294 Commits

Author SHA1 Message Date
Linathan
9228826ae1
New and polished battle animations (#7074) 2025-07-11 19:14:19 +02:00
Hedara
51a5577f65 Merge branch 'master' into master-upcoming
Conflicts:
	src/battle_controller_safari.c
	src/data/moves_info.h
	src/graphics.c
2025-06-25 14:17:07 +02:00
Hedara
726f18f360 Merge remote-tracking branch 'pret/master' into pret-merge
Conflicts:
	asm/macros/event.inc
	data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc
	data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc
	data/scripts/trainer_hill.inc
	include/graphics.h
2025-06-24 10:42:24 +02:00
DizzyEggg
e1b83d6056
Match graphics declarations with externs (#2089) 2025-06-23 20:31:18 +01:00
hedara90
0917af214c
Replace all usages of lz compression with smol (#7032)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-05-31 19:47:54 +02:00
Hedara
0eeba00d1b Merge branch 'master' into master-upcoming-2025-04-30
Conflicts:
	include/battle.h
	include/constants/expansion.h
	include/graphics.h
	src/battle_bg.c
	src/battle_util.c
	src/data/graphics/battle_terrain.h
	src/data/graphics/pokemon.h
	src/pokeblock_feed.c
	src/pokemon_sprite_visualizer.c
2025-04-30 15:22:37 +02:00
Hedara
4873589c65 Merge remote-tracking branch 'pret/master' into new-pret-merge
Conflicts:
	asm/macros/battle_script.inc
	data/battle_anim_scripts.s
	include/battle.h
	include/battle_controllers.h
	include/battle_setup.h
	include/constants/battle.h
	src/battle_anim_normal.c
	src/battle_anim_utility_funcs.c
	src/battle_bg.c
	src/battle_controllers.c
	src/battle_main.c
	src/battle_script_commands.c
2025-04-29 20:27:33 +02:00
hedara90
d1aa49cca3
Remove compressed palettes (#6455) 2025-04-26 22:58:40 +02:00
GriffinR
709cfa1c9a
Merge pull request #2014 from Bassoonian/battleterrain
Rename battle terrain to environment
2025-04-13 19:32:06 -04:00
Hedara
08a2ad2c98 Merge branch 'upcoming' into merrps-dns 2025-04-09 10:01:51 +02:00
SundayMoonday
bbe8bbc45b
Replaced Blue Sky background for Rock Field (#6516) 2025-04-07 11:04:21 +02:00
Hedara
a3a48c59b8 Merge remote-tracking branch 'pret/master' into pret-merge-2025-03-29 2025-03-29 14:21:29 +01:00
Hedara
4a1d273b08 Changed unused compressed pal include from u16 to u32 2025-03-24 11:41:49 +01:00
Eduardo Quezada
2428af66cd Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2025-02-20 19:17:59 -03:00
hedara90
cad1a37566
Tachyon Cutter and Salt Cure animations (#6182)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-02-05 15:27:21 +01:00
hedara90
e1e3bcfa91
Tera starstorm (#6073)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-01-26 11:08:46 +01:00
Eduardo Quezada
26daf15ce0 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2025-01-24 18:29:28 -03:00
khbsd
52666fb545
IV/EV Info on Summary Screen (#6027) 2025-01-20 09:41:31 +01:00
Eduardo Quezada
d151e00c70 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2024-12-04 19:15:48 -03:00
SonikkuA-DatH
708f64247f
Heart Swap Move Animation (#5460) 2024-10-09 10:43:04 +02:00
Eduardo Quezada
d1056f887b Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2024-09-30 15:52:49 -03:00
psf
1ba8e7d300
Merge branch 'upcoming' into signpost 2024-09-12 14:45:37 -07:00
Eduardo Quezada
fc1212b060 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2024-09-11 08:09:09 -03:00
Rachel
b478881fc6
Add in-battle shadows underneath all enemy battlers (#5178)
* Add data to SpeciesInfo entries for in-battle shadows

