Alex
2f4dc1996c
Some Strings were switched ( #5374 )
2024-09-12 15:05:29 +02:00
pkmnsnfrn
979c9994f7
Set VAR_RESULT to the number of removed items from removeallitem per https://github.com/rh-hideout/pokeemerald-expansion/pull/5177\#issuecomment-2294980531
2024-09-12 05:47:12 -07:00
pkmnsnfrn
f87440a25a
Removed setmonball per https://github.com/rh-hideout/pokeemerald-expansion/pull/5177\#issuecomment-2294980531
2024-09-12 05:43:55 -07:00
pkmnsnfrn
a0e914b749
Merge branch 'upcoming' into scriptCommands
2024-09-12 05:39:24 -07:00
Pawkkie
e13f399a67
Switch AI hitsToKO considers one shot prevention ( #5371 )
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* One shot prevention effects
* I'm bad at brackets
2024-09-12 10:13:08 +02:00
Eduardo Quezada
831b394ca1
Merge branch '_pret/master' into _RHH/pr/master/pretSync20240909
...
# Conflicts:
# Makefile
# include/battle.h
# include/battle_main.h
# include/battle_util.h
# include/data.h
# make_tools.mk
# map_data_rules.mk
# src/battle_setup.c
# src/fieldmap.c
2024-09-11 15:26:14 -03:00
Eduardo Quezada
757ed7054d
Secondary map popup window updates time while active
2024-09-11 11:17:09 -03:00
Eduardo Quezada
fb360b1e41
DNS tinting uses fake RTC's rate
2024-09-11 09:33:34 -03:00
Eduardo Quezada
fc1212b060
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2
2024-09-11 08:09:09 -03:00
Eduardo Quezada
551c558186
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-11 07:28:02 -03:00
Pawkkie
047289a639
Improve AI's Skill Swap handling in double battles ( #5360 )
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* Improve AI contrary
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Fix additionalEffects loop
* moves[i] to aiMove
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-11 00:00:29 +02:00
hedara90
c57d149003
Fixes with Pledge combos and absorption abilities ( #5364 )
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* Fixes with Pledge combos and absorption moves
* Fixed incorrect merge
* Removed superflous if statement
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-10 23:53:55 +02:00
Pawkkie
3aa46c3ca0
Fix stat id check ( #5366 )
2024-09-10 23:52:49 +02:00
Rachel
b478881fc6
Add in-battle shadows underneath all enemy battlers ( #5178 )
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* Add data to SpeciesInfo entries for in-battle shadows
* Implement sized shadows in the sprite visualizer
* Implement sized shadows in game code
* Show shadows for the lead battler for opponents during their battle anim
* Feedback on shadows, round 1
* Revert removal of Goomy and Sliggoo shadows
* Fixed GEN_3 setting
* Code cleanup + remove pre-processor branches
* Fix bugs with gen-3 configuration branch
* Style corrections, final shadow coordinate adjustments
* Adjustments to Garbodor and Araquanid
2024-09-10 21:27:49 +02:00
psf
2477f1d5ca
Made BuildColorMaps redundant by using static tables ( #5289 )
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* Added config for ColorMaps
* Fixed delclartion of static maps
* First commit complete
* Removed config
* Removed config
* fixed overworld config per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#discussion_r1747583812
* Fixed pointer alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#pullrequestreview-2286973040
* Update overworld.h
Removed new lines per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289/files#r1749325673
2024-09-10 14:44:08 +02:00
Pawkkie
6f922df7ef
Frostbite score fixes ( #5362 )
2024-09-10 12:58:30 +02:00
ghoulslash
2b20e6cae1
reset item flags on new game ( #5363 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-09-10 08:33:59 +02:00
Jack Wellman
0e312fe575
Fix Blinking Lights in Rustboro
2024-09-09 18:39:23 -04:00
Pawkkie
4c49dfdd1d
AI burn score fixes and improvements ( #5356 )
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* Burn score fixes
* Remove CanTargetFaintAi check
2024-09-09 21:03:24 +02:00
Eduardo Quezada
60803cdba9
Fixed braces style
2024-09-09 13:58:23 -03:00
Eduardo Quezada
002c770f07
Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/master/merrpMerge
2024-09-09 13:52:34 -03:00
Alex
3cfc0004b6
Removes redundant moveTargetType ai function ( #5354 )
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* Removes redundant moveTargetType ai function
* Beautify GetBattlerMoveTargetType for better readability
2024-09-09 11:30:39 -04:00
Alex
389e5c20dd
Fixes berries missing timing ( #5300 )
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* Fixes berries missing timing
* salac berry test
2024-09-09 10:40:56 -03:00
hedara90
dc2bbe0448
Fixed loading into the wrong version of a map after saving in areas with multiple layouts ( #5347 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-09 09:34:21 -03:00
Alex
5089b1d0b4
Adds callnative for soundproofcheck to addtionally check the flag ( #5301 )
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* Adds callnative for soundproofcheck to addtionally check the flag
* rename callnative, include parish song and missing ability recording
2024-09-09 06:52:26 -03:00
hedara90
d62b7270c8
Fixed trainerslide arguments ( #5344 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-09 10:49:05 +02:00
ghoulslash
