50 Commits

Author SHA1 Message Date
RoamerX
714cec1f69 反派组织成员剩余台词润色/重新翻译 2025-06-06 17:04:44 +08:00
RoamerX
85af9cdb32 测试发现的文本问题修复
姓名鉴定师、秘密基地教学文本重新翻译
debug部分遗漏文本补充汉化
其他几处零散汉化修正
2025-06-04 23:17:06 +08:00
RoamerX
f83e94af5e merge1.12.0 2025-06-02 14:17:22 +08:00
RoamerX
0ee10d486e 大批量文本修正
徒弟文本全部重新翻译(主要使用deepseek,之后进行了润色和格式调整)
调整整个游戏中大量少数几个字后就换行导致观感奇怪的情况
将所有的游船修正为轮渡(ferry,連絡船)
润色/重新翻译乘船相关的文本
个体值评定员、回忆技能NPC的文本重新翻译
修正很多换页时逗号的使用
修正几个遗漏的文本超出
统一所有自行车道的译名
调整润色传送到盒子的文本
修正所有宝玉为宝珠
训练家的量词统一为“位”
2025-05-29 23:09:11 +08:00
RoamerX
5168d76fca 狩猎地带、秘密基地、宝可梦发烧友俱乐部相关文本重新汉化
其他:
卡绿隧道相关的文本对话重新汉化
修正很多换页时逗号的使用
修正几个遗漏的文本超出
润色/重新翻译了几处文本
将“训练家小技巧”按照正作修改为“有用的公告牌!”
修正了几处“选美”的旧译为“华丽大赛”
2025-05-28 23:06:25 +08:00
RoamerX
c2f3ec5ca1 剩余有名字的NPC全部对话文本及其他几个文本的重新翻译
包括哈奇老人、楠木、津贺、满盈、阿潮、阿泉、火村、兹伏奇社长、索蓝斯博士
其中几个角色神百有部分可供参考的,但翻译质量普通,主要还是参考deepseek英文翻译及原版英文
2025-05-11 00:19:55 +08:00
RoamerX
f877c165f0 赤焰松水梧桐全部对话+大吾米可利琉璃市事件相关文本重新翻译
同样是神百基本没有可供参考的,参考deepseek日文英文翻译及原版英文
2025-05-10 17:16:24 +08:00
RoamerX
bbd7853a95 批量修正、微调及润色 2025-04-27 15:01:24 +08:00
RoamerX
3d45119bbe 大批量文本修正、微调及润色 2025-04-26 21:51:46 +08:00
RoamerX
97501e8843 【危险举动,需要测试】把所有的省略号从“…”统一成“……”
涉及上千处改动,出现问题则回退
2025-04-22 16:50:58 +08:00
RoamerX
011a62a38c 根据2011版汉化文本修正所有脚本中的文本错误及译名 2025-04-15 01:18:41 +08:00
RoamerX
5108965bd5 脚本文本将旧译替换官译
脚本文本中宝可币符号位置修复
脚本文本中以下名词修正:
部分专有名词
重要NPC人名&组织名
地名
道具名称
招式学习器及教学相关的招式名称
对战开拓区设施名称、首领称号、印记
2025-04-13 23:26:26 +08:00
sayseong
c039c0303b 地图脚本汉化 2025-04-08 01:07:12 +08:00
Eduardo Quezada
4bbe3278d6 Cleanup pt1
- Moved Tracks to the end of field effect scripts
- Restored whitespace in scripts to minimize conflicts
- Restored data/maps/map_groups.json
- Proper tab uses in scripts
- Allow SHADOW_SIZE_XL to be used
2023-06-17 23:34:01 -04:00
Eduardo Quezada
341ce6fd95 Merge remote-tracking branch 'merrp_origin/followers-expanded-id' into merrp/followers_RHH_merge3
# Conflicts:
#	.github/workflows/build.yml
#	README.md
#	gflib/sprite.c
#	graphics/pokemon/banette/anim_front.png
#	graphics/pokemon/banette/normal.pal
#	graphics/pokemon/sentret/normal.pal
#	graphics/pokemon/togetic/anim_front.png
#	graphics/pokemon/togetic/normal.pal
#	include/battle_script_commands.h
#	include/data.h
#	ld_script.txt
#	src/battle_controller_player.c
#	src/bike.c
#	src/event_object_movement.c
2023-06-16 21:25:16 -04:00
Ariel A
c29516bc2f Fixed bug with follower update after the party was healed. Credit: Jaizu 2021-12-22 22:14:28 -05:00
ultima-soul
d408b56549 Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-12-01 20:18:57 -08:00
ultima-soul
a8f9a54787 Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-11-21 10:41:32 -08:00
GriffinR
