surskitty
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e44d0326be
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AI double battle friendly fire logic improvements (#6766)
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2025-05-16 11:41:03 -04:00 |
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innocenthedgehog
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49584e134b
|
Switch AI considers Bulletproof ability (#6872)
|
2025-05-16 10:35:34 +02:00 |
|
Pawkkie
|
0ea1ebe8de
|
Fix AI_FLAG_PREDICT_MOVES scoring bug (#6867)
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2025-05-15 13:53:51 -04:00 |
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AlexOn1ine
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56c9549bbe
|
fix test
|
2025-05-14 23:45:31 +02:00 |
|
AlexOn1ine
|
1a773a5916
|
conflicts
|
2025-05-14 23:21:33 +02:00 |
|
Alex
|
006abe097e
|
Add AI_FLAG_PREDICT_MOVES (#6551)
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2025-05-12 23:10:10 +02:00 |
|
Hedara
|
1abfa7acfa
|
Merge branch 'master' into master-upcoming
Conflicts:
include/battle.h
include/constants/battle_string_ids.h
src/battle_ai_util.c
src/battle_main.c
src/battle_util.c
test/battle/ai/ai.c
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2025-05-12 18:21:35 +02:00 |
|
Alex
|
8d5d7c7fca
|
Fixes ai moves being recorded without correct index (#6803)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-05-10 19:38:48 +02:00 |
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AlexOn1ine
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4959187d97
|
fix conflicts
|
2025-05-09 21:47:53 +02:00 |
|
Pawkkie
|
c7ee329433
|
Full functionality
|
2025-05-08 16:45:10 -04:00 |
|
Pawkkie
|
da047dfd22
|
Add AI for Zero to Hero Palafin (#6791)
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2025-05-08 20:33:27 +02:00 |
|
Pawkkie
|
83b7732fae
|
Store predictingMove, config for chance
|
2025-05-08 14:19:43 -04:00 |
|
Pawkkie
|
1e57670b34
|
Merge remote-tracking branch 'upstream/upcoming' into move-prediction
|
2025-05-08 13:58:18 -04:00 |
|
Pawkkie
|
c8fa4442d9
|
Adjust switch AI based on move scoring (#6615)
|
2025-05-06 00:39:44 +02:00 |
|
AlexOn1ine
|
40bf9ae087
|
conflicts
|
2025-05-03 10:26:07 +02:00 |
|
hedara90
|
ccda2308a3
|
Add AI_FLAG_PP_STALL_PREVENTION (#6743)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-05-02 11:30:09 -04:00 |
|
AlexOn1ine
|
057c0f5480
|
fix test compiling
|
2025-05-01 17:25:27 +02:00 |
|
AlexOn1ine
|
182d42642d
|
Move out ai struct out of BattleResources
|
2025-05-01 11:27:48 +02:00 |
|
Eduardo Quezada
|
d2a4b5ef84
|
Changed Tackle for Scratch in tests (#6730)
|
2025-04-30 17:18:52 -04:00 |
|
Pawkkie
|
787a8a0d9d
|
Merge remote-tracking branch 'upstream/upcoming' into move-prediction
|
2025-04-28 13:23:33 -04:00 |
|
Pawkkie
|
96a8035dec
|
Fix party data assignment (#6712)
|
2025-04-28 08:48:21 +02:00 |
|
Pawkkie
|
4970b3bd95
|
Merge remote-tracking branch 'upstream/upcoming' into move-prediction