* Implement sized shadows in the sprite visualizer

* Implement sized shadows in game code

* Show shadows for the lead battler for opponents during their battle anim

* Feedback on shadows, round 1

* Revert removal of Goomy and Sliggoo shadows

* Fixed GEN_3 setting

* Code cleanup + remove pre-processor branches

* Fix bugs with gen-3 configuration branch

* Style corrections, final shadow coordinate adjustments

* Adjustments to Garbodor and Araquanid
2024-09-10 21:27:49 +02:00
SonikkuA-DatH
8c3531ffc7
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak (#5325) 2024-09-07 18:04:47 +02:00
psf
0e1b62c732
Merge branch 'upcoming' into signpost 2024-09-05 17:11:32 -07:00
Sadfish the Sad
59787d0c13
new terrain bgs (#5162)
Toggled by B_NEW_TERRAIN_BACKGROUNDS
2024-09-05 08:18:09 +02:00
psf
23134cec85
Merge branch 'upcoming' into signpost 2024-08-27 21:31:07 -07:00
Greenphx9
ad969c968c Merge branch 'lighting' of https://github.com/aarant/pokeemerald into lighting-expansion-v2 2024-08-25 17:54:28 +10:00
Eduardo Quezada
661ec0a9fd Merge branch '_RHH/master' into _RHH/upcoming 2024-08-14 17:10:20 -04:00
Sadfish the Sad
fde85e9357
some gen 9 move anims + fickle beam rework (#5159)
* new move anims + fickle beam rework

* more fickle beam changes

* removed the true for consistency

* ficklebeamboosted gets cleared now

* mortal spin and thunderclap changes

* minor mortal spin pal change

* removed hex numbers and made hard press quicker
2024-08-14 17:20:18 +02:00
psf
d1183f4b8a
Add B_SHOW_TYPES and cleaned up IsDoubleBattle (#5131)
* First attempt at a port

* Slightly broken but working

* Got images working and opponent palettes

* half finished compressed spritesheet approach instead

* fix the palettes (smh)

* fix hflip, and a lot of clean-up

* Add B_SHOW_TYPES

* Got Illusion working

* Add num type enum

* Updated function to get type

* Fixed type icon position and cleaned up functions

* Updated illusions and Tera handling

* Added BATTLE_TYPE_IS_SINGLE and DOUBLE

* Removed IS_BATTLE_TYPE_SINGLE

* Implemented BATTLE_TYPE_IS_DOUBLE across repo

* Removed SIDE macro

* Updated config

* Deprecated battler alive macro

* Reindented file

* Added exceptions for 2v1

* Replaced Fainted check with Null check

* Added functionality for only types of caught mons

* UseDoubleBattleCoords updated

* Added ShouldFlipTypeIcon

* Renamed TryLoadTypeIcon

* Refactored functions

* Refactored functions

* Refactored functions

* Refactored functions

* Renamed SEEN to CAUGHT

* Reset config

* Added useSecondPalette and isOrdinary to gTypesInfo

* Further simplified secondPalette and isOrdinary

* Changed isordinary to isSpecialCase

* Renamed to useSecondTypeIconPalette

* Fixed Stellar type interactions

* fixed spacing

* fixed include/config/battle.h

* fixed

* fixed include/config/general.h

* changed type1 and type2

* Moved IsDoubleBattle to include.battle.h
Removed BATTLE_TYPE_IS_DOUBLE
Removed IS_DOUBLE_BATTLE

* Changed IsBattlerFainted to IsBattlerAlive

* Removed IsBattlerNull

* Moved GetBattlerData to be inline

* Renamed GetMonDefensiveTeraType

* Removed IsIllusionActive

* Fixed identation

* found one last isDoubleBattle hold out

* fixed redundant brackets

* Fixed spacing for B_SHOW_TYPES

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Fixed padding

* Reindent file and refactored GetTypeIconHideMovement

* Update include/data.h

---------

Co-authored-by: RavePossum <ravepossum@proton.me>
Co-authored-by: Frank <fdeblasio1004@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-08-11 17:55:51 +02:00
Eduardo Quezada
18aff2db3b Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	asm/macros/battle_anim_script.inc
#	data/battle_anim_scripts.s
#	include/constants/battle_anim.h
#	src/battle_anim.c
#	src/data/battle_anim.h
2024-07-27 16:26:37 -04:00
hedara90
b0b63f66b9
Added Ivy Cudgel Animation (#5034)
* Added Ivy Cudgel Anim, changed Ogerpon palettes, added jumpifmovetypeequals command

* Make the 20 year old compiler not complain

* Maybe better cudgel

* Moved animation

---------

Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-26 18:06:44 +02:00
pkmnsnfrn
a0c5e5511c Added gSignPostWindow_Gfx
Added LoadSignBoxGfx
Add LoadSignPostWindowFrameGfx
2024-07-24 19:41:36 -07:00
Bassoonian
003bd54600 Rename battle terrain to environment 2024-07-13 12:02:18 +02:00
Bassoonian
52d45674f0
Move Descriptions in battle (#4152)
* Port xaman move desc to modern expansion