fd4860d17e
fix missing break in ENDTURNs ( #5350 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-09-09 10:41:43 +02:00
kittenchilly
ab279d9f8c
Update Move Category icons ( #5080 )
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Update Category Icons to be more accurate to Gen 5
2024-09-09 09:52:48 +02:00
Eduardo Quezada
2f21073555
Fixed Tera Shift description ( #5351 )
2024-09-08 22:13:32 -04:00
Ariel A
3e32291907
fix: fixed shadows not spawning across maps for OWs with the same localId
2024-09-08 17:05:17 -04:00
Ariel A
d3a4839808
meta: included COLOR_MAP constants in field_effect_script. Credit: SDH
2024-09-08 16:02:51 -04:00
Eduardo Quezada
2a27aad259
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-08 14:50:39 -03:00
Eduardo Quezada
6d020eb366
Cleaned up duplicate dynamic type functions ( #5338 )
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* Cleaned up duplicated dynamic type functions
* Small cleanup
* Oops, last cleanup broke stuff
* Alignment
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-08 19:14:05 +02:00
hedara90
b8251e3a75
Another Pledge fix, Powder this time ( #5341 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-08 16:17:18 +02:00
PhallenTree
d6d2f2033d
Fixes Pledge move combo timeout if frozen ( #5340 )
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Missing `HITMARKER_UNABLE_TO_USE_MOVE` in the frozen canceller
2024-09-08 13:41:23 +02:00
hedara90
03e87a7d62
Pledge fail into opponent pledge loop fix ( #5339 )
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* Pledge fail into opponent pledge loop fix
* Fixed excessively aggressive canceller
* Move the Pledge bit clear to its proper place
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-08 10:38:52 +02:00
PhallenTree
68701a9e2d
Fix some Pledge move combo issues ( #5330 )
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Fix Pledge moves looping, adds tests for pledge+incapacitation situations
2024-09-08 08:28:16 +02:00
SonikkuA-DatH
8c3531ffc7
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak ( #5325 )
2024-09-07 18:04:47 +02:00
Salem
90089ecf51
add debug build target ( #4817 )
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* add debug build target
* fix maybe uninitialized error
* add option to undef NDEBUG
* debug for agbcc
* init instead of ignore to not break agbcc
* make clean removes modern and agbcc artifacts. explicit use of -O0 again for NOOPT
* automatically enable debug menu when building for debug
* automatically enable debug menu when building for debug
* automatically enable debug menu when building for debug
* clean up previous mess omg
* remove preproc around debug menus
* automatically enable debug menu when building for debug
* clean up previous mess omg
* Apply suggestions from code review
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Update Makefile
* Update field_control_avatar.c
* make debug print independent
* remove unwanted changes
* remove trailing endif
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-09-07 10:13:22 -04:00
Alex
5c86aa126f
Revert rtc based encounters ( #5331 )
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* Revert "RTC-based wild encounters follow up (#5328 )"
This reverts commit 9a95c9b07a4084afe0e96fd5d4408777172be822.
* Revert "RTC-based wild encounters (#5313 )"
This reverts commit 7c7fd905bae849bc1244a66545e10677fed763dd.
2024-09-06 21:09:04 +02:00
Alex
28287fe80a
Fixes minor wrong order in AI_CalcDamage and adds Tera Blast/Tera Storm ( #5155 )
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* Fixes minor wrong order in AI_CalcDamage and adds Tera Blast/Tera Storm
* update moveEffect
* fix compile
2024-09-06 21:08:54 +02:00
Alex
9a95c9b07a
RTC-based wild encounters follow up ( #5328 )
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During my review of #5313 I overlooked that the function vars used a u8 instead of u32. This follow up fixes it
2024-09-06 06:36:21 -04:00
psf
0e1b62c732
Merge branch 'upcoming' into signpost
2024-09-05 17:11:32 -07:00
psf
1143da0c1c
Merge branch 'upcoming' into stairWarps
2024-09-05 17:09:45 -07:00
Liamjd14
e9c0784dc0
Gen 9 Follower pokemon sprites ( #5304 )
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* Gen 9 Follower Sprites
2024-09-05 22:31:14 +02:00
ghoulslash
ff72723464
Fix Cmd_trainerslidein/out ( #5326 )
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* fix Cmd_trainerslidein battler Id
* GetBattlerForBattleScript in trainerslideout
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-09-05 20:51:13 +02:00
Sadfish the Sad
59787d0c13
new terrain bgs ( #5162 )
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Toggled by B_NEW_TERRAIN_BACKGROUNDS
2024-09-05 08:18:09 +02:00
Frank DeBlasio
d3a3565fef
Converted PC strings to COMPOUND_STRINGs ( #5314 )
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* Converted PC strings to COMPOUND_STRINGs
* Update src/pokemon_storage_system.c
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-09-04 16:43:34 -04:00
hedara90
181c4ea476
Typeless fix ( #5323 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-04 22:25:41 +02:00
Frank DeBlasio
3aa24f527e
Converted Mechadoll text to COMPOUND_STRINGs ( #5276 )
2024-09-04 14:56:19 -04:00