Alex
|
a086d5f592
|
Reverts wrongly done gem fix and renames struggle effect (#6806)
|
2025-05-15 10:45:48 +02:00 |
|
Alex
|
34918f5f0d
|
Fixes wrongly usage of arguments without checking effect (#6859)
|
2025-05-15 10:39:31 +02:00 |
|
Jonathan Lin
|
b5fbced691
|
New animations for Mega Evolution, Primal Reversion, Ultra Burst, and Power Construct (#6834)
|
2025-05-15 09:40:02 +02:00 |
|
AlexOn1ine
|
243c43e6a4
|
Add prediction function
|
2025-05-15 08:10:19 +02:00 |
|
AlexOn1ine
|
19e2bb82b5
|
clean up
|
2025-05-14 23:34:43 +02:00 |
|
AlexOn1ine
|
1a773a5916
|
conflicts
|
2025-05-14 23:21:33 +02:00 |
|
GriffinR
|
929bc8b990
|
Merge branch 'master' of https://github.com/pret/pokeemerald into porymap-6
|
2025-05-14 11:50:11 -04:00 |
|
Eduardo Quezada
|
3ef61e6451
|
Combined type-enhancing hold effects (#6846)
|
2025-05-14 13:45:08 +02:00 |
|
ghoulslash
|
5ad8d852fd
|
Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into expansion/ripenfix
|
2025-05-13 08:01:41 -04:00 |
|
Alex
|
de79d6de48
|
Added IsOnPlayerSide (#6832)
|
2025-05-13 12:38:43 +02:00 |
|
Bassoonian
|
2394195123
|
Remove non-existent functions from header files (#6825)
|
2025-05-13 10:52:45 +02:00 |
|
Bassoonian
|
60587682e3
|
Remove redundant script declaration in battle_scripts.h (#6837)
|
2025-05-13 10:32:03 +02:00 |
|
ghoulslash
|
d4c64d3b67
|
rename berrystatraise script to consumablestatraise
|
2025-05-12 21:11:25 -04:00 |
|
Eduardo Quezada
|
5f0a853e74
|
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/isOnPlayerSide
|
2025-05-12 20:58:27 -04:00 |
|
Eduardo Quezada
|
3b6dbf38fd
|
Review changes
|
2025-05-12 20:53:14 -04:00 |
|
Alex
|
006abe097e
|
Add AI_FLAG_PREDICT_MOVES (#6551)
|
2025-05-12 23:10:10 +02:00 |
|
Alex
|
7f894ef5fb
|
Fixes a mistake made by me (#6828)
|
2025-05-12 20:08:00 +02:00 |
|
Eduardo Quezada
|
13071f7019
|
Added IsOnPlayerSide
|
2025-05-12 13:53:15 -04:00 |
|
Hedara
|
1abfa7acfa
|
Merge branch 'master' into master-upcoming
Conflicts:
include/battle.h
include/constants/battle_string_ids.h
src/battle_ai_util.c
src/battle_main.c
src/battle_util.c
test/battle/ai/ai.c
|
2025-05-12 18:21:35 +02:00 |
|
Eduardo Quezada
|
eadf89e6f9
|
Allow different flags for Badge boost (#6805)
|
2025-05-11 11:36:52 +02:00 |
|
Alex
|
d00563d830
|
Changed White Herb hold effect name (#6815)
|
2025-05-11 11:34:47 +02:00 |
|
Alex
|
0ad3f929ab
|
Fixes Berserk Gene infinite loop (#6813)
|
2025-05-11 11:34:16 +02:00 |
|
Alex
|
51b000860b
|
Add BattlerId enum and document (#2135)
|
2025-05-11 07:36:39 +01:00 |
|
spindrift64
|
f4f82f2394
|
Toxic Spikes print whether the target is poisoned or badly poisoned (#6814)
|
2025-05-10 22:55:28 +02:00 |
|
Alex
|
4342bfb91d
|
Refactor stockpile resets (#6810)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-05-10 20:09:38 +02:00 |
