Eduardo Quezada
6116b8b04e
Start 1.9.3 cycle
2024-09-16 11:57:41 -03:00
Eduardo Quezada
889a02d263
Version 1.9.2 ( #5357 )
...
* Version 1.9.2
* Apply suggestions from code review
Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
* Updated to latest master
* Updated to latest master
* Fix last PR
* Corrected order + Pumpkaboo/Gourgeist credits
---------
Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
2024-09-16 12:12:34 -03:00
Bassoonian
0b429a8649
Merrp merge (September 9th) ( #5359 )
2024-09-15 13:21:39 +02:00
Alex
25e9ca2ac6
Cleaned up a bit of code with GetBattlerPartyData ( #5378 )
...
* rename GetBattlerPartyData
2024-09-15 08:24:26 +02:00
Sadfish the Sad
f6319d8446
new animations for many moves more details in description ( #5367 )
...
New: Me First, Zippy Zap, Splishy Splash, Floaty Fall, Pika Papow, Bouncy Bubble, Buzzy Buzz, Sizzly Slide, Glitzy Glow, Baddy Bad, Sappy Seed, Freezy Frost, Sparkly Swirl, Veevee Volley, Snap Trap, Astral Barrage, Burning Bulwark
Updated: Aura Sphere, Dark Void, Spirit Shackle
Fixed: Springtide Storm, Bleakwind Storm, Wildbolt Storm, Sandsear Storm, Clangorous Soul(Blaze)
2024-09-15 08:22:40 +02:00
Alex
0d7c193e4c
fixes Micle Berry not increasing accuracy on the next turn ( #5358 )
...
* fixes Micle Berry not increasing accuracy on the next turn
* adds bitfield instead of using protect struct
* test from pawkkie
* ndebug
* renaming
* delete redundant comment
* typo
* micle berry more detailed descriptions
2024-09-14 19:55:03 -04:00
DizzyEggg
c4b5818d98
remove ScriptContext_Enable from secret_base.h
2024-09-14 19:13:02 +02:00
pkmnsnfrn
60fb0b34fd
Modified getobjectxy to allow for custom destinations
2024-09-14 07:48:24 -07:00
Pawkkie
79776bf6bb
ShouldSwitchIfWonderGuard tests and cleanup ( #5383 )
2024-09-14 10:45:26 +02:00
PhallenTree
100c7dd8ad
Fixes Powder (status) interactions + tests ( #5370 )
...
* Simplified fix from #4638
* Fixes interactions with Z-Moves, Magic Guard, Heavy Rain, Pledge
* Powder Tests
* Remove duplicate
* Assume Powder is a powder move
* Add config for Powder Rain interaction
* Only primal rain
* Z-Moves fix handled in Canceller_Z_Moves
* Fix BattleScript name
* Make sure Z-Move + Powder still damages user
2024-09-13 18:08:23 +02:00
hedara90
9633cefd11
Custom anim table follower macro & Farfetch'd example ( #5309 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-13 10:30:01 -03:00
pkmnsnfrn
510af1bee6
Restored original functions and made script versions
2024-09-12 20:55:37 -07:00
psf
1ba8e7d300
Merge branch 'upcoming' into signpost
2024-09-12 14:45:37 -07:00
psf
51a69b6a9d
Merge branch 'upcoming' into stairWarps
2024-09-12 14:43:46 -07:00
Liamjd14
5d8c61d813
Pokemon follower changes for issue #5135 ( #5336 )
2024-09-12 18:55:30 +02:00
Eduardo Quezada
56859e35e0
Using TIME instead of TIME_OF_DAY
2024-09-12 10:26:58 -03:00
pkmnsnfrn
a0e914b749
Merge branch 'upcoming' into scriptCommands
2024-09-12 05:39:24 -07:00
Eduardo Quezada
831b394ca1
Merge branch '_pret/master' into _RHH/pr/master/pretSync20240909
...
# Conflicts:
# Makefile
# include/battle.h
# include/battle_main.h
# include/battle_util.h
# include/data.h
# make_tools.mk
# map_data_rules.mk
# src/battle_setup.c
# src/fieldmap.c
2024-09-11 15:26:14 -03:00
Eduardo Quezada
fc1212b060
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2
2024-09-11 08:09:09 -03:00
Pawkkie
047289a639
Improve AI's Skill Swap handling in double battles ( #5360 )
...
