Alex
|
acc82e7d79
|
Convert Status4 to volatiles (#7411)
Co-authored-by: hedara90 <90hedara@gmail.com>
|
2025-08-05 19:28:33 +02:00 |
|
surskitty
|
a16d6e3bfe
|
Avoid doubling up on status moves in double battles. (#7452)
|
2025-08-01 18:10:44 +02:00 |
|
AlexOn1ine
|
bc73f4654b
|
merge master 31/07/25
|
2025-08-01 12:18:11 +02:00 |
|
PhallenTree
|
01105171a3
|
Fixes Magnet Rise when user is Rooted/Smacked Down (#7449)
|
2025-07-31 19:30:50 +02:00 |
|
Alex
|
cb4450efaf
|
Fixes Effect Spore and Baneful Bunker/Burning Bulwark (#7412)
|
2025-07-30 19:54:12 +02:00 |
|
Nephrite
|
2eeb346387
|
Bag refactor3 + Ghoulslash's sorting feature port (#7330)
|
2025-07-29 10:47:32 +02:00 |
|
PhallenTree
|
8bfc5b3093
|
Fixes Razor Wind not activating after hit effects after the first target (#7413)
|
2025-07-28 14:21:12 +02:00 |
|
Pawkkie
|
95e45b5568
|
Fix Echoing Voice calcs (#7416)
|
2025-07-28 14:10:03 +02:00 |
|
surskitty
|
7b2fe32050
|
Make B_VAR_STARTING_STATUS tests run in CI (#7419)
|
2025-07-28 13:11:04 +02:00 |
|
Nephrite
|
7c6cff1fb3
|
Get/SetMonData optimisation (#7313)
|
2025-07-28 11:42:28 +01:00 |
|
Pawkkie
|
b12fcd8c7e
|
Fix dynamic move types in switching (#7415)
|
2025-07-26 19:59:17 +02:00 |
|
Pawkkie
|
57fda0d060
|
Improve AI's priority handling (#7337)
|
2025-07-26 18:22:47 +02:00 |
|
Alex
|
38964e4f0a
|
Fixes Wandering Spirit overwriting battlers (#7407)
|
2025-07-25 13:26:12 -04:00 |
|
Pawkkie
|
c544fee140
|
Improve AI's Sucker Punch handling (#7389)
|
2025-07-22 20:13:10 +02:00 |
|
Pawkkie
|
a92f432daf
|
Improve AI type matchup calcs (#7364)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-07-20 12:53:14 +02:00 |
|
Pawkkie
|
249b4d1574
|
19/07/25 Master merge (#7375)
|
2025-07-19 19:22:48 -04:00 |
|
surskitty
|
1b996fbb8e
|
AI refactor for weather-setting, terrain-setting, Trick Room behaviors; doubles-focused (#7319)
|
2025-07-19 19:20:07 -04:00 |
|
AlexOn1ine
|
90eef35715
|
master merge
|
2025-07-19 17:01:18 +02:00 |
|
Pawkkie
|
e502c078e8
|
Switch AI can see weather abilities of switchin candidates during damage calcs (#7373)
|
2025-07-19 10:22:24 +02:00 |
|
Pawkkie
|
65a63fb9f0
|
Improve AI's ShouldRecover (#7342)
|
2025-07-16 23:30:51 +02:00 |
|
Pawkkie
|
0406caa687
|
Improve AI's setup logic (#7345)
|
2025-07-16 17:05:08 -04:00 |
|
Pawkkie
|
64f9d6a24e
|
Fix AI resisted move scoring (#7350)
|
2025-07-15 13:13:30 -04:00 |
|
Pawkkie
|
0e37bfd7ff
|
Fix stat change / stat ID ambiguity (#7346)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-07-15 12:07:26 -04:00 |
|
Alex
|
d5c1d3322c
|
Fixes Status overwrites and Effect Spore wrong func args (#7340)
|
2025-07-15 17:52:44 +02:00 |
|
AlexOn1ine
|
674d46bb0f
|
Fixes incorrect recoil damage after a berry was eaten
|
2025-07-15 15:37:23 +02:00 |
|
Alex
|
73a2e5104e
|
Bugfixes for Knock Off, Cover, Thief, Ceaseless Edge and Stone Axe (#7326)
|
2025-07-14 21:34:21 +02:00 |
|
surskitty
|
1a1d8b58f8
|
Merge remote-tracking branch 'rh-hideout/upcoming' into rhh_assume_powerful_status
|
2025-07-13 22:03:48 -04:00 |
|
Pawkkie
|
5c2980b906
|
AI assumes Magnitude / Present damage (#7334)
|
2025-07-13 22:31:19 +02:00 |
|
Pawkkie
|
819e7d9c03
|
Fix failing test
|
2025-07-13 14:16:22 -04:00 |
|
Pawkkie
|
bc4ad07f47
|
Merge branch 'master' into master-to-upcoming
|
2025-07-13 13:34:35 -04:00 |
|
Pawkkie
|
06c54a2d60
|
Fix switching 1v1 calcs not handling 0 (#7131)
|
2025-07-13 17:45:59 +02:00 |
|
surskitty
|
f6b0a15841
|
Renaming to AI_ASSUME_STATUS_MOVES and making a config for universal status move guessing + disabling the custom tuning.