|
spindrift64
|
3b91a964c9
|
Fix Iron Ball type effectiveness check (#6794)
|
2025-05-09 22:23:44 +02:00 |
|
AlexOn1ine
|
4959187d97
|
fix conflicts
|
2025-05-09 21:47:53 +02:00 |
|
PhallenTree
|
48c08c0368
|
Illusion struct cleanup and many Illusion fixes (#6798)
|
2025-05-09 20:41:20 +02:00 |
|
Alex
|
baf5be2035
|
Replace: moveId -> move, moveIdx -> moveIndex (#2134)
|
2025-05-09 16:33:23 +01:00 |
|
Eduardo Quezada
|
392d662c12
|
Rename GetPartyBattlerData to GetBattlerMon (#6800)
|
2025-05-09 15:14:09 +02:00 |
|
Alex
|
2044bea883
|
Rename battlerId to battler for consistency (#2126)
|
2025-05-09 12:43:23 +01:00 |
|
Alex
|
9060d401c9
|
Adds partyState to BattleStruct (#6783)
|
2025-05-09 12:29:54 +02:00 |
|
Pawkkie
|
c7ee329433
|
Full functionality
|
2025-05-08 16:45:10 -04:00 |
|
Pawkkie
|
04278dbfac
|
don't need prints any more
|
2025-05-08 14:52:13 -04:00 |
|
Pawkkie
|
b48d0c387d
|
Throw out unnecessary functions
|
2025-05-08 14:49:49 -04:00 |
|
Pawkkie
|
83b7732fae
|
Store predictingMove, config for chance
|
2025-05-08 14:19:43 -04:00 |
|
Pawkkie
|
1e57670b34
|
Merge remote-tracking branch 'upstream/upcoming' into move-prediction
|
2025-05-08 13:58:18 -04:00 |
|
Eduardo Quezada
|
5820cc99f6
|
battle_main enum cleanup (#6788)
|
2025-05-08 13:34:33 +02:00 |
|
Eduardo Quezada
|
addebea4d6
|
Better handling of battle coords (#6787)
|
2025-05-07 22:25:10 +02:00 |
|
hedara90
|
b6b6e91959
|
A lot of tests (#6734)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-05-07 16:50:12 +02:00 |
|
Alex
|
6fe5f6530a
|
General MoveEnd clean up and Fell Stinger adjustments (#6674)
|
2025-05-07 00:30:43 +02:00 |
|
Alex
|
1871d16ffa
|
Refactor battler message ids (#6765)
|
2025-05-07 00:24:10 +02:00 |
|
Alex
|
4e7b1f2a97
|
Fixes Stomping Tantrum not boosting damage when missed due to Accuracy (#6762)
|
2025-05-06 12:07:01 +02:00 |
|
Pawkkie
|
c8fa4442d9
|
Adjust switch AI based on move scoring (#6615)
|
2025-05-06 00:39:44 +02:00 |
|
Pawkkie
|
3f5335c4ba
|
Refactor AI flags to u64 (#6753)
Co-authored-by: DizzyEggg
|
2025-05-04 17:16:34 +02:00 |
|
Eduardo Quezada
|
96650ffd27
|
Add "Move Item" option in party menu (#6758)
|
2025-05-04 11:40:31 +02:00 |
|
hedara90
|
fe2d7442af
|
Remove old slide workaround (#6754)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-05-03 10:54:49 +02:00 |
|
AlexOn1ine
|
40bf9ae087
|
conflicts
|
2025-05-03 10:26:07 +02:00 |
|
hedara90
|
68d9c0e456
|
Fix the Move Item option in the PC still expecting compressed palettes (#6739)
Co-authored-by: Hedara <hedara90@gmail.com>
|
2025-05-02 21:43:24 +02:00 |
|
Bivurnum
|
668cd7e413
|
Rename follower npc macros for better specificity and to match documentation (#6742)
|
2025-05-02 21:08:42 +02:00 |
|