* Improve AI contrary
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Fix additionalEffects loop
* moves[i] to aiMove
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-11 00:00:29 +02:00
Rachel
b478881fc6
Add in-battle shadows underneath all enemy battlers ( #5178 )
...
* Add data to SpeciesInfo entries for in-battle shadows
* Implement sized shadows in the sprite visualizer
* Implement sized shadows in game code
* Show shadows for the lead battler for opponents during their battle anim
* Feedback on shadows, round 1
* Revert removal of Goomy and Sliggoo shadows
* Fixed GEN_3 setting
* Code cleanup + remove pre-processor branches
* Fix bugs with gen-3 configuration branch
* Style corrections, final shadow coordinate adjustments
* Adjustments to Garbodor and Araquanid
2024-09-10 21:27:49 +02:00
psf
2477f1d5ca
Made BuildColorMaps redundant by using static tables ( #5289 )
...
* Added config for ColorMaps
* Fixed delclartion of static maps
* First commit complete
* Removed config
* Removed config
* fixed overworld config per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#discussion_r1747583812
* Fixed pointer alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#pullrequestreview-2286973040
* Update overworld.h
Removed new lines per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289/files#r1749325673
2024-09-10 14:44:08 +02:00
Eduardo Quezada
002c770f07
Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/master/merrpMerge
2024-09-09 13:52:34 -03:00
Alex
3cfc0004b6
Removes redundant moveTargetType ai function ( #5354 )
...
* Removes redundant moveTargetType ai function
* Beautify GetBattlerMoveTargetType for better readability
2024-09-09 11:30:39 -04:00
Ariel A
d3a4839808
meta: included COLOR_MAP constants in field_effect_script. Credit: SDH
2024-09-08 16:02:51 -04:00
Eduardo Quezada
6d020eb366
Cleaned up duplicate dynamic type functions ( #5338 )
...
* Cleaned up duplicated dynamic type functions
* Small cleanup
* Oops, last cleanup broke stuff
* Alignment
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-08 19:14:05 +02:00
SonikkuA-DatH
8c3531ffc7
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak ( #5325 )
2024-09-07 18:04:47 +02:00
Alex
5c86aa126f
Revert rtc based encounters ( #5331 )
...
* Revert "RTC-based wild encounters follow up (#5328 )"
This reverts commit 9a95c9b07a4084afe0e96fd5d4408777172be822.
* Revert "RTC-based wild encounters (#5313 )"
This reverts commit 7c7fd905bae849bc1244a66545e10677fed763dd.
2024-09-06 21:09:04 +02:00
psf
0e1b62c732
Merge branch 'upcoming' into signpost
2024-09-05 17:11:32 -07:00
psf
1143da0c1c
Merge branch 'upcoming' into stairWarps
2024-09-05 17:09:45 -07:00
Frank DeBlasio
d3a3565fef
Converted PC strings to COMPOUND_STRINGs ( #5314 )
...
* Converted PC strings to COMPOUND_STRINGs
* Update src/pokemon_storage_system.c
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-09-04 16:43:34 -04:00
Frank DeBlasio
3aa24f527e
Converted Mechadoll text to COMPOUND_STRINGs ( #5276 )
2024-09-04 14:56:19 -04:00
cawtds
6e3ce9db2f
Move battle anim arrays to C ( #5306 )
...
* move battle anim arrays to c
* use ARRAY_COUNT instead
* remove B_ANIM_STATUS_WRAPPED
* move anim rename
* rename battle anims status/general/special
2024-09-04 11:21:40 +02:00
Pawkkie
720bc6464d
AI_FLAG_SETUP_FIRST_TURN Rename and Clarifications ( #5310 )
...
* Rename AI_FLAG_SETUP_FIRST_TURN
* Update all AI flags with comments
2024-09-04 11:12:55 +02:00
Hiram Anderson
7c7fd905ba
RTC-based wild encounters ( #5313 )
...
* Some jsonproc string utility functions
Adds stringContains, stringStartsWith and stringEndsWith for use in jsonproc.
* Time-based wild encounters
This adds some configs that allows users to define wild encounter groups on a map that are automatically cycled through depending on the time of day.
2024-09-03 21:54:03 +02:00
Eduardo Quezada
8533b0c045
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-03 14:39:50 -04:00
ghoulslash
28a9ad3399
(Default Off) Item Description Headers ( #4767 )
...
