RoamerX
714cec1f69
反派组织成员剩余台词润色/重新翻译
2025-06-06 17:04:44 +08:00
RoamerX
f83e94af5e
merge1.12.0
2025-06-02 14:17:22 +08:00
RoamerX
187ae170d2
壁纸女孩文乃、寻宝者文本润色或重新汉化
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以及所有汉字数字变成阿拉伯数字的情况查漏补缺
2025-05-28 14:52:27 +08:00
RoamerX
6f69e7f5eb
对于对战开拓区&对战帐篷的文本进行了重新翻译
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虽然原本进行了一些修正和润色,但是整体质量偏低,于是重新进行了汉化
调整了开拓区对战设施的成绩页面文字展示位置
对培育屋的文本进行了重新翻译
参照官方正作的使用逻辑统一调整了数字使用阿拉伯数字和汉字的情况
参照官方正作的使用逻辑统一调整了使用“战斗”和“对战”的情况
修正了部分连接相关文本的译名
主要参考deepseek英文翻译及原版英文
2025-05-18 00:10:23 +08:00
RoamerX
c1ff759873
全重要NPC对战寻呼对话+大吾剧情文本重新翻译
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”老爸“的翻译调整为”爸爸“
居合劈与碎岩大叔的翻译修正
主要参考deepseek英文及少量日文翻译及原版英文
2025-05-12 17:13:39 +08:00
RoamerX
c2f3ec5ca1
剩余有名字的NPC全部对话文本及其他几个文本的重新翻译
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包括哈奇老人、楠木、津贺、满盈、阿潮、阿泉、火村、兹伏奇社长、索蓝斯博士
其中几个角色神百有部分可供参考的,但翻译质量普通,主要还是参考deepseek英文翻译及原版英文
2025-05-11 00:19:55 +08:00
RoamerX
f877c165f0
赤焰松水梧桐全部对话+大吾米可利琉璃市事件相关文本重新翻译
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同样是神百基本没有可供参考的,参考deepseek日文英文翻译及原版英文
2025-05-10 17:16:24 +08:00
RoamerX
acbbb4f865
修复所有句尾结束没有标点符号的对话
2025-04-29 14:54:12 +08:00
RoamerX
97501e8843
【危险举动,需要测试】把所有的省略号从“…”统一成“……”
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涉及上千处改动,出现问题则回退
2025-04-22 16:50:58 +08:00
RoamerX
5108965bd5
脚本文本将旧译替换官译
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脚本文本中宝可币符号位置修复
脚本文本中以下名词修正:
部分专有名词
重要NPC人名&组织名
地名
道具名称
招式学习器及教学相关的招式名称
对战开拓区设施名称、首领称号、印记
2025-04-13 23:26:26 +08:00
sayseong
c039c0303b
地图脚本汉化
2025-04-08 01:07:12 +08:00
Bassoonian
d9001a7923
Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge18jun
2024-06-18 11:04:40 +02:00
Jaizu
189d542520
Fix Steven partner battle post-battle script ( #2001 )
2024-06-17 15:44:52 -04:00
Bassoonian
d6422da284
Fix partner palette problem ( #4736 )
2024-06-07 21:05:16 +02:00
Alex
1e25b53433
Partner Battle refactor ( #3592 )
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* Partner Battle refactor
* fix for steven id
* clean up
* Use trainer partner names for id
* removed testing leftover
* comment change
* more review changes
* fix compiling
* remove partener count
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-20 12:38:28 +01:00
GriffinR
e66ea0cb99
Reformat compare + goto_if/call_if to single statements
2021-11-18 23:06:51 -05:00
GriffinR
04cc923d6c
Handle optional arguments for warp commands, add WARP_ID_NONE
2021-11-16 10:53:00 -05:00
cbt6
32aaf6912f
Rename movement scripts to use Faster over Fastest
2021-11-05 02:22:28 +08:00
GriffinR
06351bf63c
Remove address comments
2021-07-20 15:18:31 -04:00
GriffinR
3014241179
Give songs meaningful english names
2020-08-20 19:06:14 -04:00
GriffinR
fac6288156
Add local object event ids for referenced objects
2020-06-22 17:18:58 -04:00
GriffinR
635267ce32
Merge branch 'master' into fix-eventobj
2020-01-08 05:51:49 -05:00
Fontbane
31b4656324
Labels better
2019-12-25 22:39:06 -05:00
GriffinR
949509aade
Merge branch 'master' into fix-eventobj
2019-12-18 13:16:38 -05:00
GriffinR
4879c1eab2
Merge branch 'master' into constants-fade
2019-12-17 19:11:51 -05:00
GriffinR
db8a5c6c2b
Merge branch 'master' into fix-eventobj
2019-12-15 11:47:27 -05:00
GriffinR
96ec5e1b84
Use fadescreen constants
2019-12-15 11:42:50 -05:00
GriffinR
548af3c0f1
Document a bit of Match Call
2019-12-05 15:33:36 -05:00
GriffinR
f559fa3fe2
Merge master into ObjEvent rename
2019-11-25 20:00:04 -05:00
GriffinR
63ee15fc28
Document Frontier Util
2019-11-25 18:37:48 -06:00
GriffinR
4dfa959fa2
Begin documenting Battle Pike and Frontier Util
2019-11-25 18:37:48 -06:00
GriffinR
82cb741d8b
Standardize EVENT_OBJECT to OBJECT_EVENT
2019-11-20 23:12:51 -05:00
GriffinR
a3ee92a4e7
Document some frontier util funcs
2019-11-10 16:37:14 -06:00
GriffinR
5c627518b3
Rename Grunts to use location-specific names
2019-11-04 16:45:00 -06:00
GriffinR
033c6cea3b
Use YES/NO constants for MSGBOX_YESNO
2019-11-02 16:36:43 -05:00
GriffinR
5f1fcdd023
Document aqua/magma area scripts
2019-11-01 17:22:45 -05:00
GriffinR
d8f5e73bb7
Merge branch 'master' into doc-inc
2019-10-07 17:37:04 -04:00
GriffinR
7ba11b7a1b
Use VAR_FACING constants
2019-10-07 16:36:02 -05:00
GriffinR
c4deb4db96
Document field_poison
2019-10-06 20:04:30 -04:00
GriffinR
d914c1d659
Document common movements
2019-10-06 13:55:30 -04:00
GriffinR
06af24bce5
Use misc ScrCmd constants
2019-09-16 19:44:47 -05:00
Tustin2121
6508469259
Rename movobjectoffscreen to copyobjectxytoperm
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Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
GriffinR
c2bf668fdd
rename town/city vars
2019-08-05 11:23:45 -04:00
Fontbane
901a83d249
Fix some labels and include decorations.h
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Include decorations.h in shop.c
Include decorations.h in event_scripts.s
2019-04-22 17:23:59 -05:00
Fontbane
2c076f1f3e
Doc most OnTransitions
2019-04-22 17:23:59 -05:00
huderlem
ee9694d9ba
Merge pull request #587 from Phlosioneer/document-all-event-vars
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Document all event vars
2019-03-02 08:24:46 -06:00
Phlosioneer
648fc3d4f3
Name more unknown vars
2019-02-27 15:18:56 -05:00
Phlosioneer
3a44b090d1
Merge branch 'master' into multiplayer-stuff
2019-02-26 22:07:29 -05:00
huderlem
84573f1774
Merge pull request #574 from Phlosioneer/event-vars
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Event vars
2019-02-25 08:02:28 -06:00
Phlosioneer
8816aa527d
Update map script files
2019-02-25 08:01:22 -06:00