3355 Commits

Author SHA1 Message Date
Eduardo Quezada
db0ca2ce49 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/messages 2025-08-11 12:39:28 -04:00
Eduardo Quezada
a9d5c2cd28
Updated Dream Eater/Liquid Ooze's interaction to Gen 5 standards (#7528) 2025-08-11 16:06:58 +02:00
AlexOn1ine
bd919e3219 11/08/25 Master to upcoming merge 2025-08-11 08:31:12 +02:00
Eduardo Quezada
c87d3b1769 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/messages 2025-08-10 21:29:01 -04:00
Eduardo Quezada
0b299b3ffd
Fixed most failed tests with GEN_LATEST GEN_8 (#7498) 2025-08-08 09:44:12 +02:00
surskitty
e8b6d40f18
AI_FLAG_ATTACKS_PARTNER with a config for bloodthirstiness (#7401) 2025-08-06 10:22:34 -04:00
Alex
acc82e7d79
Convert Status4 to volatiles (#7411)
Co-authored-by: hedara90 <90hedara@gmail.com>
2025-08-05 19:28:33 +02:00
grintoul
27886a6577
Macro-for-AI-Flag-definitions (#7471) 2025-08-05 14:14:04 +02:00
pokesidv
4d31693005
Rock climb by ghoulslash (#7432)
Co-authored-by: Evan <eroelke@gmail.com>
Co-authored-by: Jaizu <jaizu85@gmail.com>
Co-authored-by: ghoulslash <41651341+ghoulslash@users.noreply.github.com>
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-08-03 14:52:07 +02:00
Alex
3841fee888
Clean up noResultString (#7408) 2025-08-02 15:17:44 +02:00
Nephrite
73fd567520
Additional effects tweak (#7392)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-08-01 18:13:23 +02:00
surskitty
0b44093a8e
Adds AI_FLAG_ASSUMPTIONS as a constant for semi-omniscience (#7435) 2025-08-01 18:11:34 +02:00
AlexOn1ine
bc73f4654b merge master 31/07/25 2025-08-01 12:18:11 +02:00
Hedara
637f7dff46 Start of 1.12.3 cycle 2025-07-30 20:35:16 +02:00
Hedara
d8059ce3d1 1.12.2 release version 2025-07-30 20:34:43 +02:00
Nephrite
2eeb346387
Bag refactor3 + Ghoulslash's sorting feature port (#7330) 2025-07-29 10:47:32 +02:00
Alex
038bd2717d
Pret merge (27th of July, 2025) (#7422) 2025-07-28 15:13:23 +02:00
surskitty
7b2fe32050
Make B_VAR_STARTING_STATUS tests run in CI (#7419) 2025-07-28 13:11:04 +02:00
Eduardo Quezada
d801556a97 Merge branch '_pret/master' into _RHH/pr/master/pretMerge20250727 2025-07-27 11:59:07 -04:00
Eduardo Quezada
cf4bb3e286
Moved some fields to BattlerState/PartyState (#7409) 2025-07-25 22:16:35 +02:00
Alex
e7cf162180
Fixes various Choice lock issues (#7383) 2025-07-25 10:18:30 -04:00
Pawkkie
249b4d1574
19/07/25 Master merge (#7375) 2025-07-19 19:22:48 -04:00
surskitty
1b996fbb8e
AI refactor for weather-setting, terrain-setting, Trick Room behaviors; doubles-focused (#7319) 2025-07-19 19:20:07 -04:00
AlexOn1ine
90eef35715 master merge 2025-07-19 17:01:18 +02:00
hedara90
2f6e1ea6d3
Enum conversion for enum MoveEffects and enum BattleMoveEffects (#7366) 2025-07-19 10:28:25 +02:00
Alex
71d40cc3f1
Convert various to callnatives (#7355) 2025-07-18 19:12:37 +02:00
Alex
73a2e5104e
Bugfixes for Knock Off, Cover, Thief, Ceaseless Edge and Stone Axe (#7326) 2025-07-14 21:34:21 +02:00
surskitty
1a1d8b58f8 Merge remote-tracking branch 'rh-hideout/upcoming' into rhh_assume_powerful_status 2025-07-13 22:03:48 -04:00
surskitty
f6b0a15841 Renaming to AI_ASSUME_STATUS_MOVES and making a config for universal status move guessing + disabling the custom tuning. 2025-07-12 18:50:08 -04:00
Frank DeBlasio
c9ec896312
Refactor battle environment (#4891) 2025-07-12 12:38:06 -04:00
AlexOn1ine
68db4c5a77 12/07/25 master to upcoming merge 2025-07-12 11:55:06 +02:00
Nephrite
a1e67572b6
Replaces STATUS2 usage with volatiles in code (#7262)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-07-11 22:53:49 +02:00
Linathan
9228826ae1
New and polished battle animations (#7074) 2025-07-11 19:14:19 +02:00
Nephrite
7d5a949b71
Bag refactor 2 (#7166) 2025-07-11 11:50:38 +02:00
surskitty
3ee93c69ec Preliminary handling for AI_FLAG_ASSUME_POWERFUL_STATUS, not actually yet called. 2025-07-10 23:38:08 -04:00
surskitty
cb03086c1d
AI checks the partner's moves for Flatter, Swagger, and Soak. (#7306) 2025-07-10 20:02:31 +02:00
Pawkkie
419219bb31
Add AI_FLAG_ASSUME_STAB (#6797) 2025-07-10 19:58:31 +02:00
Alex
31a561201b
Adds hazard queue (#7295) 2025-07-07 15:30:35 -04:00
Alex
7ae97ab6e9
Refactor move Synchronise (#7271) 2025-07-07 13:36:21 -04:00
Alex
f808201945
Fixes Natural Gift moveend execution (#7274) 2025-07-05 15:05:35 -04:00
surskitty
c360900a5b
Renaming STATUS1_REFRESH and adding more constants for common STATUS1 checks. (#7284) 2025-07-05 13:46:23 +02:00
Nephrite
e8abfbce49
Untangled TMs and HMs from item ids (#7173) 2025-07-04 19:07:53 +02:00
hedara90
56907bc26e
Merrp merge, 2025-06-25 (#7217) 2025-07-04 13:03:09 +02:00
hedara90
ae1d99bb4f
Master to upcoming merge 01/07/25 (#7267) 2025-07-02 11:39:59 +02:00
AlexOn1ine
aa9ff53b81 master to upcoming merge 2025-07-02 10:05:31 +02:00
Alex
e503f97f32
Use dedicated functions for Mud/Water Sport (#7248) 2025-07-02 09:08:12 +02:00
Alex
10e55bd18d
Fixes Life Dew playing anim when it is not supposed to + tests (#7239) 2025-07-01 17:49:31 +02:00
Alex
89b1a45536
Fixes Ice Spinner and Steel Roller (#7259) 2025-07-01 15:39:22 +01:00
Eduardo Quezada
7a0cbc12d2
Added CRY_MODE_DYNAMAX (#6933) 2025-06-30 09:45:09 -07:00
GriffinR
0c7c81e02f
Merge branch 'master' into _pret/pr/pyramidLocation 2025-06-30 11:51:45 -04:00