|
2025-07-12 18:50:08 -04:00 |
|
hedara90
|
14dbbf63d4
|
Remove competitive syntax config (#7154)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-07-12 13:03:36 -07:00 |
|
AlexOn1ine
|
68db4c5a77
|
12/07/25 master to upcoming merge
|
2025-07-12 11:55:06 +02:00 |
|
surskitty
|
4e0a8167be
|
Test works? I think?
|
2025-07-12 00:37:11 -04:00 |
|
Nephrite
|
a1e67572b6
|
Replaces STATUS2 usage with volatiles in code (#7262)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-07-11 22:53:49 +02:00 |
|
Linathan
|
9228826ae1
|
New and polished battle animations (#7074)
|
2025-07-11 19:14:19 +02:00 |
|
Nephrite
|
7d5a949b71
|
Bag refactor 2 (#7166)
|
2025-07-11 11:50:38 +02:00 |
|
surskitty
|
026b1f25f2
|
I suspect the test is set up wrong, more than I have the logic wrong. Though that could also be true.
|
2025-07-11 00:31:47 -04:00 |
|
surskitty
|
424c127b8b
|
AI Tests + accompanying bugfixes for Skill Swap, Worry Seed, weather setting in double battles, and Discharging into an ally's lightningrod (#7297)
|
2025-07-10 16:08:14 -04:00 |
|
surskitty
|
4e558af76e
|
AI uses After You to help set up Trick Room. (#7310)
|
2025-07-10 20:03:46 +02:00 |
|
Pawkkie
|
419219bb31
|
Add AI_FLAG_ASSUME_STAB (#6797)
|
2025-07-10 19:58:31 +02:00 |
|
bassforte123
|
0f22cd26c8
|
Typo fixes in tests (#7312)
|
2025-07-10 10:06:40 +01:00 |
|
Pawkkie
|
e4d9298200
|
Fix move comparison scoring (#7301)
|
2025-07-10 09:51:46 +02:00 |
|
surskitty
|
95a02dddb9
|
Improved logic for Guard Split and Power Split. (#7298)
|
2025-07-09 18:11:39 -04:00 |
|
Pawkkie
|
d213b1fad7
|
Fix switch AI not seeing absorbing abilities (#7309)
|
2025-07-09 17:21:49 -04:00 |
|
Martin Griffin
|
f4cc802656
|
Fix crashing tests looping (#7299)
|
2025-07-09 09:02:55 +02:00 |
|
Alex
|
31a561201b
|
Adds hazard queue (#7295)
|
2025-07-07 15:30:35 -04:00 |
|
Alex
|
7ae97ab6e9
|
Refactor move Synchronise (#7271)
|
2025-07-07 13:36:21 -04:00 |
|
ghoulslash
|
4cb6afdec9
|
Ally Switch swap gLastX values (#7290)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
|
2025-07-07 19:20:23 +02:00 |
|