psf
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e146940f25
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Add B_LEVEL_UP_NOTIFICATION to improve player QoL when performing multiple level ups (#4901)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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2025-04-12 10:23:48 +02:00 |
|
Hedara
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2210e2d410
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Merge branch 'master' into upcoming-master
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2025-04-09 11:06:38 +02:00 |
|
Alex
|
5b9077e207
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Refactor / Simlify Cmd_adjustdamage and remove redundancy (#6499)
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2025-04-02 23:52:54 +02:00 |
|
Alex
|
c1f18d0765
|
Refactor protect to allow at least 126 different types of protect eff… (#6506)
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2025-04-02 17:26:05 +02:00 |
|
Alex
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ae62c80d0f
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Refactors faint target abilities and adds Battle Bond config (#6519)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-04-02 16:00:23 +02:00 |
|
Alex
|
edb196e851
|
Fixes Red Card against Dynamaxed mons (#6526)
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2025-04-02 14:28:53 +02:00 |
|
AlexOn1ine
|
ccebebf64f
|
31-03-25 Master merge
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2025-03-31 18:23:46 +02:00 |
|
Isaac Aronson
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926a7437da
|
Add AI thinking cycle count display to frame count
|
2025-03-30 17:24:36 -05:00 |
|
Alex
|
79a2ec1ce2
|
Fixes Emergency Exit and Eject Pack (#6459)
|
2025-03-29 14:04:01 +01:00 |
|
AlexOn1ine
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ae640f0714
|
25-03-25 master to upcoming merge
|
2025-03-25 21:39:58 +01:00 |
|
Alex
|
5ec301f04a
|
Removes unused Special Status members (#6479)
|
2025-03-25 21:15:25 +01:00 |
|
hedara90
|
a36f838d76
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AI gimmick check changed from checking trainer data to a BattleStruct field (#6478)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-03-25 20:01:34 +01:00 |
|
Alex
|
b93976c980
|
Fixes Cheek Pouch mutating damage (#6466)
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2025-03-23 23:34:24 +01:00 |
|
AlexOn1ine
|
3c632b8b44
|
19-03-25 master to upcoming merge
|
2025-03-19 17:12:47 +01:00 |
|
Alex
|
0db9043c52
|
Rename absentBattlerFlags to absent (#6432)
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2025-03-17 21:51:04 +01:00 |
|
hedara90
|
4e01ce6993
|
Moved some AI stuff out of the battlestruct (#6405)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-03-11 21:23:02 +01:00 |
|
Alex
|
3def0e751b
|
Fixes crash damage move against absorbing abilities (#6361)
|
2025-03-09 20:54:58 +01:00 |
|
Pawkkie
|
b12f32667f
|
Fix roll handling in AI damage calcs (#6396)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-03-08 09:53:14 +01:00 |
|
ghoulslash
|
d44eff4e0c
|
fix red card overwriting gBattlerAttacker causing subsequent MOVEEND cases checking attacker not to trigger properly
|
2025-03-03 14:56:08 -05:00 |
|
Hedara
|
06d31bc8ea
|
Merge branch 'master' into final-1.10-master-upcoming-merge
|
2025-02-26 22:07:10 +01:00 |
|
PhallenTree
|
320c6cf11f
|
Fixes Coaching on semi-invulnerable ally, Air Balloon being stolen, Immunity abilities being ignored by Mold Breaker (#6327)
