7396 Commits

Author SHA1 Message Date
Alex
a086d5f592
Reverts wrongly done gem fix and renames struggle effect (#6806) 2025-05-15 10:45:48 +02:00
Alex
34918f5f0d
Fixes wrongly usage of arguments without checking effect (#6859) 2025-05-15 10:39:31 +02:00
Jonathan Lin
b5fbced691
New animations for Mega Evolution, Primal Reversion, Ultra Burst, and Power Construct (#6834) 2025-05-15 09:40:02 +02:00
AlexOn1ine
243c43e6a4 Add prediction function 2025-05-15 08:10:19 +02:00
AlexOn1ine
19e2bb82b5 clean up 2025-05-14 23:34:43 +02:00
AlexOn1ine
1a773a5916 conflicts 2025-05-14 23:21:33 +02:00
GriffinR
929bc8b990 Merge branch 'master' of https://github.com/pret/pokeemerald into porymap-6 2025-05-14 11:50:11 -04:00
Eduardo Quezada
3ef61e6451
Combined type-enhancing hold effects (#6846) 2025-05-14 13:45:08 +02:00
ghoulslash
5ad8d852fd Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into expansion/ripenfix 2025-05-13 08:01:41 -04:00
Alex
de79d6de48
Added IsOnPlayerSide (#6832) 2025-05-13 12:38:43 +02:00
Bassoonian
2394195123
Remove non-existent functions from header files (#6825) 2025-05-13 10:52:45 +02:00
Bassoonian
60587682e3
Remove redundant script declaration in battle_scripts.h (#6837) 2025-05-13 10:32:03 +02:00
ghoulslash
d4c64d3b67 rename berrystatraise script to consumablestatraise 2025-05-12 21:11:25 -04:00
Eduardo Quezada
5f0a853e74 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/isOnPlayerSide 2025-05-12 20:58:27 -04:00
Eduardo Quezada
3b6dbf38fd Review changes 2025-05-12 20:53:14 -04:00
Alex
006abe097e
Add AI_FLAG_PREDICT_MOVES (#6551) 2025-05-12 23:10:10 +02:00
Alex
7f894ef5fb
Fixes a mistake made by me (#6828) 2025-05-12 20:08:00 +02:00
Eduardo Quezada
13071f7019 Added IsOnPlayerSide 2025-05-12 13:53:15 -04:00
Hedara
1abfa7acfa Merge branch 'master' into master-upcoming
Conflicts:
	include/battle.h
	include/constants/battle_string_ids.h
	src/battle_ai_util.c
	src/battle_main.c
	src/battle_util.c
	test/battle/ai/ai.c
2025-05-12 18:21:35 +02:00
Eduardo Quezada
eadf89e6f9
Allow different flags for Badge boost (#6805) 2025-05-11 11:36:52 +02:00
Alex
d00563d830
Changed White Herb hold effect name (#6815) 2025-05-11 11:34:47 +02:00
Alex
0ad3f929ab
Fixes Berserk Gene infinite loop (#6813) 2025-05-11 11:34:16 +02:00
Alex
51b000860b
Add BattlerId enum and document (#2135) 2025-05-11 07:36:39 +01:00
spindrift64
f4f82f2394
Toxic Spikes print whether the target is poisoned or badly poisoned (#6814) 2025-05-10 22:55:28 +02:00
Alex
4342bfb91d
Refactor stockpile resets (#6810)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2025-05-10 20:09:38 +02:00
spindrift64
3b91a964c9
Fix Iron Ball type effectiveness check (#6794) 2025-05-09 22:23:44 +02:00
AlexOn1ine
4959187d97 fix conflicts 2025-05-09 21:47:53 +02:00
PhallenTree
48c08c0368
Illusion struct cleanup and many Illusion fixes (#6798) 2025-05-09 20:41:20 +02:00
Alex
baf5be2035
Replace: moveId -> move, moveIdx -> moveIndex (#2134) 2025-05-09 16:33:23 +01:00
Eduardo Quezada
392d662c12
Rename GetPartyBattlerData to GetBattlerMon (#6800) 2025-05-09 15:14:09 +02:00
Alex
2044bea883
Rename battlerId to battler for consistency (#2126) 2025-05-09 12:43:23 +01:00
Alex
9060d401c9
Adds partyState to BattleStruct (#6783) 2025-05-09 12:29:54 +02:00
Pawkkie
c7ee329433 Full functionality 2025-05-08 16:45:10 -04:00
Pawkkie
04278dbfac don't need prints any more 2025-05-08 14:52:13 -04:00
Pawkkie
b48d0c387d Throw out unnecessary functions 2025-05-08 14:49:49 -04:00
Pawkkie
83b7732fae Store predictingMove, config for chance 2025-05-08 14:19:43 -04:00
Pawkkie
1e57670b34 Merge remote-tracking branch 'upstream/upcoming' into move-prediction 2025-05-08 13:58:18 -04:00
Eduardo Quezada
5820cc99f6
battle_main enum cleanup (#6788) 2025-05-08 13:34:33 +02:00
Eduardo Quezada
addebea4d6
Better handling of battle coords (#6787) 2025-05-07 22:25:10 +02:00
hedara90
b6b6e91959
A lot of tests (#6734)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-05-07 16:50:12 +02:00
Alex
6fe5f6530a
General MoveEnd clean up and Fell Stinger adjustments (#6674) 2025-05-07 00:30:43 +02:00
Alex
1871d16ffa
Refactor battler message ids (#6765) 2025-05-07 00:24:10 +02:00
Alex
4e7b1f2a97
Fixes Stomping Tantrum not boosting damage when missed due to Accuracy (#6762) 2025-05-06 12:07:01 +02:00
Pawkkie
c8fa4442d9
Adjust switch AI based on move scoring (#6615) 2025-05-06 00:39:44 +02:00
Pawkkie
3f5335c4ba
Refactor AI flags to u64 (#6753)
Co-authored-by: DizzyEggg
2025-05-04 17:16:34 +02:00
Eduardo Quezada
96650ffd27
Add "Move Item" option in party menu (#6758) 2025-05-04 11:40:31 +02:00
hedara90
fe2d7442af
Remove old slide workaround (#6754)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-05-03 10:54:49 +02:00
AlexOn1ine
40bf9ae087 conflicts 2025-05-03 10:26:07 +02:00
hedara90
68d9c0e456
Fix the Move Item option in the PC still expecting compressed palettes (#6739)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-05-02 21:43:24 +02:00
Bivurnum
668cd7e413
Rename follower npc macros for better specificity and to match documentation (#6742) 2025-05-02 21:08:42 +02:00