScript_Maxie::
lockall
msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieDontInterfere, MSGBOX_DEFAULT
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_Steven::
lockall
goto_if_set FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER, MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt
setflag FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenWhyStealRocketFuel, MSGBOX_DEFAULT
msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieUseFuelToEruptVolcano, MSGBOX_DEFAULT
closemessage
delay 30
playse SE_NOT_EFFECTIVE
switch VAR_FACING
case DIR_SOUTH, MossdeepCity_SpaceCenter_2F_EventScript_StevenFightMovementSouth
applymovement LOCALID_SPACE_CENTER_2F_STEVEN, MossdeepCity_SpaceCenter_2F_Movement_StevenFight
waitmovement 0
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_StevenFightMovementSouth::
applymovement LOCALID_SPACE_CENTER_2F_STEVEN, MossdeepCity_SpaceCenter_2F_Movement_StevenFightSouth
waitmovement 0
releaseall
end
MossdeepCity_SpaceCenter_2F_Movement_StevenFight:
lock_facing_direction
walk_fast_up
walk_fast_up
unlock_facing_direction
delay_16
delay_16
walk_slow_down
walk_slow_down
step_end
MossdeepCity_SpaceCenter_2F_Movement_StevenFightSouth:
face_left
lock_facing_direction
walk_fast_right
walk_fast_right
unlock_facing_direction
delay_16
delay_16
walk_slow_left
walk_slow_left
face_down
step_end
MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt::
applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenAreYouReadyToBattle, MSGBOX_YESNO
goto_if_eq VAR_RESULT, YES, MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenHurryGetReadyQuickly, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle::
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
special SavePlayerParty
fadescreen FADE_TO_BLACK
special ChooseHalfPartyForBattle
waitstate
goto_if_ne VAR_RESULT, 0, MossdeepCity_SpaceCenter_2F_EventScript_DoStevenMultiBattle
special LoadPlayerParty
goto MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt
MossdeepCity_SpaceCenter_2F_EventScript_DoStevenMultiBattle::
multi_2_vs_2 TRAINER_MAXIE_MOSSDEEP, MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand, TRAINER_TABITHA_MOSSDEEP, MossdeepCity_SpaceCenter_Text_TabithaDefeat, PARTNER_STEVEN
switch VAR_RESULT
case 1, MossdeepCity_SpaceCenter_2F_EventScript_DefeatedMaxieTabitha
fadescreen FADE_TO_BLACK
special SetCB2WhiteOut
waitstate
MossdeepCity_SpaceCenter_2F_EventScript_DefeatedMaxieTabitha::
msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieWeFailedIsAquaAlsoMisguided, MSGBOX_DEFAULT
closemessage
delay 20
applymovement LOCALID_SPACE_CENTER_MAXIE, Common_Movement_WalkInPlaceFasterLeft
applymovement LOCALID_SPACE_CENTER_TABITHA, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
delay 60
applymovement LOCALID_SPACE_CENTER_MAXIE, Common_Movement_WalkInPlaceFasterUp
applymovement LOCALID_SPACE_CENTER_TABITHA, Common_Movement_WalkInPlaceFasterRight
waitmovement 0
delay 20
msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieWeWillGiveUp, MSGBOX_DEFAULT
closemessage
setvar VAR_MOSSDEEP_CITY_STATE, 3
fadedefaultbgm
fadescreen FADE_TO_BLACK
setvar VAR_MOSSDEEP_SPACE_CENTER_STATE, 3
setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA
setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA
setflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA
removeobject LOCALID_SPACE_CENTER_GRUNT_6
removeobject LOCALID_SPACE_CENTER_GRUNT_7
removeobject LOCALID_SPACE_CENTER_GRUNT_5
removeobject LOCALID_SPACE_CENTER_TABITHA
removeobject LOCALID_SPACE_CENTER_MAXIE
setobjectxy LOCALID_SPACE_CENTER_2F_SCIENTIST, 5, 6
turnobject LOCALID_SPACE_CENTER_2F_SCIENTIST, DIR_SOUTH
setobjectxy LOCALID_SPACE_CENTER_2F_GENTLEMAN, 11, 8
turnobject LOCALID_SPACE_CENTER_2F_GENTLEMAN, DIR_NORTH
setobjectxy LOCALID_SPACE_CENTER_2F_RICH_BOY, 6, 2
turnobject LOCALID_SPACE_CENTER_2F_RICH_BOY, DIR_NORTH
call MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayer
fadescreen FADE_FROM_BLACK
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenThankYouComeSeeMeAtHome, MSGBOX_DEFAULT
closemessage
fadescreen FADE_TO_BLACK
setflag FLAG_DEFEATED_MAGMA_SPACE_CENTER
setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN
removeobject LOCALID_SPACE_CENTER_2F_STEVEN
setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_MAGMA_NOTE
clearflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN
setvar VAR_STEVENS_HOUSE_STATE, 1
setflag FLAG_HIDE_MOSSDEEP_CITY_SCOTT
removeobject LOCALID_SPACE_CENTER_2F_SCIENTIST
setobjectxyperm LOCALID_SPACE_CENTER_2F_SCIENTIST, 5, 6
setobjectmovementtype LOCALID_SPACE_CENTER_2F_SCIENTIST, MOVEMENT_TYPE_WANDER_AROUND
addobject LOCALID_SPACE_CENTER_2F_SCIENTIST
fadescreen FADE_FROM_BLACK
#ifdef BUGFIX
releaseall
#endif
end
MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayer::
switch VAR_FACING
case DIR_SOUTH, MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerSouth
case DIR_WEST, MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerWest
return
MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerSouth::
turnobject LOCALID_SPACE_CENTER_2F_STEVEN, DIR_NORTH
return
MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerWest::
turnobject LOCALID_SPACE_CENTER_2F_STEVEN, DIR_EAST
return
MossdeepCity_SpaceCenter_2F_EventScript_RivalRayquazaCall::
lockall
checkplayergender
call_if_eq VAR_RESULT, MALE, MossdeepCity_SpaceCenter_2F_EventScript_MayRayquazaCall
call_if_eq VAR_RESULT, FEMALE, MossdeepCity_SpaceCenter_2F_EventScript_BrendanRayquazaCall
closemessage
clearflag FLAG_DEFEATED_MAGMA_SPACE_CENTER
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_MayRayquazaCall::
pokenavcall MatchCall_Text_MayRayquazaCall
waitmessage
return
MossdeepCity_SpaceCenter_2F_EventScript_BrendanRayquazaCall::
pokenavcall MatchCall_Text_BrendanRayquazaCall
waitmessage
return
MossdeepCity_SpaceCenter_2F_Text_MossdeepIdealForRockets:
.string "绿岭市的天气\n通常很晴朗,也没什么风,\p简直就是完美的\n火箭发射地。$"
MossdeepCity_SpaceCenter_2F_Text_WhyWouldMagmaStealRocketFuel:
.string "究竟熔岩队为什么\n想要我们的火箭燃料?$"
MossdeepCity_SpaceCenter_2F_Text_WouldveLikedToBeAstronaut:
.string "如果我再年轻一点,\n我希望能成为一个宇航员……\p不……现在还不算太晚\n我依然可以试试!$"
MossdeepCity_SpaceCenter_2F_Text_MagmaCantGetAwayWithThis:
.string "让熔岩队抢走火箭燃料的话\n我就去不了宇宙了!\p不能让他们\n就这样跑掉!$"
MossdeepCity_SpaceCenter_2F_Text_WishOrdinaryPeopleCouldGoIntoSpace:
.string "希望某一天\n普通人也能去宇宙旅行……$"
MossdeepCity_SpaceCenter_2F_Text_DoesMagmaWantToGoToSpace:
.string "熔岩队……\n他们也想去宇宙吗?$"
MossdeepCity_SpaceCenter_2F_Text_YoureOutnumberedTakeUsOn:
.string "你怎么了?\p即使是3对1\n你也想跟我们较量一番吗?$"
MossdeepCity_SpaceCenter_2F_Text_GoodAnswer:
.string "说得好!\n这才是聪明人!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt5Intro:
.string "真是个冲动草率的家伙。\n好吧,我先上了!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt5Defeat:
.string "我输了,\n但是!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt6Intro:
.string "要放松还太早!\n下面是我!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt6Defeat:
.string "我也输了!\n但是!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt7Intro:
.string "我想你已经很累了,\n但我不会让你休息的!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt7Defeat:
.string "该休息的是我们……\n我们本该好好歇歇的……$"
MossdeepCity_SpaceCenter_2F_Text_Grunt6PostBattle:
.string "我们仨守在这儿,\n却把事情搞得一团糟。$"
MossdeepCity_SpaceCenter_2F_Text_Grunt7PostBattle:
.string "我们仨就这么输了……\n输得比平常更惨!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt5PostBattle:
.string "对老大来说,\n我们真的有用吗?$"
MossdeepCity_SpaceCenter_2F_Text_WellTakeCareOfYou:
.string "哼哼哼!\p我们大老远跑过来抢点燃料\n又有人来碍事!\p既然你也来搅局\n那就一起收拾掉!$"
MossdeepCity_SpaceCenter_2F_Text_MaxieDontInterfere:
.string "赤焰松:让开!\n别多管闲事!$"
MossdeepCity_SpaceCenter_2F_Text_StevenWhyStealRocketFuel:
.string "大吾:熔岩队……\p你们抢火箭燃料\n究竟要做什么?$"
MossdeepCity_SpaceCenter_2F_Text_MaxieUseFuelToEruptVolcano:
.string "赤焰松:哼哼哼……\n你这么好奇的话,告诉你也无妨,\p我们要把那些燃料\n全部投入到烟囱山里!\p既然固拉多已经离开了\n那么那座破火山也没什么价值了!\p我们要用燃料的力量\n引发火山喷发!\p那样才壮观$"
MossdeepCity_SpaceCenter_2F_Text_StevenAreYouReadyToBattle:
.string "大吾:{PLAYER}{KUN}\n你来帮我吗?\p那就并肩战斗吧\n准备好了吗?$"
MossdeepCity_SpaceCenter_2F_Text_StevenHurryGetReadyQuickly:
.string "大吾:那么请快点!\n尽快准备好!$"
MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand:
.string "我只是想……\n拓展大地而已……$"
MossdeepCity_SpaceCenter_Text_TabithaDefeat:
.string "我和老大同在……$"
MossdeepCity_SpaceCenter_2F_Text_MaxieWeFailedIsAquaAlsoMisguided:
.string "赤焰松:我们没能\n让火山爆发……\p也没能在固拉多觉醒后\n控制它……\p难道我们拓展大地的\n目标错了吗?\p…… …… ……\n…… …… ……\p如果……\n如果我们熔岩队错了……\l…… …… ……\p那么海洋队扩张海洋的\n目标也同样……$"
MossdeepCity_SpaceCenter_2F_Text_MaxieWeWillGiveUp:
.string "赤焰松:好吧……\n我们放弃燃料……\p我还有些更重要的事情\n得去确认……$"
MossdeepCity_SpaceCenter_2F_Text_StevenThankYouComeSeeMeAtHome:
.string "大吾:呼,千钧一发。\n{PLAYER}{KUN},多谢帮忙。\p作为谢礼\n我有东西想送给你。\p等会来我家一趟吧。\p啊对了我的家不在卡那兹市\n我就住在这岛上。$"