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2025-02-23 20:50:52 +01:00 |
|
PhallenTree
|
9479b67964
|
Remove pursuitSwitchByMove and additional if statement (#6326)
|
2025-02-23 11:49:00 +01:00 |
|
Alex
|
7c78053a8c
|
Clean up leftover from simu hp reduction development (#6323)
|
2025-02-22 21:56:30 +01:00 |
|
Eduardo Quezada
|
fe7ed22f5b
|
Merge branch '_RHH/master' into _RHH/upcoming
|
2025-02-20 19:44:00 -03:00 |
|
Alex
|
de8d25da55
|
Expand usage of IsBattlerAlly (rename from IsAlly) (#6251)
|
2025-02-14 12:31:21 +01:00 |
|
Alex
|
53727aa23d
|
Fixes ability Embody Aspect triggering multiple times (#6259)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-02-14 12:26:49 +01:00 |
|
Alex
|
72de12609c
|
Fixes BATTLER_TURN_DAMAGED battler id (#6236)
|
2025-02-11 16:18:00 -03:00 |
|
Alex
|
cc9ca81c29
|
Add abstraction layer for battler positions (#6212)
|
2025-02-11 11:32:34 -05:00 |
|
Pawkkie
|
bd50fe6014
|
Fix AI switching in absorbing mon incorrectly (#6227)
|
2025-02-09 22:28:06 +01:00 |
|
Eduardo Quezada
|
a2ad5d2ca3
|
Heal Bell/Aromatherapy/Sparkly Swirl improvements and fixes (#6210)
|
2025-02-09 21:54:03 +01:00 |
|
Alex
|
5f13f9545f
|
Redefine IsBattlerAlive in battle.h as a static inline (#6211)
|
2025-02-09 14:09:23 -05:00 |
|
Eduardo Quezada
|
64c5113b23
|
Merge branch '_RHH/master' into _RHH/upcoming
|
2025-02-02 14:18:13 -03:00 |
|
Eduardo Quezada
|
7c6eda21b1
|
Added missing in-battle "Move Info" button prompt (#6155)
|
2025-02-01 18:47:36 +01:00 |
|
Eduardo Quezada
|
ee1b75614d
|
Merge branch '_RHH/master' into _RHH/upcoming
|
2025-01-30 22:46:06 -03:00 |
|
Alex
|
94c98e6233
|
Clean up follow up for Simultaneous Reduction HP (#6139)
|
2025-01-29 19:39:19 +01:00 |
|
Alex
|
6432027f6b
|
Replace BattleStruct members quickClawRandom/quickDrawRandom with locals (#6136)
|
2025-01-29 07:02:40 -03:00 |
|
Alex
|
49cbebd212
|
Remove formToChangeInto (Unused) (#6137)
|
2025-01-28 17:11:11 -03:00 |
|
Eduardo Quezada
|
927bb8f833
|
Fixed AI not handling type effectiveness beyond x8 (#6127)
|
2025-01-28 19:16:10 +01:00 |
|
PhallenTree
|
4158f9251f
|
Fix Powder (status) config and some terrain timers not using gBattleTurnCounter (#6109)
|
2025-01-26 13:06:11 +01:00 |
|
Alex
|
77b677dbf9
|
Introduces BattleTurnCounter to simplfy timer checks (#6080)
|
2025-01-25 14:26:38 -05:00 |
|
Eduardo Quezada
|
cd84e07341
|
Merge branch '_RHH/master' into _RHH/upcoming
|
2025-01-23 23:01:25 -03:00 |
|
psf
|
b109aa0c92
|
Cleaned up Trainer Slides, added automated Trainer Slide tests, add new Enemy Critical Hit Slide (#6018)
|
2025-01-23 16:28:33 +01:00 |
|
hedara90
|
e8d3b4163f
|
Trainerslide animation fix (#6040)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-01-22 14:50:23 +01:00 |
|
Alex
|
ac9c8ac3bb
|
Replace WEATHER_HAS_EFFECT with HasWeatherEffect (#6069)
|
2025-01-21 08:43:45 +01:00 |
|
Alex
|
27c8ec07c2
|
Documentation for DisableStruct (#6066)
|
2025-01-20 16:41:42 -05:00 |
|
Pawkkie
|
465d30fbd0
|
Add AI_FLAG_PREDICT_SWITCH (#6028)
|
2025-01-16 21:43:16 +01:00 |
|
Alex
|
ddef67bbb1
|
Future Sight Innards Out follow up for upcoming (#5998)
|
2025-01-12 00:25:50 +01:00 |
|
Alex
|
8f34c76395
|
Removes Resource Flags and moves fields to DisableStruct (#5945)
|
2025-01-11 09:39:10 -03:00 |
|
Eduardo Quezada
|
8821779815
|
Merge branch '_RHH/master' into _RHH/upcoming
|
2025-01-11 08:07:15 -03:00 |
|
Alex
|
6e5f40d506
|
Introduces BattlerState struct for the Battle Engine (#5954)
|
2025-01-11 07:12:22 -03:00 |
|