Pawkkie
|
b12fcd8c7e
|
Fix dynamic move types in switching (#7415)
|
2025-07-26 19:59:17 +02:00 |
|
Pawkkie
|
57fda0d060
|
Improve AI's priority handling (#7337)
|
2025-07-26 18:22:47 +02:00 |
|
Pawkkie
|
c544fee140
|
Improve AI's Sucker Punch handling (#7389)
|
2025-07-22 20:13:10 +02:00 |
|
Pawkkie
|
a92f432daf
|
Improve AI type matchup calcs (#7364)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-07-20 12:53:14 +02:00 |
|
Pawkkie
|
249b4d1574
|
19/07/25 Master merge (#7375)
|
2025-07-19 19:22:48 -04:00 |
|
surskitty
|
1b996fbb8e
|
AI refactor for weather-setting, terrain-setting, Trick Room behaviors; doubles-focused (#7319)
|
2025-07-19 19:20:07 -04:00 |
|
AlexOn1ine
|
90eef35715
|
master merge
|
2025-07-19 17:01:18 +02:00 |
|
Pawkkie
|
e502c078e8
|
Switch AI can see weather abilities of switchin candidates during damage calcs (#7373)
|
2025-07-19 10:22:24 +02:00 |
|
Pawkkie
|
65a63fb9f0
|
Improve AI's ShouldRecover (#7342)
|
2025-07-16 23:30:51 +02:00 |
|
Pawkkie
|
0406caa687
|
Improve AI's setup logic (#7345)
|
2025-07-16 17:05:08 -04:00 |
|
Pawkkie
|
64f9d6a24e
|
Fix AI resisted move scoring (#7350)
|
2025-07-15 13:13:30 -04:00 |
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Pawkkie
|
0e37bfd7ff
|
Fix stat change / stat ID ambiguity (#7346)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-07-15 12:07:26 -04:00 |
|
surskitty
|
1a1d8b58f8
|
Merge remote-tracking branch 'rh-hideout/upcoming' into rhh_assume_powerful_status
|
2025-07-13 22:03:48 -04:00 |
|
Pawkkie
|
5c2980b906
|
AI assumes Magnitude / Present damage (#7334)
|
2025-07-13 22:31:19 +02:00 |
|
Pawkkie
|
819e7d9c03
|
Fix failing test
|
2025-07-13 14:16:22 -04:00 |
|
Pawkkie
|
bc4ad07f47
|
Merge branch 'master' into master-to-upcoming
|
2025-07-13 13:34:35 -04:00 |
|
Pawkkie
|
06c54a2d60
|
Fix switching 1v1 calcs not handling 0 (#7131)
|
2025-07-13 17:45:59 +02:00 |
|
surskitty
|
f6b0a15841
|
Renaming to AI_ASSUME_STATUS_MOVES and making a config for universal status move guessing + disabling the custom tuning.
|
2025-07-12 18:50:08 -04:00 |
|
AlexOn1ine
|
68db4c5a77
|
12/07/25 master to upcoming merge
|
2025-07-12 11:55:06 +02:00 |
|
surskitty
|
4e0a8167be
|
Test works? I think?
|
2025-07-12 00:37:11 -04:00 |
|
surskitty
|
026b1f25f2
|
I suspect the test is set up wrong, more than I have the logic wrong. Though that could also be true.