e66ea0cb99 Reformat compare + goto_if/call_if to single statements 2021-11-18 23:06:51 -05:00
cbt6
32aaf6912f Rename movement scripts to use Faster over Fastest 2021-11-05 02:22:28 +08:00
ultima-soul
5cb73a012c Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_id_revamp 2021-08-30 11:57:27 -07:00
GriffinR
06351bf63c Remove address comments 2021-07-20 15:18:31 -04:00
ultima-soul
ad8cfda831 Add and rearrange Key Items. 2021-07-06 17:03:46 -07:00
ExpoSeed
6a977bdbfc Document second parameter of playbgm 2021-05-21 15:08:00 -05:00
GriffinR
3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
GriffinR
fac6288156 Add local object event ids for referenced objects 2020-06-22 17:18:58 -04:00
GriffinR
655910a16f
Merge branch 'master' into fix-eventobj 2020-01-12 22:42:43 -05:00
GriffinR
6a470ddfda Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
GriffinR
949509aade
Merge branch 'master' into fix-eventobj 2019-12-18 13:16:38 -05:00
GriffinR
96ec5e1b84 Use fadescreen constants 2019-12-15 11:42:50 -05:00
GriffinR
82cb741d8b Standardize EVENT_OBJECT to OBJECT_EVENT 2019-11-20 23:12:51 -05:00
GriffinR
5c627518b3 Rename Grunts to use location-specific names 2019-11-04 16:45:00 -06:00
GriffinR
5f1fcdd023 Document aqua/magma area scripts 2019-11-01 17:22:45 -05:00
GriffinR
d8f5e73bb7
Merge branch 'master' into doc-inc 2019-10-07 17:37:04 -04:00
GriffinR
7ba11b7a1b Use VAR_FACING constants 2019-10-07 16:36:02 -05:00
GriffinR
d914c1d659 Document common movements 2019-10-06 13:55:30 -04:00
GriffinR
ecf2097abb initial event_scripts documentation 2019-08-14 23:38:42 -04:00
GriffinR
0f5d96e5f5
name used and unnamed vars 2019-08-03 14:12:48 -04:00
Phlosioneer
e77e7844ea Name several vars, document some related events 2019-02-27 20:25:09 -05:00
Phlosioneer
0de831fd29 Name some common single-entry movements 2019-02-24 10:10:18 -06:00
Tetrable
1e3da62d24 Finish off labelling flags 2019-01-02 21:12:43 +00:00
Melody
55005f1588 improve call_if macros 2018-12-21 21:32:45 -05:00
Melody
5e6ceeb631 update applymovement to remove magic numbers 2018-12-19 14:08:01 -05:00
Melody
2615ece23b Use normal apostrophes like adults 2018-12-07 10:41:08 -05:00
Melody
bad5323642 cleans up trainer battle scripts
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
Melody
c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
garak
1441ee6bc3 finish event object flags 2018-10-19 13:04:47 -04:00
garak
cb5981cdf2 name more event flags 2018-10-18 21:32:21 -04:00
garak
c27043bd3c more event flags 2018-10-18 15:28:59 -04:00
Marcus Huderle
135a11e50e Move events and scripts into map dirs 2018-06-20 19:54:21 -05:00