RoamerX
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c1e429ef79
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教学招式&给予招式学习器的对话文本译名修正
个人档案对话文本翻译优化
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2025-05-05 16:53:50 +08:00 |
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RoamerX
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b151869a6a
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Merge pull request #43 from rh-hideout/master
UPDATE MASTER
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2025-05-05 16:49:33 +08:00 |
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RoamerX
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5b5fc0702b
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Merge pull request #42 from ExMingYan/master
makefile增加使用readelf生成no$gba使用的符号表命令:make nosyms
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2025-05-05 16:48:06 +08:00 |
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ExMingYan
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5614d7b87f
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修改py文件中路径处理相关
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2025-05-05 16:37:20 +08:00 |
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明雅
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6b857e041a
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修复两个超链接语法错误
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2025-05-05 15:33:45 +08:00 |
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RoamerX
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cd2429f4e0
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NamingScreen按钮高光修复
顺便汉化了遗漏的输入代码相关的一句英文
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2025-05-05 15:25:16 +08:00 |
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RoamerX
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65738ff5bc
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NamingScreen按钮高光修复
顺便汉化了遗漏的输入代码相关的一句英文
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2025-05-05 14:44:01 +08:00 |
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spindrift64
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0742741dd3
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Fix Life Orb inflicting self damage when using status moves (#6767) (#6773)
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2025-05-04 22:26:12 +02:00 |
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ExMingYan
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0a4efa9b45
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WSL_ZH.md加入部分错误解决方法
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2025-05-05 02:44:56 +08:00 |
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ExMingYan
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952501992f
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修正生成no$gba使用的符号表命令中的语法错误
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2025-05-05 02:06:25 +08:00 |
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ExMingYan
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110bc338d9
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makefile增加使用readelf生成no$gba使用的符号表命令:make nosyms
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2025-05-05 01:58:05 +08:00 |
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RoamerX
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dfb4091cd8
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修正readme错误
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2025-05-04 23:19:21 +08:00 |
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Pawkkie
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3f5335c4ba
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Refactor AI flags to u64 (#6753)
Co-authored-by: DizzyEggg
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2025-05-04 17:16:34 +02:00 |
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RoamerX
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48f3a4d8ed
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EasyChat汉化
汉化了原本的单词,根据使用需求替换了其中一部分的单词
按照新的单词表重拼了所有游戏中使用了EasyChat的NPC对话
显示方式目前仍保留了原本的三个一行,单词之间一个空格的格式
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2025-05-04 23:07:16 +08:00 |
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PCG
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904b399a81
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Added Egg Moves for Basculin White Striped (#6769)
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2025-05-04 11:43:57 +02:00 |
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Eduardo Quezada
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96650ffd27
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Add "Move Item" option in party menu (#6758)
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2025-05-04 11:40:31 +02:00 |
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hedara90
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fe2d7442af
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Remove old slide workaround (#6754)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-03 10:54:49 +02:00 |
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hedara90
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e92d48aee9
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03/05/25 Master to upcoming merge (#6764)
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2025-05-03 10:54:27 +02:00 |
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Pawkkie
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5e2a066eda
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Add AI_FLAG_PP_STALL_PREVENTION to ai_flags.md (#6756)
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2025-05-03 10:48:30 +02:00 |
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AlexOn1ine
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40bf9ae087
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conflicts
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2025-05-03 10:26:07 +02:00 |
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hedara90
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68d9c0e456
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Fix the Move Item option in the PC still expecting compressed palettes (#6739)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-02 21:43:24 +02:00 |
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Bivurnum
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668cd7e413
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Rename follower npc macros for better specificity and to match documentation (#6742)
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2025-05-02 21:08:42 +02:00 |
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Alex
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9259b7ee69
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Bugfixes batch (#6750)
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2025-05-02 20:14:27 +02:00 |
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Pawkkie
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1f5d949013
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Pret merge (2nd of May 2025) (#6752)
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2025-05-02 12:14:39 -04:00 |
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GriffinR
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263026e432
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Merge pull request #2128 from DavidJCobb/re-battle-weather-anims
Identified task and sprite fields related to battle weather animations
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2025-05-02 11:33:04 -04:00 |
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hedara90
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ccda2308a3