|
2025-07-11 00:31:47 -04:00 |
|
surskitty
|
424c127b8b
|
AI Tests + accompanying bugfixes for Skill Swap, Worry Seed, weather setting in double battles, and Discharging into an ally's lightningrod (#7297)
|
2025-07-10 16:08:14 -04:00 |
|
surskitty
|
4e558af76e
|
AI uses After You to help set up Trick Room. (#7310)
|
2025-07-10 20:03:46 +02:00 |
|
Pawkkie
|
419219bb31
|
Add AI_FLAG_ASSUME_STAB (#6797)
|
2025-07-10 19:58:31 +02:00 |
|
Pawkkie
|
e4d9298200
|
Fix move comparison scoring (#7301)
|
2025-07-10 09:51:46 +02:00 |
|
surskitty
|
95a02dddb9
|
Improved logic for Guard Split and Power Split. (#7298)
|
2025-07-09 18:11:39 -04:00 |
|
Pawkkie
|
d213b1fad7
|
Fix switch AI not seeing absorbing abilities (#7309)
|
2025-07-09 17:21:49 -04:00 |
|
surskitty
|
4052ab337c
|
Expanding and Refactoring Skill Swap and other ability-changing moves (#7238)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-07-05 14:49:35 +02:00 |
|
Alex
|
f8551830c9
|
Adds Gen5+ Encore config (#7051)
|
2025-06-25 15:58:30 +02:00 |
|
AlexOn1ine
|
3a42cd84af
|
comment test
|
2025-06-20 17:31:16 +02:00 |
|
AlexOn1ine
|
aabb632894
|
Master to upcoming merge, 20/06/25
|
2025-06-20 17:09:58 +02:00 |
|
hedara90
|
b2a0107a68
|
Test runner fixes (#7100)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-06-15 12:02:29 +02:00 |
|
Pawkkie
|
3db12a0ae6
|
Haze Boosting AI Followup (#6966)
|
2025-06-11 18:30:22 +02:00 |
|
Alex
|
fd856e5068
|
Removes duplicate AI ability func (#7045)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-06-09 11:30:16 +02:00 |
|
Emilia Daelman
|
f4ff5e6d26
|
Feature/ai/wide guard quick guard singles (#7086)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-06-08 21:50:34 +02:00 |
|
Bassoonian
|
1a6ed20713
|
Add dedicated getter functions for Pokémon types and abilities (#7043)
|
2025-06-03 22:05:22 +02:00 |
|
jfb1337
|
096493aa35
|
AI: Add AI_SMART_TERA flag to make smarter decisions about when to terastalize. (#6705)
Co-authored-by: jfb1337 <>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-05-31 09:47:25 +02:00 |
|
Pawkkie
|
99073dc9f2
|
Fix bad odds / defensive switchin double switch cases (#6927)
|
2025-05-26 16:59:25 +02:00 |
|
AlexOn1ine
|
b90fdd1b3c
|
Master to upcoming merge
|
2025-05-26 10:41:11 +02:00 |
|
Bassoonian
|
812bde8a48
|
Pret merge (24th of May, 2025) (#6978)
|
2025-05-25 23:08:37 +02:00 |
|
Pawkkie
|
f8b3a02f6c
|
Backport #6712 Fix party data assignment (#6980)
|
2025-05-25 10:06:49 +02:00 |
|
Alex
|
d0313ff323
|
Rename AI test (#6977)
|
2025-05-24 17:12:48 -04:00 |
|
Hedara
|
dc6e40a839
|
Fix tests using old item functions
|
2025-05-24 21:57:51 +02:00 |
|
Eduardo Quezada
|
17e570407e
|
Remove trailing whitespace (#6968)
|
2025-05-23 22:33:12 +02:00 |
|
Pawkkie
|
71f1c97d3e
|
Fix switch AI considering non-choiced SE moves when choiced (#6892)
|
2025-05-23 14:20:36 +02:00 |
|
Alex
|
87cbb457f1
|
Fixes AI not seeing primal weather and partner absorbing abilities (#6936)
|
2025-05-22 17:25:29 -04:00 |
|
Alex
|
f9400332fc
|
Fixes AI repeated use of weather set up moves (#6963)
|
2025-05-22 16:50:13 -04:00 |
|
Hedara
|
90aed43c27
|
Merge branch 'master' into master-upcoming
Conflicts:
.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
.github/ISSUE_TEMPLATE/03_feature_requests.yaml
.github/ISSUE_TEMPLATE/04_other_errors.yaml
.github/pull_request_template.md
src/battle_controller_player.c
src/battle_main.c
src/battle_script_commands.c
src/battle_util.c
src/data/graphics/pokemon.h
src/data/pokemon/species_info/gen_9_families.h
test/battle/ability/flower_veil.c
test/battle/ability/sweet_veil.c
test/battle/ability/synchronize.c
test/battle/ability/water_bubble.c
test/battle/move_effect/fell_stinger.c
test/battle/move_effect/level_damage.c
test/battle/move_effect/magic_room.c
test/battle/move_effect/me_first.c
test/battle/move_effect/sky_drop.c
test/battle/move_effect/smack_down.c
test/battle/move_effect/wish.c
test/battle/move_flags/ignore_type_if_flying_and_ungrounded.c
|
2025-05-22 15:41:08 +02:00 |
|
Pawkkie
|
3f89abea74
|
Fix test not referencing AI_TRAINER_NAME (#6926)
|
2025-05-19 22:17:46 -07:00 |
|
Eduardo Quezada
|
edf7c67775
|
Remove non-volatile status EFFECTs (#6772)
|
2025-05-16 22:52:51 +02:00 |
|