FosterProgramming
4a69268bd5
Make rainbow effect anim change based on side ( #8269 )
2025-11-18 23:31:47 +01:00
Linathan
9228826ae1
New and polished battle animations ( #7074 )
2025-07-11 19:14:19 +02:00
hedara90
d1aa49cca3
Remove compressed palettes ( #6455 )
2025-04-26 22:58:40 +02:00
SundayMoonday
bbe8bbc45b
Replaced Blue Sky background for Rock Field ( #6516 )
2025-04-07 11:04:21 +02:00
hedara90
cad1a37566
Tachyon Cutter and Salt Cure animations ( #6182 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-02-05 15:27:21 +01:00
hedara90
e1e3bcfa91
Tera starstorm ( #6073 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-01-26 11:08:46 +01:00
SonikkuA-DatH
708f64247f
Heart Swap Move Animation ( #5460 )
2024-10-09 10:43:04 +02:00
SonikkuA-DatH
8c3531ffc7
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak ( #5325 )
2024-09-07 18:04:47 +02:00
Sadfish the Sad
fde85e9357
some gen 9 move anims + fickle beam rework ( #5159 )
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* new move anims + fickle beam rework
* more fickle beam changes
* removed the true for consistency
* ficklebeamboosted gets cleared now
* mortal spin and thunderclap changes
* minor mortal spin pal change
* removed hex numbers and made hard press quicker
2024-08-14 17:20:18 +02:00
hedara90
6bbc0601a9
Fixed non-grass Ivy Cudgel breaking battle UI ( #5117 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-08 10:39:38 +02:00
Eduardo Quezada
8450268b74
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# src/data/battle_anim.h
2024-07-31 18:13:19 -04:00
hedara90
74220518d4
Fixed the animation tables being different sizes ( #5063 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-29 13:34:19 -04:00
Eduardo Quezada
18aff2db3b
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# asm/macros/battle_anim_script.inc
# data/battle_anim_scripts.s
# include/constants/battle_anim.h
# src/battle_anim.c
# src/data/battle_anim.h
2024-07-27 16:26:37 -04:00
hedara90
b0b63f66b9
Added Ivy Cudgel Animation ( #5034 )
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* Added Ivy Cudgel Anim, changed Ogerpon palettes, added jumpifmovetypeequals command
* Make the 20 year old compiler not complain
* Maybe better cudgel
* Moved animation
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-26 18:06:44 +02:00
hedara90
d999092689
Upgraded Dragon Darts Animation ( #4620 )
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* Upgraded Dragon Darts Animation
* Fixed Dragon Darts not workin in link battles
* Apply suggestions from code review
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-28 10:17:52 +02:00
Abbie Potter
da3d715f3b
Punchier tera animation ( #4507 )
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* Punchier tera animation
* Removed testing comments
* Replaced VARIOUS_APPLY_TERASTALLIZATION with callnative
* Remove redundant arg from applyterastallization
2024-05-07 07:59:52 -04:00
DizzyEggg
650f80d57e
remove some unused data ( #4239 )
2024-03-04 17:36:23 +01:00
Alex
b9edbb429b
Adds combined pledge move effects ( #3336 )
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* Adds combined pledge move effects
* added pledge status and various other fixes
* leftover
* fix triple arrow test tag
* pledge moves can not be redirected by absorbing abilities
* more pledge changes
* remove duplicate test
* Stab boost, Rainbow anim and new SeaOfFire anim
* leftover
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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-21 16:23:22 +01:00
Alex
f2fddf4ee1
Syrup Bomb move and special speed drop anim, Credits to Dat.H A ( #3474 )
2023-10-27 19:14:45 -03:00
kittenchilly
d495e177b9
Add Snow weather animation ( #3440 )
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* Snow weather animation
* Update battle_anim_scripts.s
* Apply changes from review
2023-10-22 21:15:07 +02:00
kittenchilly
2fa4206bf1
Add new Substitute doll sprites ( #3263 )
2023-09-04 19:48:43 -03:00
Philipp AUER
44eb6260cc
[battle, anim] woodhammer animation overhaul ( #3192 )
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* [battle, anim] woodhammer animation overhaul
* squashme: timings
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Co-authored-by: sbird <sbird@no.tld>
2023-08-01 19:10:18 -04:00
ghoulslash
7371a9e401
Add many gen 8 move animations ( #2861 )
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* port many gen8 and 9 move anims from cfru
* fix thunder cage, shell smash, shelter anims. update anim credits
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Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-21 13:19:54 -04:00
psf
d3fed5639b
Added config to enable NEW_ROCKS_PARTICLE ( #2929 )
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-04-19 18:54:57 -04:00
Jaizu
9f7267e48d
Fix Giga Impact on contests.
2023-02-09 11:29:29 +01:00
SonikkuA-DatH
6a2a026c70
Update battle_anim.h
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Added required tags
2022-12-18 22:23:51 -08:00
SonikkuA-DatH
5682247ace
Add files via upload
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Base upload. Need to apply Teatime changes...
2022-12-18 19:14:54 -08:00
SonikkuA-DatH
b97a68656c
Delete battle_anim.h
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Need to replace with current...
2022-12-18 19:14:01 -08:00
Blackforest92
431cb6fa7c
Tidying graphics - Trio Weather
2022-09-09 21:57:40 +07:00
Blackforest92
3acb32acb8
Tyding graphics - Acupressure
2022-09-09 00:25:43 +07:00
Eduardo Quezada
1f5adf93c7
Cleaned up use of configs be almost exclusively preproc functions
2022-08-23 21:00:08 -04:00
hamish
307d5d93c4
add potlergeist animation
2022-05-23 08:53:08 -04:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
Eduardo Quezada D'Ottone
f3013d8ee9
Standarized Solarbeam into Solar Beam
2021-11-01 18:36:35 -03:00
GriffinR
f23e0beeba
Rename battle anim cmds, move its data, name remaining symbols
2021-10-11 13:18:21 -04:00