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Add AI_FLAG_PP_STALL_PREVENTION (#6743)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-02 11:30:09 -04:00 |
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Hedara
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4fa48b6e89
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Merge remote-tracking branch 'pret/master' into pret-merge-2025-05-02
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2025-05-02 17:29:41 +02:00 |
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GriffinR
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5a036aedcf
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Merge pull request #2131 from hedara90/fix-mapson-g++-include
Added missing include due to g++ changes
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2025-05-02 11:28:12 -04:00 |
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Hedara
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c8d3a6b4df
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Added missing include due to g++ changes
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2025-05-02 16:03:55 +02:00 |
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DavidJCobb
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0f17e70371
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Shorter names for engine/controller communication enum members
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2025-05-02 00:01:15 -04:00 |
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DavidJCobb
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d83b0671f7
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Battle anims, ice: ARRAY_COUNT works if used with a cast
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2025-05-01 23:49:05 -04:00 |
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摆烂
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fc76d93d26
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Merge branch 'rh-hideout:master' into master
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2025-05-02 09:34:31 +08:00 |
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AlexOn1ine
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9a14bb2dd3
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removed aiFlags prefix
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2025-05-01 20:22:11 +02:00 |
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AlexOn1ine
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057c0f5480
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fix test compiling
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2025-05-01 17:25:27 +02:00 |
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AlexOn1ine
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182d42642d
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Move out ai struct out of BattleResources
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2025-05-01 11:27:48 +02:00 |
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PhallenTree
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fadf472157
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Adds RNG tags and tests for Moody and Starf Berry (#6718)
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2025-05-01 10:16:15 +02:00 |
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Pawkkie
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1a2cd5645a
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Fix roll handling in AI party damage calcs (#6733)
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2025-05-01 10:15:19 +02:00 |
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RoamerX
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a86e259dc9
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Merge pull request #41 from ExMingYan/Android
新增Android使用Termux编译指南
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2025-05-01 15:35:42 +08:00 |
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ExMingYan
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77b0362b4e
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新增Android使用Termux编译指南
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2025-05-01 14:17:57 +08:00 |
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Pawkkie
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4b1789ab1e
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Fix Wonder Guard potential double switching (#6737)
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2025-04-30 18:16:48 -04:00 |
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Eduardo Quezada
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d2a4b5ef84
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Changed Tackle for Scratch in tests (#6730)
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2025-04-30 17:18:52 -04:00 |
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Alex
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55f9f6adea
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Refactor battler flee and watch options + clean up (#6724)
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2025-04-30 11:54:42 -04:00 |
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Alex
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4ff2f3de42
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Centralizes non volatile status effect checks (#6533)
Co-authored-by: PhallenTree <168426989+PhallenTree@users.noreply.github.com>
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2025-04-30 11:34:19 -04:00 |
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Bassoonian
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2412666b01
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Master to upcoming 2025-04-30 (#6731)
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2025-04-30 15:56:07 +02:00 |
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Hedara
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0eeba00d1b
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Merge branch 'master' into master-upcoming-2025-04-30
Conflicts:
include/battle.h
include/constants/expansion.h
include/graphics.h
src/battle_bg.c
src/battle_util.c
src/data/graphics/battle_terrain.h
src/data/graphics/pokemon.h
src/pokeblock_feed.c
src/pokemon_sprite_visualizer.c
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2025-04-30 15:22:37 +02:00 |
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hedara90
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66a5ad5258
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Updated label workflow (#6729)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-04-30 14:01:45 +02:00 |
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Cafe
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b451bc3606
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New Lurantis animation (#6725)
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2025-04-30 12:45:29 +02:00 |
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RoamerX
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091c17b5bf
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EASYCHAT图片汉化
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2025-04-30 18:41:15 +08:00 |
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hedara90
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8fc62f293d
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Release 1.11.2 (#6728)
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2025-04-30 12:01:58 +02:00 |
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Hedara
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f0ecbce9c7
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Start of 1.11.3 Cycle
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2025-04-30 11:26:09 +02:00 |
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