RoamerX
c262995dd7
Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into rh-hideout-master
2025-11-10 12:09:54 +08:00
Martin Griffin
d1d5435487
Improve undefined map assembler messages ( #2196 )
2025-10-29 21:34:03 -04:00
RoamerX
f83e94af5e
merge1.12.0
2025-06-02 14:17:22 +08:00
RoamerX
0ee10d486e
大批量文本修正
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徒弟文本全部重新翻译(主要使用deepseek,之后进行了润色和格式调整)
调整整个游戏中大量少数几个字后就换行导致观感奇怪的情况
将所有的游船修正为轮渡(ferry,連絡船)
润色/重新翻译乘船相关的文本
个体值评定员、回忆技能NPC的文本重新翻译
修正很多换页时逗号的使用
修正几个遗漏的文本超出
统一所有自行车道的译名
调整润色传送到盒子的文本
修正所有宝玉为宝珠
训练家的量词统一为“位”
2025-05-29 23:09:11 +08:00
RoamerX
c2f3ec5ca1
剩余有名字的NPC全部对话文本及其他几个文本的重新翻译
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包括哈奇老人、楠木、津贺、满盈、阿潮、阿泉、火村、兹伏奇社长、索蓝斯博士
其中几个角色神百有部分可供参考的,但翻译质量普通,主要还是参考deepseek英文翻译及原版英文
2025-05-11 00:19:55 +08:00
RoamerX
f877c165f0
赤焰松水梧桐全部对话+大吾米可利琉璃市事件相关文本重新翻译
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同样是神百基本没有可供参考的,参考deepseek日文英文翻译及原版英文
2025-05-10 17:16:24 +08:00
RoamerX
38e4268eaa
以对战开拓区为主的大批量文本修正
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以下修改均参照正作目前的使用习惯:
对战开拓区及一些其他设施服务人员的称呼由“你”改为“您”
润色对战开拓区相关的大量脚本文本
将“中断”挑战修改为“暂停”挑战
将“对战房间”修改为“对战间”
将“保存”“存档”等文字修改为“记录”并润色所在句子
主菜单的“导航”和“保存”改为“宝可导航”和“记录”
更正剧情中宝可导航登记语句的格式
修复个别语句错误
2025-05-06 22:03:17 +08:00
RoamerX
99dce883e4
文本批量修正、微调及润色
2025-04-27 21:37:42 +08:00
RoamerX
bbd7853a95
批量修正、微调及润色
2025-04-27 15:01:24 +08:00
RoamerX
3d45119bbe
大批量文本修正、微调及润色
2025-04-26 21:51:46 +08:00
RoamerX
97501e8843
【危险举动,需要测试】把所有的省略号从“…”统一成“……”
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涉及上千处改动,出现问题则回退
2025-04-22 16:50:58 +08:00
RoamerX
011a62a38c
根据2011版汉化文本修正所有脚本中的文本错误及译名
2025-04-15 01:18:41 +08:00
RoamerX
5108965bd5
脚本文本将旧译替换官译
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脚本文本中宝可币符号位置修复
脚本文本中以下名词修正:
部分专有名词
重要NPC人名&组织名
地名
道具名称
招式学习器及教学相关的招式名称
对战开拓区设施名称、首领称号、印记
2025-04-13 23:26:26 +08:00
sayseong
c039c0303b
地图脚本汉化
2025-04-08 01:07:12 +08:00
GriffinR
f61c0099b9
OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
2024-10-12 23:34:02 -04:00
GriffinR
cb66ea6653
Continue adding local IDs to map.json files
2024-10-12 12:24:57 -04:00
GriffinR
e66ea0cb99
Reformat compare + goto_if/call_if to single statements
2021-11-18 23:06:51 -05:00
GriffinR
04cc923d6c
Handle optional arguments for warp commands, add WARP_ID_NONE
2021-11-16 10:53:00 -05:00
GriffinR
f85de6eca5
Start event macro comment updates
2021-11-15 10:54:57 -05:00
cbt6
32aaf6912f
Rename movement scripts to use Faster over Fastest
2021-11-05 02:22:28 +08:00
GriffinR
06351bf63c
Remove address comments
2021-07-20 15:18:31 -04:00
GriffinR
f602a9dcbf
Use bool for multichoice ignoreBPress
2021-03-31 00:35:56 -04:00
SphericalIce
56e047f949
Fix Lilcove Motel typos
2021-02-14 21:38:39 +00:00
GriffinR
3014241179
Give songs meaningful english names
2020-08-20 19:06:14 -04:00
GriffinR
fac6288156
Add local object event ids for referenced objects
2020-06-22 17:18:58 -04:00
GriffinR
e92cc7752b
Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobj
2020-01-13 20:41:57 -05:00
GriffinR
c19289596d
Give/Take to Add/Remove for silent script macros
2020-01-12 23:24:52 -05:00
GriffinR
f2e7b1507e
Port some macro/script fixes from pokefirered
2020-01-11 14:12:31 -05:00
GriffinR
82cb741d8b
Standardize EVENT_OBJECT to OBJECT_EVENT
2019-11-20 23:12:51 -05:00
GriffinR
0f53aeb19b
Document SS Tidal scripts
2019-11-14 18:07:56 -06:00
GriffinR
a38bff8c17
Document Slateport scripts
2019-11-09 08:37:06 -06:00
GriffinR
033c6cea3b
Use YES/NO constants for MSGBOX_YESNO
2019-11-02 16:36:43 -05:00
GriffinR
d8f5e73bb7
Merge branch 'master' into doc-inc
2019-10-07 17:37:04 -04:00
GriffinR
7ba11b7a1b
Use VAR_FACING constants
2019-10-07 16:36:02 -05:00
GriffinR
d914c1d659
Document common movements
2019-10-06 13:55:30 -04:00
GriffinR
9fb24bbbce
Remainder of script_menu documentation
2019-09-19 18:31:09 -04:00
GriffinR
275695c189
Document more script_menu, lilycove harbor
2019-09-19 17:27:34 -04:00
GriffinR
de0084ef7a
Document multichoice ids
2019-09-19 00:56:51 -04:00
Tustin2121
6508469259
Rename movobjectoffscreen to copyobjectxytoperm
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Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
Fontbane
901a83d249
Fix some labels and include decorations.h
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Include decorations.h in shop.c
Include decorations.h in event_scripts.s
2019-04-22 17:23:59 -05:00
Fontbane
2c076f1f3e
Doc most OnTransitions
2019-04-22 17:23:59 -05:00
huderlem
84573f1774
Merge pull request #574 from Phlosioneer/event-vars
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Event vars
2019-02-25 08:02:28 -06:00
Phlosioneer
8816aa527d
Update map script files
2019-02-25 08:01:22 -06:00
Phlosioneer
4e5fae0086
Merge branch 'master' into event-vars
2019-02-25 02:24:20 -05:00
Phlosioneer
0de831fd29
Name some common single-entry movements
2019-02-24 10:10:18 -06:00
Phlosioneer
4582fd1545
Name a ton of commonly used event scripts
2019-02-24 10:10:18 -06:00
Phlosioneer
cea5696f23
Finish moving pokeruby vars
2019-02-22 04:18:43 -05:00
Marcus Huderle
36a1825bbe
Document trainer approach funcs, and use movement type constants in scripts
2019-01-29 14:36:02 -06:00
Tetrable
1e3da62d24
Finish off labelling flags
2019-01-02 21:12:43 +00:00
Melody
38293d4293
use player constant in obj script commands
2018-12-24 16:31:24 -05:00