1437 Commits

Author SHA1 Message Date
Alex
acc82e7d79
Convert Status4 to volatiles (#7411)
Co-authored-by: hedara90 <90hedara@gmail.com>
2025-08-05 19:28:33 +02:00
surskitty
a16d6e3bfe
Avoid doubling up on status moves in double battles. (#7452) 2025-08-01 18:10:44 +02:00
AlexOn1ine
bc73f4654b merge master 31/07/25 2025-08-01 12:18:11 +02:00
PhallenTree
01105171a3
Fixes Magnet Rise when user is Rooted/Smacked Down (#7449) 2025-07-31 19:30:50 +02:00
Alex
cb4450efaf
Fixes Effect Spore and Baneful Bunker/Burning Bulwark (#7412) 2025-07-30 19:54:12 +02:00
Nephrite
2eeb346387
Bag refactor3 + Ghoulslash's sorting feature port (#7330) 2025-07-29 10:47:32 +02:00
PhallenTree
8bfc5b3093
Fixes Razor Wind not activating after hit effects after the first target (#7413) 2025-07-28 14:21:12 +02:00
Pawkkie
95e45b5568
Fix Echoing Voice calcs (#7416) 2025-07-28 14:10:03 +02:00
surskitty
7b2fe32050
Make B_VAR_STARTING_STATUS tests run in CI (#7419) 2025-07-28 13:11:04 +02:00
Nephrite
7c6cff1fb3
Get/SetMonData optimisation (#7313) 2025-07-28 11:42:28 +01:00
Pawkkie
b12fcd8c7e
Fix dynamic move types in switching (#7415) 2025-07-26 19:59:17 +02:00
Pawkkie
57fda0d060
Improve AI's priority handling (#7337) 2025-07-26 18:22:47 +02:00
Alex
38964e4f0a
Fixes Wandering Spirit overwriting battlers (#7407) 2025-07-25 13:26:12 -04:00
Pawkkie
c544fee140
Improve AI's Sucker Punch handling (#7389) 2025-07-22 20:13:10 +02:00
Pawkkie
a92f432daf
Improve AI type matchup calcs (#7364)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-07-20 12:53:14 +02:00
Pawkkie
249b4d1574
19/07/25 Master merge (#7375) 2025-07-19 19:22:48 -04:00
surskitty
1b996fbb8e
AI refactor for weather-setting, terrain-setting, Trick Room behaviors; doubles-focused (#7319) 2025-07-19 19:20:07 -04:00
AlexOn1ine
90eef35715 master merge 2025-07-19 17:01:18 +02:00
Pawkkie
e502c078e8
Switch AI can see weather abilities of switchin candidates during damage calcs (#7373) 2025-07-19 10:22:24 +02:00
Pawkkie
65a63fb9f0
Improve AI's ShouldRecover (#7342) 2025-07-16 23:30:51 +02:00
Pawkkie
0406caa687
Improve AI's setup logic (#7345) 2025-07-16 17:05:08 -04:00
Pawkkie
64f9d6a24e
Fix AI resisted move scoring (#7350) 2025-07-15 13:13:30 -04:00
Pawkkie
0e37bfd7ff
Fix stat change / stat ID ambiguity (#7346)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-07-15 12:07:26 -04:00
Alex
d5c1d3322c
Fixes Status overwrites and Effect Spore wrong func args (#7340) 2025-07-15 17:52:44 +02:00
AlexOn1ine
674d46bb0f Fixes incorrect recoil damage after a berry was eaten 2025-07-15 15:37:23 +02:00
Alex
73a2e5104e
Bugfixes for Knock Off, Cover, Thief, Ceaseless Edge and Stone Axe (#7326) 2025-07-14 21:34:21 +02:00
surskitty
1a1d8b58f8 Merge remote-tracking branch 'rh-hideout/upcoming' into rhh_assume_powerful_status 2025-07-13 22:03:48 -04:00
Pawkkie
5c2980b906
AI assumes Magnitude / Present damage (#7334) 2025-07-13 22:31:19 +02:00
Pawkkie
819e7d9c03 Fix failing test 2025-07-13 14:16:22 -04:00
Pawkkie
bc4ad07f47 Merge branch 'master' into master-to-upcoming 2025-07-13 13:34:35 -04:00
Pawkkie
06c54a2d60
Fix switching 1v1 calcs not handling 0 (#7131) 2025-07-13 17:45:59 +02:00
surskitty
f6b0a15841 Renaming to AI_ASSUME_STATUS_MOVES and making a config for universal status move guessing + disabling the custom tuning. 2025-07-12 18:50:08 -04:00
hedara90
14dbbf63d4
Remove competitive syntax config (#7154)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-07-12 13:03:36 -07:00
AlexOn1ine
68db4c5a77 12/07/25 master to upcoming merge 2025-07-12 11:55:06 +02:00
surskitty
4e0a8167be Test works? I think? 2025-07-12 00:37:11 -04:00
Nephrite
a1e67572b6
Replaces STATUS2 usage with volatiles in code (#7262)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-07-11 22:53:49 +02:00
Linathan
9228826ae1
New and polished battle animations (#7074) 2025-07-11 19:14:19 +02:00
Nephrite
7d5a949b71
Bag refactor 2 (#7166) 2025-07-11 11:50:38 +02:00
surskitty
026b1f25f2 I suspect the test is set up wrong, more than I have the logic wrong. Though that could also be true. 2025-07-11 00:31:47 -04:00
surskitty
424c127b8b
AI Tests + accompanying bugfixes for Skill Swap, Worry Seed, weather setting in double battles, and Discharging into an ally's lightningrod (#7297) 2025-07-10 16:08:14 -04:00
surskitty
4e558af76e
AI uses After You to help set up Trick Room. (#7310) 2025-07-10 20:03:46 +02:00
Pawkkie
419219bb31
Add AI_FLAG_ASSUME_STAB (#6797) 2025-07-10 19:58:31 +02:00
bassforte123
0f22cd26c8
Typo fixes in tests (#7312) 2025-07-10 10:06:40 +01:00
Pawkkie
e4d9298200
Fix move comparison scoring (#7301) 2025-07-10 09:51:46 +02:00
surskitty
95a02dddb9
Improved logic for Guard Split and Power Split. (#7298) 2025-07-09 18:11:39 -04:00
Pawkkie
d213b1fad7
Fix switch AI not seeing absorbing abilities (#7309) 2025-07-09 17:21:49 -04:00
Martin Griffin
f4cc802656
Fix crashing tests looping (#7299) 2025-07-09 09:02:55 +02:00
Alex
31a561201b
Adds hazard queue (#7295) 2025-07-07 15:30:35 -04:00
Alex
7ae97ab6e9
Refactor move Synchronise (#7271) 2025-07-07 13:36:21 -04:00
ghoulslash
4cb6afdec9
Ally Switch swap gLastX values (#7290)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2025-07-07 19:20:23 +02:00