|
2025-04-28 00:33:42 -04:00 |
|
AlexOn1ine
|
e2e012c3a9
|
conflicts
|
2025-04-21 15:50:57 +02:00 |
|
Eduardo Quezada
|
c650199909
|
Added missing gMovesInfo encapsulation (#6656)
|
2025-04-20 22:36:27 +02:00 |
|
AlexOn1ine
|
fd0766c7fa
|
17-04-25-master-merge
|
2025-04-17 14:14:37 +02:00 |
|
Pawkkie
|
3b53995691
|
Air Balloon AI tests (#6604)
|
2025-04-13 21:04:58 +02:00 |
|
Pawkkie
|
54928726cb
|
AI smarter status handling (#6550)
|
2025-04-08 17:47:45 +02:00 |
|
Pawkkie
|
11d26af7a8
|
Initial attempt, doesn't see move effectiveness / damage
|
2025-04-08 00:15:28 -04:00 |
|
Pawkkie
|
d7a6e0bea8
|
Initialize move scores
|
2025-04-07 23:22:01 -04:00 |
|
Pawkkie
|
9cb96235f9
|
Add basic Unaware check bad move scoring (#6524)
|
2025-04-02 18:18:33 -04:00 |
|
AlexOn1ine
|
ccebebf64f
|
31-03-25 Master merge
|
2025-03-31 18:23:46 +02:00 |
|
Pawkkie
|
1c0e5bb0e1
|
fix hit escape switching
|
2025-03-29 14:18:20 -04:00 |
|
Pawkkie
|
ddbdc1f716
|
Fixes across the board
|
2025-03-29 13:54:44 -04:00 |
|
Pawkkie
|
6a08b8fdec
|
add gastly type assumption
|
2025-03-22 17:33:43 -04:00 |
|
Pawkkie
|
11a7ea99f1
|
fix choice switches
|
2025-03-22 17:23:13 -04:00 |
|
Alex
|
c707df358e
|
Clean up AI code duplication and unify checks (#6348)
|
2025-03-20 22:50:01 +01:00 |
|
Pawkkie
|
4c18e88282
|
Improve "all moves bad" switching (#6453)
|
2025-03-20 16:43:56 +01:00 |
|
AlexOn1ine
|
3c632b8b44
|
19-03-25 master to upcoming merge
|
2025-03-19 17:12:47 +01:00 |
|
Pawkkie
|
411a236ce7
|
Fix AI using Scald / fire moves against frozen / frostbitten targets (#6442)
|
2025-03-19 09:32:59 +01:00 |
|
Alex
|
6031bb2a78
|
Split ai function IsBattlerTrapped (#6438)
|
2025-03-18 12:00:11 -04:00 |
|
Pawkkie
|
3fa57381cd
|
Fix Focus Sash being considered in switch AI's hits to KO calcs (#6436)
|
2025-03-17 21:01:03 +01:00 |
|
innocenthedgehog
|
752181bbcb
|
Switch AI considers Wind Rider (#6391)
|
2025-03-07 12:01:27 -05:00 |
|
Pawkkie
|
6500f4653f
|
Switch AI will factor in player's choice lock when determining hits to KO (#6343)
|
2025-03-07 11:44:59 +01:00 |
|
Eduardo Quezada
|
fe7ed22f5b
|
Merge branch '_RHH/master' into _RHH/upcoming
|
2025-02-20 19:44:00 -03:00 |
|
moostoet
|
7cd614a0cd
|
Fix AI wrongly thinking it strikes first with priority even if player is using priority themselves (#6274)
|
2025-02-15 16:48:26 -05:00 |
|
Pawkkie
|
f851fb536a
|
Improve Yawn and Status Switching (#6202)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-02-13 17:34:40 +01:00 |
|
Pawkkie
|
579fa6410d
|
Switch chance config support (#6187)
|
2025-02-10 00:30:54 +01:00 |
|
Pawkkie
|
bd50fe6014
|
Fix AI switching in absorbing mon incorrectly (#6227)
|
2025-02-09 22:28:06 +01:00 |
|
Eduardo Quezada
|
a2ad5d2ca3
|
Heal Bell/Aromatherapy/Sparkly Swirl improvements and fixes (#6210)
|
2025-02-09 21:54:03 +01:00 |
|
Eduardo Quezada
|
621d2ef83d
|
Fixed missing move encapsulation in upcoming (#6226)
|
2025-02-09 20:03:53 +01:00 |
|