878 Commits

Author SHA1 Message Date
Eduardo Quezada
fe7ed22f5b Merge branch '_RHH/master' into _RHH/upcoming 2025-02-20 19:44:00 -03:00
Alex
de8d25da55
Expand usage of IsBattlerAlly (rename from IsAlly) (#6251) 2025-02-14 12:31:21 +01:00
Alex
53727aa23d
Fixes ability Embody Aspect triggering multiple times (#6259)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-02-14 12:26:49 +01:00
Alex
72de12609c
Fixes BATTLER_TURN_DAMAGED battler id (#6236) 2025-02-11 16:18:00 -03:00
Alex
cc9ca81c29
Add abstraction layer for battler positions (#6212) 2025-02-11 11:32:34 -05:00
Pawkkie
bd50fe6014
Fix AI switching in absorbing mon incorrectly (#6227) 2025-02-09 22:28:06 +01:00
Eduardo Quezada
a2ad5d2ca3
Heal Bell/Aromatherapy/Sparkly Swirl improvements and fixes (#6210) 2025-02-09 21:54:03 +01:00
Alex
5f13f9545f
Redefine IsBattlerAlive in battle.h as a static inline (#6211) 2025-02-09 14:09:23 -05:00
Eduardo Quezada
64c5113b23 Merge branch '_RHH/master' into _RHH/upcoming 2025-02-02 14:18:13 -03:00
Eduardo Quezada
7c6eda21b1
Added missing in-battle "Move Info" button prompt (#6155) 2025-02-01 18:47:36 +01:00
Eduardo Quezada
ee1b75614d Merge branch '_RHH/master' into _RHH/upcoming 2025-01-30 22:46:06 -03:00
Alex
94c98e6233
Clean up follow up for Simultaneous Reduction HP (#6139) 2025-01-29 19:39:19 +01:00
Alex
6432027f6b
Replace BattleStruct members quickClawRandom/quickDrawRandom with locals (#6136) 2025-01-29 07:02:40 -03:00
Alex
49cbebd212
Remove formToChangeInto (Unused) (#6137) 2025-01-28 17:11:11 -03:00
Eduardo Quezada
927bb8f833
Fixed AI not handling type effectiveness beyond x8 (#6127) 2025-01-28 19:16:10 +01:00
PhallenTree
4158f9251f
Fix Powder (status) config and some terrain timers not using gBattleTurnCounter (#6109) 2025-01-26 13:06:11 +01:00
Alex
77b677dbf9
Introduces BattleTurnCounter to simplfy timer checks (#6080) 2025-01-25 14:26:38 -05:00
Eduardo Quezada
cd84e07341 Merge branch '_RHH/master' into _RHH/upcoming 2025-01-23 23:01:25 -03:00
psf
b109aa0c92
Cleaned up Trainer Slides, added automated Trainer Slide tests, add new Enemy Critical Hit Slide (#6018) 2025-01-23 16:28:33 +01:00
hedara90
e8d3b4163f
Trainerslide animation fix (#6040)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-01-22 14:50:23 +01:00
Alex
ac9c8ac3bb
Replace WEATHER_HAS_EFFECT with HasWeatherEffect (#6069) 2025-01-21 08:43:45 +01:00
Alex
27c8ec07c2
Documentation for DisableStruct (#6066) 2025-01-20 16:41:42 -05:00
Pawkkie
465d30fbd0
Add AI_FLAG_PREDICT_SWITCH (#6028) 2025-01-16 21:43:16 +01:00
Alex
ddef67bbb1
Future Sight Innards Out follow up for upcoming (#5998) 2025-01-12 00:25:50 +01:00
Alex
8f34c76395
Removes Resource Flags and moves fields to DisableStruct (#5945) 2025-01-11 09:39:10 -03:00
Eduardo Quezada
8821779815 Merge branch '_RHH/master' into _RHH/upcoming 2025-01-11 08:07:15 -03:00
Alex
6e5f40d506
Introduces BattlerState struct for the Battle Engine (#5954) 2025-01-11 07:12:22 -03:00
Alex
75a2d419e1
Follo up for Innards Out / Future Sight interaction (#5967) 2025-01-10 16:59:37 +01:00
Alex
5391b451ae
Shell Bell Clean up / Simplification and Tests (#5924) 2025-01-07 21:50:23 +01:00
PhallenTree
c10287b4c1
Fixes various Dynamax HP conversions/calculations (#5933) 2025-01-07 20:08:31 +01:00
wiz1989
04da838d88 Innards Out and Future Sight interaction 2025-01-07 14:00:09 +01:00
ghoulslash
401df8da4d
move overwrittenAbilities field to DisableStruct (#5946)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2025-01-03 18:17:23 +01:00
Alex
ec1876b826
Remove EWRAM gHpDealt (not needed anymore) (#5925) 2025-01-02 23:37:58 +01:00
Eduardo Quezada
9669a0554d
Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
Eduardo Quezada
53aebc34dd Merge branch '_RHH/master' into _RHH/upcoming 2024-12-20 20:48:13 -03:00
Bassoonian
5cc0b35d81
Replace power checks with IS_MOVE_STATUS (#5820)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-12-20 08:20:46 -03:00
Alex
a2aba3f86a
Changes target TURN_DAMAGED and MAX_HP to inlines (#5822) 2024-12-17 17:21:12 -05:00
PhallenTree
775ea3b564
Pursuit refactor (#5707) 2024-12-06 19:14:46 +01:00
Eduardo Quezada
68b5b63ecb Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/hp_reduction 2024-12-04 12:04:47 -03:00
Eduardo Quezada
e4f8b4ccf0 Addressed review changes (minus encapsulation) 2024-12-04 11:31:28 -03:00
Martin Griffin
993663d9b0
Variadic IS_BATTLER_OF_TYPE and GetBattlerTypes (#5708) 2024-12-03 13:12:54 +01:00
AlexOn1ine
8acb31339d rename critChance and moveDamage 2024-12-02 19:57:45 +01:00
AlexOn1ine
d95dbadccc merge rhh/upcoming 2024-12-02 19:00:55 +01:00
AlexOn1ine
aa61f24e81 clean up 2024-12-02 18:25:24 +01:00
Pawkkie
2b7905beb1
Add B_FLAG_SLEEP_CLAUSE (#5566)
Co-authored-by: Isaac Rivera <isaacrivera2020@u.northwestern.edu>
Co-authored-by: iriv24 <40581123+iriv24@users.noreply.github.com>
Co-authored-by: Hedara <hedara90@gmail.com>
2024-12-02 09:06:03 +01:00
Eduardo Quezada
720938f040 Fix conflicts 2024-12-01 14:28:26 -03:00
Eduardo Quezada
7010080465 Merge branch '_RHH/upcoming' into _RHH/pr/master/1.10.0 2024-12-01 14:28:12 -03:00
Alex
0ca588943b
Fixes choiced moves not locked in after ability block (#5738) 2024-12-01 13:45:35 +01:00
Alex
88cdd8bdfb
Fixes Kee Maranga and Enigma Berry (#5727) 2024-11-28 11:22:32 +01:00
AlexOn1ine
97b30cb712 simultaneous hp reduction 2024-11-23 08:35:01 +01:00