* Fix modern compiler error

* Fix compliling + EFFECT_PLACEHOLDER support

* Change to L-button to avoid conflict with Mega Evolution

* Reorder and change priority to category

* add sprite for move category icon, declare category icon sprite data extern

* remove static category icon sprite data from hgss dex for global data

* Change to else if

---------

Co-authored-by: Pawkkie <moog272@gmail.com>
Co-authored-by: RavePossum <ravepossum@proton.me>
2024-05-31 12:10:03 +02:00
hedara90
d999092689
Upgraded Dragon Darts Animation (#4620)
* Upgraded Dragon Darts Animation

* Fixed Dragon Darts not workin in link battles

* Apply suggestions from code review

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-28 10:17:52 +02:00
Eduardo Quezada
80b193280d Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_main.c
#	src/data/item_icon_table.h
#	src/data/pokemon/species_info/gen_9_families.h
2024-05-27 10:13:42 -04:00
Eduardo Quezada
9e72271c8e Merge remote-tracking branch '_pret_origin/master' into _RHH/pr/master/pret_20240526
# Conflicts:
#	src/battle_anim_poison.c
#	src/pokemon.c
#	src/pokemon_icon.c
2024-05-26 18:34:26 -04:00
Abbie Potter
da3d715f3b
Punchier tera animation (#4507)
* Punchier tera animation

* Removed testing comments

* Replaced VARIOUS_APPLY_TERASTALLIZATION with callnative

* Remove redundant arg from applyterastallization
2024-05-07 07:59:52 -04:00
NT_x86
2b78a85828
Fix hoenn pokedex palette being split in two 2024-04-13 13:09:24 +03:00
Ariel A
72c81db042 Merge branch 'followers' into lighting 2023-12-31 01:45:07 -05:00
Bassoonian
9e051aa058 Merge branch 'master' of https://github.com/pret/pokeemerald into pretmergenewyears 2023-12-30 20:49:05 +01:00
Bassoonian
6365431122 Add PokéNav too 2023-12-12 23:20:22 +01:00
Bassoonian
e5ac2fe0b1 Clean up pokemon/ball/dex mentions in comments 2023-12-12 19:02:36 +01:00
Eduardo Quezada D'Ottone
4adc2dcb16
Species Simplifier™ - Part 3 (#3562)
* Added SpeciesInfo fields