* add item descption headers and (default-off) config
* revert test script
* OW_SHOW_ITEM_DESCRIPTIONS can be 0(off), 1(first time) or 2(always), move code to overworld.c to prevent issues with users whove merged original branch. fix styling
* add ow item header config value labels
* Update include/config/overworld.h
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update src/overworld.c
* Update include/overworld.h
* ScriptShowItemDescription remove unused var
* fix ScriptShowItemDescription warning
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-03 20:22:01 +02:00
Alex
04b5c013a9
Adds config to show target of ingame partner ( #5307 )
...
* Adds config to show chosen move and target of ingame partner, `#define B_SHOW_PARTNER_TARGET`, default `FALSE`
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-03 19:28:59 +02:00
SarnPoke
a422db09c6
Fix Slateport Battle Tent/Battle Factory ( #5281 )
...
* Fix Slateport Battle Tent/Battle Factory
Stops the Battle Factory and Slateport Battle Tent from returning no Pokémon when player wants to swap their Pokémon.
* Fix player rental party being junk data after rest
Fixes #5280
* Consolidate checks into single method
Consolidates every gSpecialVar_0x8005 check into a singular method.
2024-09-02 16:53:03 -04:00
Ariel A
8795c15ab9
feat: Allowed custom COLOR_MAP_* in field_effect_scripts. Credit: SDH
2024-09-01 17:22:44 -04:00
Ariel A
42d9f24c84
feat: added OW_MON_WANDER_WALK config option
2024-09-01 17:17:24 -04:00
Erickson Russell
de242c8a29
EV Caps and EV Items ( #5269 )
...
* EV Caps and EV Items
Introduces EV caps, inspired by level caps, with configurable options for various cap implementations. Additionally, modifies EV items to interact with these caps based on a configurable setting.
* EV Caps fixes
Changed the EV caps to be less redundant and work better overall.
* EV Caps Fix part 2
Set the items back to ItemUseOutOfBattle_Medicine, got rid of ItemUseOutOfBattle_EVItem and ItemUseCB_EVItem, and reverted CB2_ReturnToPartyMenuUsingItem to CB2_ReturnToPartyMenuUsingRareCandy
* EV Caps Fixes Part 3
Fixed being able to use EV items to go over 252 limit on single stats.
* Update src/ev_caps.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-01 23:15:39 +02:00
Ariel A
839cf2e790
feat: static OW pokemon now bob while walking in place (per OW_MON_BOBBING)
2024-09-01 15:31:12 -04:00
Eduardo Quezada
484acdc138
Convert 8 various to callnatives ( #5172 )
...
* Convert 8 various to callnatives
* Address review comments
2024-09-01 15:12:43 +02:00
Alex
bbcb1cd5a2
Adds basic trainer and smart trainer flags ( #5298 )
2024-08-31 17:50:37 -04:00
psf
83d3d95f58
Merge branch 'upcoming' into stairWarps
2024-08-31 07:02:37 -07:00
psf
95167936d4
Merge branch 'upcoming' into signpost
2024-08-31 07:02:18 -07:00
Eduardo Quezada
aa6d540b75
Code style adjustments
2024-08-30 12:17:31 -04:00
Eduardo Quezada
396a390114
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2
2024-08-29 19:58:17 -04:00
psf
4f39354185
Deprecate MMBN Names ( #5240 )
...
* Removed HANDLE_EXPANDED_MOVE_NAME
* Removed HANDLE_EXPANDED_TYPE_NAME
* Removed HANDLE_EXPANDED_ITEM_NAME
* Removed HANDLE_EXPANDED_SPECIES_NAME
* Removed I_EXPANDED_ITEM_NAMES
* Removed B_EXPANDED_MOVE_NAMES
* Removed B_EXPANDED_TYPE_NAMES
* Removed B_EXPANDED_ABILITY_NAMES
* Removed B_EXPANDED_ABILITY_NAMES
* Added documentation of names
* Github markdown spacing is silly
* Removed list per https://github.com/rh-hideout/pokeemerald-expansion/pull/5240\#discussion_r1736860339
* Removed list per https://github.com/rh-hideout/pokeemerald-expansion/pull/5240\#discussion_r1736860339
2024-08-29 16:33:25 -04:00