# Conflicts:
#	include/pokemon.h

* Added missing comments

* Renamed gigantamax to isGigantamax

* Converted species flags to agbcc bit flags

* Added padding after flags

* Pikachu form config

* Dex text

* Reordered Paradox flag

* Missing Pikachu ifdef comments

* Moved P_GEN_x_POKEMON settings to the species_families file

* Gen 1 Dex entries

* Renamed file to species_enabled.h

* Prevent Pokémon from evolving if their evolution is disabled

* Prevent Pokémon from being affected by Eviolite if their evolution is disabled

* Prevent Pokémon offspring if they're disabled

* Corrected imprementation of evolution prevention

It could potentially overwrite items by accident

* Cross-evo configs

* Gen 2 dex entries

* Changed cry table to use assignable IDs

# Conflicts:
#	include/pokemon.h

* Form table pointers

* Beginning support for moving data to gSpeciesInfo

* Pokédexes reads text from gSpeciesInfo

* Reading species names from gSpeciesInfo

* Fixed erroneous copy-paste

* Moved Bulbasaur to Raichu Family data do gSpeciesinfo

* Added female pic sizes

* Macros for Front, Back, Palette and Learnsets

* Sandshrew to Dugtrio Families

* Obtains Height/Weight from gSpeciesInfo

* Read category from gSpeciesInfo

* Removed unused data from pokedex_entries.h

* Moved Gen 1 data to gSpeciesInfo

* Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs

* Moved Gen 3 data to gSpeciesInfo

* Moved Gen 4 data to gSpeciesInfo

* HGSS dex properly shows form sprites

* Fixed data type for GetSpeciesHeight/Weight

* Reading Pokédex Size data from gSpeciesInfo

* Cleaned up mon graphic decompression function

* Reading Front Pics gSpeciesInfo

* Reading Back Pics gSpeciesInfo

* Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct

* Reading palettes from gSpeciesInfo

* Reading animation delay from gSpeciesInfo

* Fixed Pokémon Debug Menu not reading animation delay

* Reading front anim Id from gSpeciesInfo

* Reading back anim Id from gSpeciesInfo

* Reading Animation Frames from gSpeciesInfo

* Reading Icon Sprites from gSpeciesInfo

* Reading Icon Palette IDs from gSpeciesInfo

* Reading Footprints from gSpeciesInfo

* Reading Mon Pic sizes from gSpeciesInfo

* Separate mon pic sizes for female mon

* Reading Level Up Learnsets from gSpeciesInfo

* Reading Teachable Learnsets from gSpeciesInfo

* Reading National Dex Number from gSpeciesInfo

* Reading Enemy Mon Elevation from gSpeciesInfo

* Reading Evolutions from gSpeciesInfo

* Reading form table from gSpeciesInfo

* Fixed button label inconsistency in pokémon debug menu

* Reading form change table from gSpeciesInfo

* Removed need to define mon graphics in include/graphics.h

* Reordered mon graphics by family

* Fixed National dex number offset

* gFrontierBannedSpecies now checks IsSpeciesEnabled

* Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst

* Gen 3 & 4 family toggles for dex entries

* Fixed missing Mr. Rime data

* Gen 1 dex descriptions as compound strings

* Gen 2 dex descriptions as compound strings

* Gen 3 dex descriptions as compound strings

* Gen 4 dex descriptions as compound strings

* Fixed compile in agbcc

* Moved Gen 5 data to gSpeciesInfo

* Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash)

* Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES

* Fixed capitalization for front pic anims

* Fixed `CanEvolve`

* Moved Gen 6 data to gSpeciesInfo

* Gen 7 without macros

* Gen 8 without macros

* Gen 9 without macros

* Fixed Gen 9 sound data

* Finished moving Gen 7 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Ultra Necrozma is now included in the fusion forms define

* Cries are now properly excluded from the rom when disabling species

* Removed P_GEN_x_POKEMON from form_change_tables.h

* Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting

* Added P_NEW_EVOS_IN_REGIONAL_DEX setting

* Automatic ASSUMPTION_FAIL when used species are disabled

* Finished moving Gen 8 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Expanded Alcremie macro

* Finished moving Gen 9 data in macros (by Alex)

* Fixed missing data for Komala and Marshadow

* Form species id tables use family toggles + added missing Ursaluna form species id table

* Fixed Genesect palettes

* Fixed Flabébé family graphics

* Fixed Minior Graphics

* Fixed missing Calyrex data

* Family toggles in mon graphcis (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed missing Ogerpon data

* Ordered Level Up Learnsets (missing toggles)

Also added White Basculin learnset

* Added more Minior synonyms

* Fixed enamorus order

* Reordered teachable learnsets

* Removed sSpeciesXXX level up learnsets + reordered

* Removed unneeded assumes

* Removed unused extra animations

* Family toggles in mon level up learnsets (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed Phione graphics inclusion

* Family toggles for Teachable Learnsets

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Ordered Front Pic Anims

* Family toggles for front pic animations

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS dex incorrectly showing the wrong mon when catching it

* Family toggles for Egg Moves + reodered

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS not checking for null footprints

* Review changes

* Fixed Female difference mon not using their macros

* Fixed Alcremie Macro

* Fixed compile error when disabling the Bulbasaur family

* Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly

* Re-added missing Egg graphical data

* Fixed crash during the Birch Intro when Lotad is disabled

* Renamed PALLETE to PALETTES

* Removed extra spacing for YOffsets

* Fixed compile when only disabling cross-gen evolutions

* Added Tera Forms define (Ogerpon and Terapagos)

* Fixed Necrozma macro

* Removed .noFlip = FALSE

* Fixed dex number in summary screen for forms when nat dex is disabled

* Fixed Paldean form paths

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-08 15:05:10 +01:00
Alex
b9edbb429b
Adds combined pledge move effects (#3336)
* Adds combined pledge move effects

* added pledge status and various other fixes

* leftover

* fix triple arrow test tag

* pledge moves can not be redirected by absorbing abilities

* more pledge changes

* remove duplicate test

* Stab boost, Rainbow anim and new SeaOfFire anim

* leftover

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-21 16:23:22 +01:00
Alex
f2fddf4ee1
Syrup Bomb move and special speed drop anim, Credits to Dat.H A (#3474) 2023-10-27 19:14:45 -03:00
kittenchilly
d495e177b9
Add Snow weather animation (#3440)
* Snow weather animation

* Update battle_anim_scripts.s

* Apply changes from review
2023-10-22 21:15:07 +02:00